I think there's a slight misunderstanding about what the team acquisition really means and how it really works in a business setting.
As Mod Pips mentioned, since the players are their focus, it will be very easy for them to continue their jobs and business model like that. Think of a lemonade stand that your neighbor owns; you decide that you wanted to purchase the company, essentially, profits will just flowing to a different location. I am not sure how Jagex is currently set up, or how corporate profits are dealt with in the UK, however, the acquisition is just a positioning strategy - as explained, it will give the Chinese company a chance to change their business model to online gaming, and will provide Jagex with the opportunity of tapping into the Asian market.
This acquisition does not just mean that a check will be written, Jagex turns over the keys and leaves the company strictly in the hands of the Chinese company. What it DOES mean is that Jagex will now have to, in a sense, answer to profits or losses to a new company and begin to meet some goals that might be set. Think of it as Jagex just having a new boss that makes the money and some of the decisions, the new boss is still going to let Jagex run its day-to-day activities, because that's what Jagex does best.
You can try and think of this as a reversal, if Jagex wanted to get into the Chinese mining industry, they would acquire an established company because it would be a new business approach that they wouldn't have the expertise of. It's smarter to just buy a company that is established in that market than to try and create your own.
My only concern is the potential clash of cultures: social, corporate-specific, and business community at large. A quick review of Hofstede's cultural dimensions theory will provide the context for that. It will be a very different atmosphere, and I hope Jagex is ready for that.
16-Mar-2016 19:27:36