I'm glad that this news post was less about PR and propoganda, and more about responsibility and accountability to players, especially paying members. A couple of quotes I'd like to address are as follows:
"We intend to do more dev blogs and live Q&As to clearly set out the issues facing us and then get your feedback directly."
More dev blogs are a great idea, because it essentially opens up the player base to alpha testing content, thinking of ways that it may get broken on release, and thinking of other ways it could be improved or made better.
The flipside of this is the live Q&As, which is great if you live in the UK and perhaps the US, but not for other parts of the world like Australia. It would also help to be more selective in addressing the most critical or pressing issues from the players' perspective.
Furthermore, censoring players on social networking sites like Facebook only causes more issues. At a time where openness and transparency was being supposedly introduced, my comments regarding the unready state of the EoC combat beta were hidden from view and blocked. If my remarks that players should speak up to support my viewpoint were adhered to, and you listened to those players, you might not have the mess on your hands that you do now.
"Two months in, we’re glad to see you mastering the combat system and enjoying its exciting improvements"
Following on from the above, the current combat system is a joke. Today I solo'd K'ril Tsutsaroth 18 times in ganodermic armour without banking. Meanwhile, strykewyrms and other slayer assignments can hardly be hit. Equipment stats are all over the place too. Fire capes > TokHaar capes, quest capes are trash, Nex boots and gloves severely underpowered just to name a few. TokHaar creatures are possibly the most overpowered of all, such that obsidian armour, if obtained very slowly, doesn't even last throughout the whole Fight Kiln.
I sincerely hope that the vision for improving RS for the better is realised.
23-Jan-2013 14:06:42