Not actually a content suggestion, but a change to existing content: random events and their despawn mechanics.
Currently, random events will only despawn by four criteria:
- The player dismisses the random event
- The random event expires when left alone
- The player enters a bank
- The player switches floors or maps
The current annoyance is the last two criteria, especially when the random event is a genie or surprise exam.
The suggestion: have the random event not despawn when entering a bank or switching maps. Instead, have the random event follow the player only until their time expires or they are dismissed.
01-May-2015 17:11:14