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Kaison

Kaison

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
like your thought, i enjoyed the graphical update. Everyone seems to think that with a team of only 5 or so, are not able to implement big updates. BUT you have to think about this. When a game, websites, script, html etc.. are created, every main script is copied into a separate note so that can be fixed implemented later with no big deal or loss. This is to the people that think they cant handle their stuff.

15-Aug-2013 11:57:48

Oblv XB

Oblv XB

Posts: 4,956 Adamant Posts by user Forum Profile RuneMetrics Profile
Ajol said :
In regards to questing, I would love to see a finale for the Sea Slug quest line. A difficult 'experienced' or 'master' level quest to finish out the Sea Slug quest line. The defeat of the Mother Mallum, which would be a difficult quest boss. It is a very general idea, but I would love that expansion.

In regards to teleports, I think there needs to be an easier way to get to Draynor Village. Currently, one must either teleport to Lumbridge or Falador, and then run to Draynor from there. It is inconvenient at best. A new teleport spell to Draynor, or some kind of item that teleports players much closer; the spell/item could be a miniquest or a quest reward, and similar to the ring in RS3 which has the 'cabbage port' option.

Thanks for considering these ideas!


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15-Aug-2013 23:43:52

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