Problem is that Dung became toxic because it was not played right. Players just became toxic. Instead of it being fun, it became a chore for many because people could not learn to team. Being in a good team, who played the skill properly made it fun. It was about working together to achieve unlocking the next floor. It was not a mini game. It was basically an automated D and D. Since many, who play RS, never really played D&D that point was never understood. Sad thing it got nerfed so badly over time. It was really fun in the early years.
07-Oct-2019 16:00:41