2.
The Chosen Commander
Hands down, the best finale to a quest series in the game. The first, too, interestingly.
The quest had a lot of emotional moments, Zanik, one of your best friends throughout the rest of the quest series had gone missing in the previous quest, and just came back in the beginning of this one. But she was changed, in a way, subtly at first, and then grew throughout the quest, and the adventurer had to help her overcome her doubts and her change by the end.
The rest of the quest series was all leading up to this point, it didn't just come out of thin-air but nor was it all stated in ink what exactly would happen that it didn't come as a surprise - it still did.
Zanik comes back, gets banished from the city, you have to help her overcome her change in personality. You kill Sigmund finally after he escapes several times in the previous quests, and then you have to fight Zanik yourself as the change overtook her, Bandos was possessing her. And I'll never forget the option I chose on my playthrough in the quest marathon. (Not just because I can go and check whenever)
The final words you said to get her to overcome the possession.
"You control your destiny."
It just felt like the perfect thing to say, since she's always talked about her destiny throughout the series.
Then, once the Avatar found another host and Dorgesh-Kaan is threatened with being destroyed for good, everyone there actually is scared. There's new dialogue options with most of the cave goblins, everyone except you and Zanik has given up hope. They're already preparing time capsules for future generations after they die from the avatar.
And then Zanik makes that speech, as the councilors are saying there's no point in fighting as they can't win, then finishes it off with: "You say that we can*t win, that we can*t fight. Well, perhaps you’re half right; perhaps we can*t win. But we can fight."
You can only fully appreciate a story when you experience it through the eyes of one of its characters.
21-Jun-2014 09:19:58