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The Temple at Senntisten

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Xth Infinity

Xth Infinity

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Barcy said :
The Temple at Senntisten required the following quests...
- The Tale of the Muspah
- Missing My Mummy
- Defender of Varrock
- Curse of Arrav
We don't have any of em in osrs

Prayer is fine as it is atm


they can change req as needed
and yes i to feel the quest and curses could be used in 07rs
due to as it is prayer is not fine as it is... for fact high% players all say
no need to go past 60~70 pray not just pures but most player base in pvp and pve say its pointless

as for soul split they could easily nerf it to point maybe were it only gives a chance to heal
like say 20% or so and leave it have original healing rate

29-May-2016 17:10:09 - Last edited on 29-May-2016 17:12:51 by Xth Infinity

Feneskrae
Jan Member 2011

Feneskrae

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Interesting idea. Adding to the conversation, what if Soul Split was split into two separate curses? One would heal the player while the other would have the smiting effect. It would allow us to use the benefits we want, together or separately. Maybe not a good idea, but I'm just throwing it out there.

The way I've looked at Soul Split was that it was supposed to act sort of as a combination of the three protection prayers. It didnt negate any damage, but instead healed you when you were damaged regardless of the type of damage. Kind of a balance between healing and damage that kept you at a steady level.
Old School Runescape will eventually need higher level armor. Check out my suggestion for Level 80 and 90 Armors and let me know what you think! Feedback welcome!

30-May-2016 21:28:49

F 0 0 L Y

F 0 0 L Y

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Xth Infinity said :
Barcy said :
The Temple at Senntisten required the following quests...
- The Tale of the Muspah
- Missing My Mummy
- Defender of Varrock
- Curse of Arrav
We don't have any of em in osrs

Prayer is fine as it is atm


they can change req as needed
and yes i to feel the quest and curses could be used in 07rs
due to as it is prayer is not fine as it is... for fact high% players all say
no need to go past 60~70 pray not just pures but most player base in pvp and pve say its pointless

as for soul split they could easily nerf it to point maybe were it only gives a chance to heal
like say 20% or so and leave it have original healing rate



well currently we have no need for curses.. curses like turmoil/soulsplit will be too much for pvm... im not a fan of nurfing things so id say we should get them soon as we got a op boss somthing like corp but harder.. maybe its time for.... Nex? even curses wernt enough for that boss...

31-May-2016 04:38:47

PvM Abskb1

PvM Abskb1

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Performs said :
no support, curses would unbalance the game, still need non degradable t70 mage gear as well as mage and range piety equivalents.

curses were also not released until 2009 after summoning was released so it made bones less expensive as people could do longer trips to bank them increasing the number of bones gathered per hour.

Currently 70-95 prayer costs about 358.5m osrs, in 2009 when curses were released dbones were about 2k each compared to the 3200 they are in osrs. This means in 2009 when people were training pray for curses it was 224m cash. So no you are incorrect in your statement that introducing curses would benefit the economy, as bones would become more expensive whereas by 2009 they were on a downward trend.

edit: im like 1540 total on osrs and like 2650 something on rs3


So what you're saying is that summoning was the cause of lowering bone prices, right? Cause that would be about the only part of your argument that makes sense. I mean really, 70-95 prayer costing 358.5m in OSRS??? It's 31,881 dragon bones for 70-95 prayer, and using your number of 3200 gp/bone adds up to 102m for 70-95. The only way you'd be off by a whole 256m is if you're literally burying dragon bones for 70-95 prayer instead of using a gilded altar.

As for people claiming soul split and leech spec are issues, I can see the logic in that. But, what could be done, is soul split could be nerfed. For example, it could only be a % chance to heal, or they could lower the healing amount. As for it being a "way too OP for PVP because smiting + heals!" prayer, they can just remove the Smite aspect of it. Leech spec could be removed altogether. Problem solved.

31-May-2016 05:21:29

PvM Abskb1

PvM Abskb1

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Emo Bee said :
Absolutely not. The game is already at its limits combat wise, and any further boosts would make it unplayable. The dumbest **** I ever saw was when Turmoil came out and people were being 2hk0 with whips. PVP isn't fun for anyone when the RNG plays that much of a factor and you're effectively raising a giant middle finger to anyone who isn't a 13 yr old nerd with absolutely no friends that plays 10+ hours a day. Prayer is expensive enough, and the only way we could allow prayer to be fair price wise with high level prayers is if bosses just started dropping 300-1k d bones at a time.

Two things that MUST be avoided at all costs if OSRS is to survive:

Allowing DPS to 2hk0 people at whip speed. (tentacle comes awfully close as is)

Raising the ability cap too high for casuals to keep up with a GAME that is meant to be enjoyed.


I'm not entirely sure what you're talking about about being "2hk0" by people with whips, seeing as Turmoil was in fact weaker than Piety for the first initial hit, and only a few % better than Piety after that. If anything, the tentacle whip is an issue. In PvP, combat levels mean a lot, and having 95 prayer would put you at a significant disadvantage seeing as you would only have a few % higher damage threshold, at the cost of many combat levels. And, once again, Soul Split could always just be nerfed.

As for your statement of "raising the ability cap too high for casuals to keep up with a GAME that is meant to be enjoyed," my advice is that perhaps RS is not for you. RuneScape has always had a history, and is widely known for, taking a lot of time and effort to reach max (be that certain 99s, or all 99s, etc), compared to other games. If "casual gamers" don't want to grind so much, perhaps RS is not for them.

31-May-2016 05:25:37 - Last edited on 31-May-2016 05:30:50 by PvM Abskb1

PvM Abskb1

PvM Abskb1

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Barcy said :
The Temple at Senntisten required the following quests...
- The Tale of the Muspah
- Missing My Mummy
- Defender of Varrock
- Curse of Arrav
We don't have any of em in osrs

Prayer is fine as it is atm


Jagex is quite capable of changing the requirements.

31-May-2016 05:33:46

King of PvM
Jan Member 2019

King of PvM

Posts: 2,146 Mithril Posts by user Forum Profile RuneMetrics Profile
My 2 cents,

As known rs3 is all about having the most OP stuff you can get, torva, divine, claws and chaotics back in those days. 07 is much less about having that OP stuff, however adding in some extremely high-tier stuff does help the game and the players in multiple ways, im just stating a couple here.

- bones will rise in price, making diarys more interesting to complete. (noted dragon bones, dagannoth bones etc) making certain skills more trained thus increasing the prices of the items to train those skills. (herbs, ores w/e you can think of) making people earn more money by collecting those recourses.
- It will fill the gap left after 70 prayer, as there is absolutely no use next to 70 except for the cape and the prayer point increase of each prayer pot sip
- To combat the OPness, remove the smite effect of soulsplit, change the heal rate to 1/3rd of your hit and leave turnmoil alone as piety is better the first hit anyway
- increase the levels required, more effort+money needed before you can use the best prayers ingame (imo)
- soulsplit - from 92 - to 97
- turmoil - from 95 - to 99
and just keep the other prayers alone as they're not that OP anyway, or rarely used.

If someone leeches your stats/spec in pvp you just teleport, or don't fight someone using curses. easy as that.

and for the stat hoarders,

2010 total on 2007
had comp back on eoc with over 2+ years ingame time but i quit a while back

03-Jun-2016 11:00:18

Chdata

Chdata

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Support, but
Soul Split needs to be divided by the number of targets you are hitting with a single attack
if you are using D2H, Ancient Magicks, or Chinchompas, or Dragon Hally, or similar.

Lack of curses compared to 2011, some minigames, and pretty much claws are some of the reasons I haven't started played again, yet.
An amateur game designer and community manager. (Not quite as chill when posting as a gamer)
A person who wants to go back in time, to the day before the EoC, start again from there, and do it the right way .
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03-Jun-2016 15:39:54 - Last edited on 03-Jun-2016 15:42:31 by Chdata

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