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Is OSRS dying?

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Dilbert2001
Jun Member 2006

Dilbert2001

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Sweet Merlot said :
I recently joined an OSRS based clan (Lumby Lounge) and they're very active. I don't really see any evidence of it "dying," but rather people changing their player habits.

Obviously we don't have back-end access to statistics, metrics, and so-forth but it looks pretty active to me. :)


There can be a lot of reasons (and actual signs too) why players think OSRS is dying. Perhaps you can see some of them if you read the posts from this thread.

One of such signs is players pointed to the GIM Raffle gambling event as engagement is becoming an issue with OSRS, and they admitted it in the last Q&A Livestream indeed they ran OSRS's first ever Raffle event because of engagement as it is here to "tempt people who are maybe no longer playing (OSRS) to come back":

"Question #8:


Lots of MMOs and other popular games use events to boost engagement. One great thing about Old School is how conservatively this is applied. What can you do to reassure players that OSRS won't lean too far into events and other limited releases?"

https://cdn.runescape.com/assets/img/external/oldschool/2022/newsposts/2022-05-19/a8.png

04-Jun-2022 22:49:53 - Last edited on 04-Jun-2022 22:53:43 by Dilbert2001

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,201 Sapphire Posts by user Forum Profile RuneMetrics Profile
There are other obvious signs...

Not only is OSRS failing to release content like PvP Arena and Removal of Duel Arena (scheduled for January 2022, completely mum now), Raid 3 (before July 2022, penciled in August 2022), League 3 (November 2021, delayed to January 2022), DMM re-run (Summer 2021, still no date set yet), Wildy Boss rework (April 2022 but still no update yet) etc on time after they triumphed them in Summer Summit 2021, they aren't even showing any roadmap in their Gielinor Gazzette the last 2 months.

Failing to deliver hyped content is not good, but having invisible roadmap may give more players the feeling of a dying game even if it is not dying tomorrow.

07-Jun-2022 02:16:03

Dilbert2001
Jun Member 2006

Dilbert2001

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Dilbert2001 said :
Dieselboy93 said :
nah dude, they need to nuke this version of 'osrs' and start over


They can actually have 3 or more versions of "osrs" like Lineage and WoW Classic.

Lineage has heaps of Lineage classic clones. WoW Classic doesn't have as many yet, but they still have TBC Classic or soon to be WotLK Classic, vanilla WoW Classic and rebooted Classic.


More reality check:

OSRS has put up a "Game Mode Survey" yesterday encompassing a bunch of new game mode ideas resembling all kinds of WoW Classic servers and fresh start servers ideas from dying MMOs like ArchAge.

It doesn't mean OSRS is going to the desperate measures to break up the game into many parts overnight to prolong their life, but it is really obvious desperate times are on the horizon.

16-Jun-2022 15:32:40

Dilbert2001
Jun Member 2006

Dilbert2001

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Myressei said :
I know nobody wants to hear this, but I think the extremely slow exp rates of an old MMORPG like OSRS are what keeps new players away.


Have you done the "OSRS Game Mode Survey"?

I don't think OSRS care about boosting xp rate to attract new players or think they can attract new players anymore and they are trying to crave OSRS into many game modes like GIM and have old players to restart from scratch rather. When they try to wipe everybody's progress and have them grind from square 1 and pray the game can live longer, you better believe they won't care about xp rate of the old faltering OSRS or they actually want it to be grindier to make sure the horse can never eat the carrot on a stick and leave the barn.

BTW, Jagex CEO Mod Pips has told a local newspaper they will soon to reveal their new Runecape franchise Survival game on PC and Console platforms, aiming to attract new players. Jagex are planning new players going to the new game, not OSRS more than likely, not that OSRS can attract new players anyway.

21-Jun-2022 17:11:22 - Last edited on 21-Jun-2022 17:21:32 by Dilbert2001

Dilbert2001
Jun Member 2006

Dilbert2001

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Mods Nasty and Kamon, both OSRS's product analysts left within a month.

Product analysts evaluate the product (OSRS in this case) and compare it to similar products in the industry. Their recent departure may be foretelling. We'll see...

22-Jun-2022 16:28:15

Myressei

Myressei

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Dilbert2001 said :
Myressei said :
I know nobody wants to hear this, but I think the extremely slow exp rates of an old MMORPG like OSRS are what keeps new players away.


Have you done the "OSRS Game Mode Survey"?

I don't think OSRS care about boosting xp rate to attract new players or think they can attract new players anymore and they are trying to crave OSRS into many game modes like GIM and have old players to restart from scratch rather. When they try to wipe everybody's progress and have them grind from square 1 and pray the game can live longer, you better believe they won't care about xp rate of the old faltering OSRS or they actually want it to be grindier to make sure the horse can never eat the carrot on a stick and leave the barn.

BTW, Jagex CEO Mod Pips has told a local newspaper they will soon to reveal their new Runecape franchise Survival game on PC and Console platforms, aiming to attract new players. Jagex are planning new players going to the new game, not OSRS more than likely, not that OSRS can attract new players anyway.


If you can't attract new players, you can't keep a community going.

The exp rates are a filter, not an attraction to the game. They filter out new players who are not used to such a grind, and they also filter out returning players who no longer have the same amount of time to invest in a video game.

Regarding surveys. OSRS is run by an echo chamber of hardcore players. It's such an isolated echo chamber that it's really the only MMO where people even invented their own MMO slang, like saying "PvM" instead of "PvE". I wouldn't count on this playerbase to learn from other games or the video game market in general, and I don't think the opinions reflected in surveys and polls are reflective of good quality game development.

27-Jun-2022 20:04:57

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,201 Sapphire Posts by user Forum Profile RuneMetrics Profile
Myressei said :
Dilbert2001 said :
Myressei said :
I know nobody wants to hear this, but I think the extremely slow exp rates of an old MMORPG like OSRS are what keeps new players away.


Have you done the "OSRS Game Mode Survey"?

I don't think OSRS care about boosting xp rate to attract new players or think they can attract new players anymore and they are trying to crave OSRS into many game modes like GIM and have old players to restart from scratch rather. When they try to wipe everybody's progress and have them grind from square 1 and pray the game can live longer, you better believe they won't care about xp rate of the old faltering OSRS or they actually want it to be grindier to make sure the horse can never eat the carrot on a stick and leave the barn.

BTW, Jagex CEO Mod Pips has told a local newspaper they will soon to reveal their new Runecape franchise Survival game on PC and Console platforms, aiming to attract new players. Jagex are planning new players going to the new game, not OSRS more than likely, not that OSRS can attract new players anyway.


If you can't attract new players, you can't keep a community going.


Not necessarily so. WoW Classic isn't attracting new players and has shattered into different classic games but Blizzard still has retail WoW Dragonflight and Diablo Immortal keeping the classic ship afloat. WoW Classic also has MTX other than Tokens. The new Warcraft game is not only on mobile but also very modern. Its reveal vid shows it more like Transformers than classic Warcraft games.

Jagex is no Blizzard, but they still seem to be getting the attention of some new players with RS3 on Mobile and their Survival and board game which is going consoles, as well as their Runescape board game. If the other games linger and can't capitalize on new players, they linger and OSRS die.

27-Jun-2022 22:11:51 - Last edited on 27-Jun-2022 23:16:09 by Dilbert2001

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,201 Sapphire Posts by user Forum Profile RuneMetrics Profile
Reality Check:

Jagex just bought Pipeworks, a game developer and publisher older than themselves with more than 125 mostly retro games under their belt.

Let's hope this move will give retro game lovers more choices other than OSRS, so Jagex get higher profit margin from their new kid on the block, which will lessen the burden of OSRS and let it last a little longer.

21-Jul-2022 19:09:49

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