Piracy
In the wilderness sea, you’ll be able to attack other ships. So if you’re in the same square as another ship it’ll show up in your navigation map and you’ll have the option to attack.
Then, it’ll go to a sort of minigame type thing, relatively similar to that in the Cabin Fever quest. Your ships are side by side, and players can attack the hotspots and hull. Damage to these by players is exactly the same as if damaged by a danger. If a hotspot reaches 0 health the boat can*t be moved until it repaired again, and if the hull reaches 0 health the boat will start taking damage until at 0 health, it will sink. This may not be ideal though, as if you sink their ship you’ll also lose the reward!
You can shoot grapples at each other’s ships to try to get on. Attack players from the other ships to try to kill them, when they’re dead, they die (obviously!), go to their respawn and drop their items, like death is currently. They aren’t skulled, though. Anyone on the pirate ship, however, is!
You’ll want to kill all the players, after which you can plunder their ship for all the goodies.
The ship that gets attacked can make it out of combat, though. There is a certain time period in which they can** move their ship to a new square, during which time they can be attacked. After some time (the amount of time varies, as explained below) they can move to a new square, and the pirate ship will move to this next square too, where they can attack again.
During the time the victim boat is moving to the next square they cannot be attacked, except by pirates that made it onto the ship, who can continue to attack them. The victim can make repairs to its own ship during this time. Once the victim ship is in the same square as a port or a square that is attached to another sea they can no longer be attacked.
Sailing
23-Aug-2014 02:28:57
- Last edited on
18-Jul-2015 03:38:10
by
San