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Old School RuneScape Anyone?

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Lord Mi1
Mar Member 2009

Lord Mi1

Posts: 190 Iron Posts by user Forum Profile RuneMetrics Profile
guys if your read the beginning you will see that you start a new acc for 2007 version.

your old acc stays with eoc
im voting for it for sure it will feal nice to start over as well as evryone being on the same level
LM

13-Feb-2013 23:45:52

S0TA

S0TA

Posts: 1,347 Mithril Posts by user Forum Profile RuneMetrics Profile
No.

There should be an option to pay membership just for that server.
I do not want to have to pay for something I do not want, and I will not pay for something I do not want. Charging me a possible $20 a month will only make everyone leave. For good.

I support if it's a separate membership fee, but if not. Adios.


I've been playing since '06

13-Feb-2013 23:46:06 - Last edited on 13-Feb-2013 23:55:42 by S0TA

TyrannaTaco

TyrannaTaco

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
this is ******* me off. . . all you guys who prefer a 2009 2010 2011 those were the worst years known to man for runescape lots of people quit (including me) we want 2006/2007 servers because this was our childhood (or most of ours at least) and we want these servers for the sake nostalgia and memories, not for the memories of 2 - 3 years ago when no one played anyway. . .

13-Feb-2013 23:46:14

[#T3IY5W6ME]

[#T3IY5W6ME]

Posts: 1,714 Mithril Posts by user Forum Profile RuneMetrics Profile
Jagex - if you do this right, and COMMUNICATE WELL from the start, it could be a huge financial success. You will have an enormous amount of pre-developed content to start the game out with. Even the most dedicated players will have to work for quite a while before they can, say, start harvesting abyssal whips. You won't have to introduce new content for quite a while.

Then you can go through a period where you will be able to re-introduce quests and content developed post-2007. Even if you spend some development time, it should be much cheaper than starting from scratch.

Take that time to develop better communications with players. *** them know, from the start, which of those post-2007 updates are "on the table". Identify the ones that aren't. If you promise no micro-transastions, honor your promise.

I recommend establishing some "U-Mods", or update-mods. Players who are responsible for reading the suggestions for updates/fixes, identifying the ones that are best or at least most common, and reporting that to you. Give individual players some recognition, once in a while, for especially good recommendations (presented in a usable way).

Even before that, make sure that the people listening to pre-release suggestions are considering the impact on actual game play. For instance - a serious shortage of actual coin could have on day-to-day activities. Figure out some way to get the ball rolling. Then COMMUNICATE that to the user community.

And finally, prioritize your developement based on the impact to game play - at least for a while. Getting the shops right will be MUCH more important than getting the cosmetics of skill capes right. Also - try to eliminate things like the ability to sit in Zanaris and craft for free (by selling the jewelry back to the store). That's much more important than mithril grapples. And then... you guessed it... communicate the priorities to players.

13-Feb-2013 23:46:29

Sonnys Bot

Sonnys Bot

Posts: 90 Iron Posts by user Forum Profile RuneMetrics Profile
If the old servers from 2007 get added back, I have a few suggestions. Double EXP for a week or two because people will be frustrated because they worked for years on their accounts and do not want to start fresh. A guaranteed Double/Bonus EXP would make it a bit more fairer for players to get started off. (I personally don't care, but I've seen people complaining) Just so we aren't sitting there for years until we can finally get decent stats to do something.

Second of all, I really do think you should have F2P players able to vote, you included F2P Servers in the highest level poll votes so I think they should be able to vote because if you pay for members why would you go into a F2P world anyways. Use a system like JAG for F2P players so only one per IP or Device ID can vote once so it ensures accurate voting.

-Thanks

please do something similar to my suggestions :p

13-Feb-2013 23:46:43

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