One Piercing Note hands down for me, which is a bit odd cos I'm absolutely obsessive about lore. However, this quest really succeeds in putting you in the middle of things. You're not some adventurer improbably tasked with saving the world, but an impartial investigator brought in because you're an outsider. The characters, even (ESPECIALLY) the villain are sympathetic and tragic, and the end standoff feels so urgent and intense. The clue finding and final denoument is terribly clever, and the cut scenes really make the quest feel cinematic. Add to this the fact that the Abbey is STILL one of the most beautiful areas in game and the music and voice acting are yet unmatched (I think they had something to prove, it being the first one).
For me a great quest makes you feel like you're not just going through the motions, but that the stakes are high, the clock is ticking, and it's on you to come up with a solution
right now
. Like in Shadow of the Storm, when Uzer is being assaulted by twisters, or the EPIC showdown in ROTM.
05-Aug-2013 21:57:19