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won't believe the saradomin encampment rates until i see it because in my experience you take way too much damage there
Did some of the new wyverns and they give extremely good slayer and combat xp for how quickly they die but until it's figured out how to camp there for atleast a whole task consistently without having to give up too much speed then it's a skip in my books.
Also, rate this -waterfiends +celestials +abyssal demons
http://puu.sh/l6E2U.png
Firstly, for the sara encampment method (actually lower than the 850k I mentioned earlier, but still good): https://www.youtube.com/watch?v=3-WeeJI4aXM. Possible changes to this video which could help a bit are supreme ovls, zealots and familiar (either steel titan or one of the demon familiars for AoE).
I haven't yet tried wyverns because I've noticed this habit from jagex of releasing a new task and then changing it later (like increasing xp from shapeshifters and edimmus). But I'm glad to hear they are good, at least if it's possible to actually camp them.
I've been avoiding working on "ultimate" prefer lists because I want more info, but just some quick things about your list is that I'd include glacors (they are
very
good - I know you are already 200m mage, but it's still better than sara+scythe). I'd also remove muspah instead of waterfiends, since wfs are better xp and charms, and can be ranged efficiently (unless you're going for afk-ness). Btw, don't forget celestials are only really good with summ pots.
If you do care about effigies, arma and k'ril tasks are really good, and could replace dark beasts and waterfiends.
On the current list I'm pretty sure the average combat xp/h doing slayer is still better (proportionally, when distributing between all styles) than normal combat training, so I didn't consider great exclusive slayer xp tasks (like kal'gerions or elves). Though that's one things I want to calculate more carefully.
05-Nov-2015 03:14:54