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Price Change & Summer Content

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Absuseless
Mar Member 2003

Absuseless

Posts: 437 Silver Posts by user Forum Profile RuneMetrics Profile
You cannot keep over promising and under delivering, I don't remember dungeons being anywhere near the top of any poll but whatever.

As for the longest delay ever for Solak release, this has been very annoying and if only the very top pvm players can do it, ie silver warden status +, then it's a long time spent on dead content for the majority.


The major beef never addressed, the elephant in the room, is we pay and OSRS get super fast updates paid for with our money and we wait and wait. I don't want to play osrs I dont care if other people prefer it but I resent providing funds for something I don't want while the service on RS3 just deteriorates yet you want us to pay even more.

13-Apr-2018 15:58:36

PrblyMyFault
Jul Member 2008

PrblyMyFault

Posts: 230 Silver Posts by user Forum Profile RuneMetrics Profile
Every Monster should have a solo option. There is no reason to force everyone into multiplayer modes.

Glad to see skill cape perks will be improved. The farming perk of occasionally gathering items into notes is not very useful. If it did it all the time or at least with everything gathered at a location then it would be useful.

13-Apr-2018 16:00:46

Speedruns
Jul Member 2012

Speedruns

Posts: 875 Gold Posts by user Forum Profile RuneMetrics Profile
I think the bigger issue in regards to the price increase is to those who buy the Premier Club (Gold tier) will have to choose between a cheaper Membership offer with no additional benefits or a more expensive Membership package with a few benefits if they have a Grandfathered rate.

It is difficult for those who have the Grandfathered Membership costs to ask 'Why pay more?' for a temporary boost of Loyalty Points or that Aura.

A lot is also in question to bringing in new players. A price increase will deter newer players away due to 'What can I get for this price?'

I personally think the price is still reasonable, but not if MTX is also not going to calm down a little bit.


Now, for the Summer Content:

This personally to me does not directly warrant the Price Rise, and this is coming from someone who really cares about the health of the game.

Solak is something that should have came out with The Lost Grove. Yes, The Lost Grove is pretty, but it is fairly demanding of resources and intermittent performance spikes due to the resource intensive area could kill a player due to eaten inputs.

Elite Dungeons are something I can get behind.

Player Owned Farms are also something I can get behind.

Master skillcape perks are honestly scraping the bottom of the barrel. This is something the game does not need and will likely be bad for the health of the game be it Economy-wise or XP-wise.

13-Apr-2018 16:03:49

Deacon Blues

Deacon Blues

Posts: 4,467 Adamant Posts by user Forum Profile RuneMetrics Profile
> Elite Dungeons
> The team really wanted to treat dungeons as experiences, something you explore, fearful of what is around the next corner

So basically, what Dungeoneering was supposed to be and failed to deliver?


> you can experience Elite Dungeons as a solo player, but beware as this will be incredibly difficult on your own

Kindly frak off with that. Forced group content was shit in Dungeoneering, is shit in bossing, and will be shit in this.


> but Solak offers both duo and seven-player modes

See above - sod off with group bosses.


> Bank Placeholders
> It's likely that we will poll you about whether you are okay with this change.

WHY for Zaros' sake? You know players want this feature. Stop polling shit that is painfully obvious.


> Mobile clients for both RS and OSRS

Just scrap that nonsense, you've wasted more than enough of our money on this folly.
Once you go NXT, you never go back.

Ceterum censeo Saradominem esse delendam.

13-Apr-2018 16:32:04

Deacon Blues

Deacon Blues

Posts: 4,467 Adamant Posts by user Forum Profile RuneMetrics Profile
Speedruns said :
I think the bigger issue in regards to the price increase is to those who buy the Premier Club (Gold tier) will have to choose between a cheaper Membership offer with no additional benefits or a more expensive Membership package with a few benefits if they have a Grandfathered rate.


To be fair, that has been an issue ever since Premier Club was introduced.
Once you go NXT, you never go back.

Ceterum censeo Saradominem esse delendam.

13-Apr-2018 16:33:35

Chris Pirtle
Nov Member 2007

Chris Pirtle

Posts: 2,454 Mithril Posts by user Forum Profile RuneMetrics Profile
The elite slayer dungeons sound nice. Good idea incorporating them into the Eastern Lands. I guess it'll give me a reason to dungeoneer past 200m xp.
Player owned farms also sounds nice. I hope it's really fun so that I can do 108-120 farm there like how I'm enjoying Deep Sea Fishing for 116-120 fish. Large new skilling content like these really get there worth in. It gives lower level players and higher level players alike lots to do when done right. I'm hoping nothing is held back and the farm is a huge piece of content not needing a batch 2 or 3 right outta the bag. I'm kind of disappointed with one aspect of these kind of player owned areas though. I would very much like the player owned homes, player owned port and player owned farms to be on the overworld. It feels like such a waste to hide away content in portal instances. I understand the technical difficulties around it, but I'd still like to see these places moved to the overworld someday. And a bit off topic as well, but I'd like to see Priff and the Eastern lands display on the world map.
I do like the look of Solak, but I'm not a fan of bossing, especially forced group bossing. I think more bosses need difficulty tiers and scaling to match party sizes. This is a piece a content I probably won't even play. I just haven't gotten into bossing since QBD/post-EoC. Kalphite King, Exiled Kalphite Queen, Vorago, Rise of the Six bosses, Araxxor, Raids, God Wars 2, Telos, and Nex: Angel of Death. I think we can take it easy on the bosses for awhile. It seems like nearly every quest has been boss heavy thanks to the 6th age as well.
I'm not even sure why a buff of skill cape perks is on here, it sounds like a very small scale ninja update to me.

I really hope this winter and next year are full of Unfinished Business. We want graphic updates, skill reworks and a conclusion to 5th age quest-lines. I'm going to be sad if we don't get at least 3 large areas graphic reworked and mining & smithing rework this year.

13-Apr-2018 17:04:33 - Last edited on 13-Apr-2018 17:16:06 by Chris Pirtle

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