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Ruti
Sep Member 2019

Ruti

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
Ok so I am SURE that this has been brought up sometime before in this thread, but I don't really want to go through 2000+ pages to make sure it hasn't been repeated.

Is there any particular reason why the OSRS client doesn't have a map built it? I really like using OSBuddy because it brings very key features that aren't included in the original. But honestly, I live without 99% of them. The one thing that really keeps me from using the actual client, is the fact that it has a Mini-Map. Poll it if you'd like. I'm sure 100% of Runescape players would want to see a Mini-Map in game. You guys could perhaps even improve on the OSBuddy one by adding maps when in dungeons or Zanaris and all. But I feel like this is a must-have feature and I am surprised it hasn't been implemented in the 3 years of OSRS' development. I know it may seem like I'm dragging this out a lot, but I just want to stress the importance of a Mini-Map and hope you will take this suggestion into consideration.

Cheers,
Essen
"Hat man sein Warum des Lebens, so vert**** man sich fast mit jedem Wie." -Friedrich Nietzsche

28-Oct-2016 00:11:17

Ruti
Sep Member 2019

Ruti

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
Hello again. I just posted about a suggestion for a Mini-Map but something else came to mind as well. My suggestion is to let F2P cut Maple Logs. Honestly, I'm a member and have been for a long time so I guess it doesn't really affect me, but if F2P can already burn Maple Logs, why shouldn't they be able to cut them? The price of maple logs is currently 8gp on the Grand Exchange so I really don't think that it will make that much of an impact on the economy of Maple Logs. Hopefully it's not too difficult to add a couple Maple Trees in the F2P world, as I know this is a "small suggestions" thread, but please consider it. I have never truly understood the gap between Willow Logs to Yew Logs in Free to Play.

Cheers,
Essen
"Hat man sein Warum des Lebens, so vert**** man sich fast mit jedem Wie." -Friedrich Nietzsche

28-Oct-2016 00:22:03

X Bot668

X Bot668

Posts: 2,006 Mithril Posts by user Forum Profile RuneMetrics Profile
My suggestion is a runecrafting update for rune pouches.

I suggest that when withdrawing pure essence that any pouches in your immediate inventory should be filled at the same time. This would cut down on the time to fill up any pouches and eliminate the annoyance of having to open and close the bank window multiple times.

Along with this suggestion I bring the idea that it could potentially be connected to an achievement diary, or have no requirements at all.

Thank your for your time.

28-Oct-2016 02:45:36

X Bot668

X Bot668

Posts: 2,006 Mithril Posts by user Forum Profile RuneMetrics Profile
Qawsed21 said :
I'm sure this has been suggested plenty, and/or it's unable to be implemented due to how the game is coded, but it would be wonderful to have duplicates of an item slot in a bank. By this, I mean I would be able to have my ardy cape 2 in both my farming tab and my combat gear tab. Or a rune platebody in my loot tab, and my combat tab. Is it possible to have two slots that can "connect" with one another, so when you remove one, it also removes the same quantity in the other slot? I've found recently I've had SO many items that belong in two tabs but obviously have to choose just one. It's a small QoL change, but it'd be quite convenient along with all of the other awesome bank updates.


I agree with this suggestion. It would be a wonderful addition to the bank in order to make it easier to separate drops or collected items from a personal stock of what you already have, via tabs. For example, if I collected 500 fire runes from runecrafting that I intend to sell I would like to be able to have those in a separate tab from my personal stock of fire runes of which I may have 2500. In other words: I would have a total of 3000 fire runes in my bank, but one tab would show I have 2500 and the other would show I have 500 instead showing a combined amount of 3000.

Thank you for your suggestion, Qawsed, and thank you to anyone who took time to read this..

28-Oct-2016 05:00:39 - Last edited on 28-Oct-2016 05:09:48 by X Bot668

BowOfDoom
Dec Member 2022

BowOfDoom

Posts: 19 Bronze Posts by user Forum Profile RuneMetrics Profile
I've never suggested anything as far as i recall, for anything for that matter.

But since i have to train agility i littarly want to pull my hair out of my head, burn it with a tinderbox. And afterwards see if it tastes good, purely to get rid of the extremely tedious agility leveling for 5 seconds.

So my suggestion: P L E A S E add a somewhat easier decent way to level agility, considering the way it's being trained now is absolutely terrible, i'm positive others will agree with that, exept those who got 99 already >.> lawl.


Training firemaking was annoying somewhat before as well, now we have wintertodt it's great, we need something sortlike for agility because it's stupidly long to train a single level, or even less then that for that matter
Wtb pmods to deal with the bots. Wtb jagex to wake up and add a proper multi zone.
#WildyIsDead
#NotSubscribingAgain

28-Oct-2016 17:39:00

Ruti
Sep Member 2019

Ruti

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
I have yet another suggestion I wanted to share. The other day I logged into RS3 after a very long time of not playing it and I noticed that the bank pin number keypad was very responsive. I always thought my computer was just trash and that it was simply too slow so there was a lot of input lag, but apparently that doest seem to be the case. Could you please update the bank pin keypad to reflect the responsiveness of the one in Runescape 3?

Best regards,
Essen
"Hat man sein Warum des Lebens, so vert**** man sich fast mit jedem Wie." -Friedrich Nietzsche

29-Oct-2016 19:19:53

Ruti
Sep Member 2019

Ruti

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
BowOfDoom said :
I've never suggested anything as far as i recall, for anything for that matter.

But since i have to train agility i littarly want to pull my hair out of my head, burn it with a tinderbox. And afterwards see if it tastes good, purely to get rid of the extremely tedious agility leveling for 5 seconds.

So my suggestion: P L E A S E add a somewhat easier decent way to level agility, considering the way it's being trained now is absolutely terrible, i'm positive others will agree with that, exept those who got 99 already >.> lawl.


Training firemaking was annoying somewhat before as well, now we have wintertodt it's great, we need something sortlike for agility because it's stupidly long to train a single level, or even less then that for that matter


I personally don't agree with you. If you want a quick and easy way to train skills, consider trying Runescape 3. There shouldn't be an easy way to train every single skill. Some skills in OSRS are already buyable, and could quickly be attained by buying the materials. I don't think this reflects the main idea of Runescape which is to grind, and takes away from the sense of reward that one gets from the hard effort required to get 99 in a skill.

Best regards,
Essen
"Hat man sein Warum des Lebens, so vert**** man sich fast mit jedem Wie." -Friedrich Nietzsche

29-Oct-2016 19:25:54

Wild Austin

Wild Austin

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
Can we add the looting bag for f2p? My account originated as a f2p wilderness only "ironman" in 2005 or earlier. I came back for oldschool ironman. I think all pkers first experiences pking were in f2p. I think f2p is key to the games future, because all new players start with f2p. I love to see more people in the wild in f2p and I'm sure pkers would love them as well! I really would like to recreate my wilderness only ultimate ironman again, but this time it would be an official gameplay. Is there any reason why they are p2p only?

29-Oct-2016 20:14:42

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