I can't quote correctly because the thread was locked, but Omid posted this on the Camels thread and I wanted to take note of it:
"Just did a task of 42 Camel Warriors and barely missed using this set up
http://i.imgur.com/iv0pFVj.png
The task took 29:28, resulting to 86.9 kills/hr
This is while picking up all drops and killing only one at a time.
I used 5 rocktails and 1 brew by the end of the task as vampyrism scrimshaw carries. Note that this is even without using the waterskin + humidify method which is probably worth using.
-Use devotion when you tag the Camel and position yourself for AOE abilities, if you have 100% adrenaline and ONLY when you can adren pot, you should berserk after using devotion (devotion will use 0% adrenaline if the main target disappears)
-There's always at least 2 mirage camels in the AOE range
-Optimize all thresholds at all times and prioritise AOE
-Barge to aggro a new Camel after finishing your current one
-I know that quake increases defence but it's still worth using
-Only eat in situations where you wont drain adrenaline
-You're almost 100% accurate on the mirage camels with that set up
-Pray mage and turmoil at all times, you can also very easily pray switch the main camel. When he thrust his head forwards it means it's going to range and when he raises his staff he's going to mage, you have a lot of time to be able to switch
I don't understand why everyone and their nans are using range, sheeps."
For us the most important part is the kills/h. If the rs wiki info is correct, that means a bit under 200k combat xp/h and a bit over 100k slayer xp/h. Which is simply terrible.
22-Nov-2015 21:46:20