Honestly I agree, they need to wrap up a lot of the 5th Age stuff before they finish the 6th. Combined with the decreasing numbers of quests and they just haven't left themselves the budget to do both. So, do an Elder God Quest per year, until the 5th age and other important series get completed, then do the Elder God finale.
I also agree, especially since it's looking likely we'll be getting an Elder God quest next year because players just blindly vote for anything with the word "Elder God" in it. Hopefully it's only one and not another Sliske's Countdown thing, because having the Elder God storyline wrapped up before others would be dumb. Especially the Dragonkin storyline, which would make no sense whatsoever after an elder god finale.
You never were our brightest star, Khazard. 'Vermin slaughtered like lambs'? What does that even mean?
What they need to do is look at the past quests and expand on them, fill in any holes in the plots, let the players work slowly as they solve the mysteries, and move at their own pace. The best stories and the best works of art are not rushed.
Prepare for hell on RuneScape in
Naval Cataclysm!
Wahisietel
said
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I also agree, especially since it's looking likely we'll be getting an Elder God quest next year because players just blindly vote for anything with the word "Elder God" in it. Hopefully it's only one and not another Sliske's Countdown thing, because having the Elder God storyline wrapped up before others would be dumb. Especially the Dragonkin storyline, which would make no sense whatsoever after an elder god finale.
Or it could just be that people actually want to learn more about the elder gods, more than what's barely been given to us. Just because you seem to hate the idea with every fibre of your being doesn't mean it's a blindly voted for one.
It also obviously won't lead to becoming next years focus. It's one quest that'll be the outcome, not a chain. You can read, yes?
Zulkir
said
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Wahisietel
said
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I also agree, especially since it's looking likely we'll be getting an Elder God quest next year because players just blindly vote for anything with the word "Elder God" in it. Hopefully it's only one and not another Sliske's Countdown thing, because having the Elder God storyline wrapped up before others would be dumb. Especially the Dragonkin storyline, which would make no sense whatsoever after an elder god finale.
Or it could just be that people actually want to learn more about the elder gods, more than what's barely been given to us. Just because you seem to hate the idea with every fibre of your being doesn't mean it's a blindly voted for one.
It also obviously won't lead to becoming next years focus. It's one quest that'll be the outcome, not a chain. You can read, yes?
No need to be rude, my fellow. But I do see your point. It is true that there is a genuine passion for Elder Gods, and that players aren't blindly voting. But they might not even be aware of some of the other content. For, who will vote for these old stories when JaGex has left them to rot? I still feel it is partially the fault of JaGex that players vote Elder Gods without even giving desert, gnome, etc. a second thought. How can a player vote for something that hasn't been updated in the living memory of the game?
As for your final point, about being next years focus or not, the assumption we have is based on JaGex's concept of "Story Momentum." There is a fear that, if a new 6th Age story is started, it
will
be the focus, because of mod statements about "striking while the iron is hot."
During the 6th Age I thin any Elder God quest will focus more on rumblings, foreshadowing and Mah on a rampage Dealing with Mah might even be the trigger for the 6th Age to end which means those quests will be paced out over a few years, minimum. They'll will probably want to wrap up most of the 6th Age main pillars first. Wouldn't want a confused mess like the shift from the 5th Age lol.
An Age is a distinct period in history. The 5th Age was the rise to power of humans, coming to global dominance. And that flies in the face of the fact that when all those other "superior" races were brought here by their various gods, humans were seen as second class citizens as they didn't bring much to the table., even by Saradomin.
The death Guthix marked the beginning of the 6th Age, the rise of the World Guardian and Sliske playing his game with the gods. If anything the whole 6th Age has so far, remarkably, revolved around the World Guardian and Sliske's ..relationship(?) Leaving the question of exactly what this Age will be remembered mostly for.
That will help shape the plans of these quests and how and when they roll out.
This was said to mainly focus on Sliske, just so that this particular questline didn't get swept under the carpet. I think it was so the questline would remain fresh enough in people's minds.
Next year, well it might be about wrapping up the 5th Age, if the survey points to that being what people want. Though a few surprises might be thrown in. And frankly Sliske is kind of impatient. He wouldn't have waited long before stirring the pot when he realised that nothing was happening after kicking things off. Supposedly. His plotline needed a sense of urgency which only quests released close enough together would achieve.
So unlike most questlines, Sliske's endgame really did need to be a "year of Sliske" or it would have seemed too laidback.
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716
We'll see how things develop, But I think the 5th Age quests that need doing will get their day in the sun.
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716
Next year, well it might be about wrapping up the 5th Age, if the survey points to that being what people want. .
That's the other thing. I want jagex to stand up and say, yes, we ARE going to do these quests. if it's left to player power every time, they willl never get done, because only lorehounds vote for them. Everyone else doesn't remember the desert, or the gnomes, or the pirates, and such. They are buried under the bigger stories.
01-Jun-2016 20:55:51
- Last edited on
01-Jun-2016 20:56:01
by
Hexie Kazumi
Personally, I think Jagex should drop everything and focus on not only old quests, but graphical reworks for all the old areas, reworking Camelot, reworking Trouble Brewing, Etc.
That's not to say I don't love the 6th age stuff. I just believe in finishing what you've started first, then moving on to something new.
Bishop Blood
said
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Personally, I think Jagex should drop everything and focus on not only old quests, but graphical reworks for all the old areas, reworking Camelot, reworking Trouble Brewing, Etc.
That's not to say I don't love the 6th age stuff. I just believe in finishing what you've started first, then moving on to something new.
To be fair to the Jmods, I think it makes more logical sense to pair new graphical updates with new content in an area. It means they can kill multiple birds with one stone. With a company that has limited resources, it really is the most efficient way