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Q U A D Feed

Q U A D Feed

Posts: 310 Silver Posts by user Forum Profile RuneMetrics Profile
Hello, i was wondering are firecapes/torso's/defenders lost when you die in the wild or can you run back and "loot" them, because to be
faire who wants to spend 2 hours doing jad 2 hours doing fighter torso and spending time getting a defender, if your truely putting the quote "old wilderness"
back in then we should be allowed to run back and loot our firecapes/torso's/defenders.

22-Jan-2011 14:58:47

Cookie1145

Cookie1145

Posts: 7,924 Rune Posts by user Forum Profile RuneMetrics Profile
Hey Guys A few Quick Questions from me
1- So youve said you can pay whatever you want for items on ge, but will the Min and Max price buttons be removed? Or will they stay so people can get an idea of a good price to pay?
2- I know you are putting the revenants in a dungeon specifically for them, Will this dungeon be in the wilderness?
3- Will The Wilderness Volcano Crater (Where hellounds etc are) Become a safe zone? Or is it dangerous?
4- Any info on how Spirit of Summer/Summers end will work? Will the quest areas just become safe places?
5- With the Beacons, you said you would step up the rewards to recognise the risk. Will this involve us getting new items and rewards? Or just more exp?
6- This is more of an opinion thing to be honest. But Do you think it will become harder to buy stuff on Ge if people can charge anything they want?
Thanks Guys, Looking forward to the update :D
~Cookie~

22-Jan-2011 14:58:48

Eradicate X

Eradicate X

Posts: 1,679 Mithril Posts by user Forum Profile RuneMetrics Profile
First off I’d like to thank you guys for taking the time to answer the communities questions. I have a lot so it will be on two posts.
I have a few things to ask about the upcoming Wilderness and Free trade.
1. You guys said that you won’t have an option for ‘no degradables’. This could very well kill a majority of stakes. Reason being is people can say stake 50m, 500m or even a partyhat and say yeah let’s do DDS and Whip. The other person can agree to that but really they pull out their Vesta’s longsword and Chaotic rapier throwing the fight completely in their favour. The only real way I see people can safely stake is to box with everything turned off. Is it in any way possible to maybe add the no degradables or even add quick settings before the update is launched on February 1st?
Example: Start a stake for a Blue partyhat. Click DDS – Whip. Settings would be: No mage, No Range, No drinks, No food, No prayer, No movement, all equipment slots turned off except weapon.
2. With seeing drops on the ground when there are no gravestones this brings up the Corporeal beast. With no graves in his lair does this mean that when you die people will instantly see your items?
3. With this new dungeon, how will it work? Will it be like the first bounty hunter and have level areas? Will this place be multi and will people be able to break in your fight with a revenant? And will only Revenants and the Chaos elemental be the only things to drop Brawlers and PvP equipment or will they still be a random drop from people just made slightly more rare?
4. You say most popular PvP equipment will not vanish when you die. When you say PvP equipment do you mean the equipment you get from PvP or items like Chaotic and Fire cape that you can use in PvP?
4B. I may have gotten a little confused. Did you mean ‘most popular’ as in most of the popular equipment?
Continued on another post, ran out of space lol.

22-Jan-2011 14:58:49

B O W M A N4

B O W M A N4

Posts: 3,430 Adamant Posts by user Forum Profile RuneMetrics Profile
1.Was there really any thought that the vote would not pass? Why not just make it a surprise “happy new year” thing?
2.Aren’t you concerned with a resurgence of RWT? Because free trade makes transferring money a heck of a lot easier…
3.How long has this plan been in the works? I mean it obviously did*’t come around the day the original poll opened ;)
4.What are the reasons for keeping the D&D’s (such as pengs, stars, etc), in the wild?
5.Finally, are their any planned updates (for the future) that will center around the “new wild”?
6. One of your answers was about items being seen immediately after being dropped in wild...wont this make drop trading easier? Because there are secluded places in the wild where people could easily get away with it.
Thanks for reading,
~Bow
EDIT: Wow...a ton of posts, hope you guys can answer a bunch :)

22-Jan-2011 14:58:49 - Last edited on 22-Jan-2011 15:33:08 by B O W M A N4

Sanon

Sanon

Forum Moderator Posts: 13,958 Opal Posts by user Forum Profile RuneMetrics Profile
I noticed that Jagex is keeping the 5% price change for the guide price in the GE. I'd like to know the logic behind why this is being kept, as the root cause for the community's frustration with merchant clans manipulating the GE prices with their pyramid schemes [read scams] is that they use the relatively fixed price changes to their own advantage.
Not only that, but the GE can't cope with massive price fluctuations. If a new item is released, it'd take weeks to go up or down to the price on the street.
This is bad for the economy and will only keep merchant clans (and everyone's frustration with them) manipulating prices.
If you have no buy or sell restrictions, the only way to get an accurate price is to average all transactions. Restricting how fast an item can rise and fall in price on the GE is what merchant clans manipulate. They can't manipulate an average of all transactions from the previous day, but they can if they know that it's only going to fall 5%.
I hope it is removed and an average (as it should be) of all the previous day's sales becomes the guide prices for items. This means that people will actually use the GE so that prices will be accurate, since Jagex can't discern prices from trades between players (at least not with multiple items, bartering, etc.).
If that 5% change per day stays, the GE price will be just what it is now, an inaccurate price, the price checker will be useless, the GE database on the website will be pointless, shop prices will be distorted, coin/lootshare will be wrong, and people will stop using it for all but bulk items. Then it'll be useless and we'll all have to spend tons of time, and getting carpel tunnel in the process, back at W2 to buy everything.
The GE was Jagex's best potential update ever. It saved the community a ton of time and frustration. Please remove all restrictions, as a free market should be, on how prices are calculated and make the Guide Price and average of all the previous day's sales.

22-Jan-2011 14:58:50

Drewseph

Drewseph

Posts: 2,894 Adamant Posts by user Forum Profile RuneMetrics Profile
Hi. Thanks for taking the time to make this Q&A and for answering our questions. I have quite a few I want to ask so please answer them.
- Just to be clear. Is the guide price you spoke of in the earlier Q&A what we know as the "mid" price? Or do you mean you will show a "guide price" of what the current max and min would be if there were still restrictions?
Brawlers:
- You made it clear brawlers are staying in the game. Where will we get bonuses for using them? Do you have to use all of them in the Wild now? Or do you get 4x exp in the Wild and 1.5x exp in the rest of RuneScape?
Dropped items:
- Will monster drops from another player that they didn't pick up appear for you after a certain amount of time passes like it used to (you have to scrap the 3k limit)?
- Will items we purposely drop in normal areas of the game appear to everyone else after about a minute or two regardless of the price like it used to (3k limit needs to be scrapped)? I liked hosting drop parties where I'd drop my items all around instead of using Party Pete's balloon drop.
- What happens to the items we lose when we die at Corp since we don't get a gravestone? At what point will other players see the items (after how many seconds/minutes)?
- Are either Corp or KBD considered to be in the "Wild" where dropped items automatically appear to others even though these aren't PvP areas of the Wild but are something else (also includes items dropped immediately upon death)?
- A minority of players seem upset that others will get their items after their gravestone crumbles. Please go ahead with the proposed plans! But in the case you MIGHT need to change it, please just add in a condition that must be met first. A gravestone will only be lootable if it has been blessed. If not, the items will not appear to other players after the short time is up and it crumbles.
Overloads:
- They aren't extremes. Will we get reset to "super-level" every 15 seconds when we use overloads in the Wild?

22-Jan-2011 14:58:52

Metalic M4g3

Metalic M4g3

Posts: 3,642 Adamant Posts by user Forum Profile RuneMetrics Profile
Hey, here are my questions:
1) Will the old Autocasting system be put back in place? Because the one at the moment where you have to click on an Attack style to deactivate Autocast is absoltely crap.
2) If you are fighting somebody and they have a summoning familiar, will another person be allowed to attack their summoning familar whilst you're still fighting the player? Example:
Player 1 is fighting Player 2.
Player 3 attcks Player 1's summoning familiar whilst Player 2 is still fighting Player 1.
If that isn't allowed then i think it's really spoilt the update and i think you should reconsider letting other people attack familiars let alone reconsider summoning in general. But yeah is another person allowed to attack the summoning familiar or not?
3) Can you tell us exactly which items you will be allowed 2 minutes to return for once killed in the wilderness out of Firecape / Barbarian Assault Gear / Dungeoneering Items / Defenders.
4) Will the old 'tagging' system be put back in place? If not it completly ruin's 'Team' PKing regarding TBing and Spec trading on targets...consider this.
5) Can you bring back the old Ice barrage animation with the cube being around every spell cast and not just the re-freeze? If so will you bring that back?
6) It says once dropping items in the wilderness it will appear IMMEDIATELY, it didn't quite specify which 'items'.
I think that anything food or potion related can NOT be dropped as it will make it even EASIER for people to live. They already have 1001 ways to escape easy enough without this one being on top so can you please stat exactly what can and cant be dropped?
7) In the future do you think more staking options will be added such as 'No Dungeoneering Items' and 'No PvP Items' (E.g Vesta's longsword) ?
8) What will happen if you pk someone with a coloured whip? Surely you still get the wip because at the moment you don't in PvP. Will you still get the whip regardless of its colour or not?
Thx for your time :)

22-Jan-2011 14:58:52 - Last edited on 22-Jan-2011 16:31:47 by Metalic M4g3

Jukkie

Jukkie

Posts: 1,472 Mithril Posts by user Forum Profile RuneMetrics Profile
Regarding the Wilderness.
In the FAQ, it says if a player is being attacked by an NPC, you can still attack that player.
One other thing I found annoying about the old Wilderness was, when trying to fight anaother player, if I get attacked by an NPC it would stop me attacking the other player if we were in a single combat zone. Thus giving the other player an opportunity to escape.
This was a major problem for pretty much all PK'ers, Will this still happen?

22-Jan-2011 14:58:52

Ha ha ha ha

Ha ha ha ha

Posts: 1,460 Mithril Posts by user Forum Profile RuneMetrics Profile
Do you need any playermods for keeping balance from scamming or other things? because if so, I think I could help AS THERE IS NO OTHER PLACE TO REPLY...
Why not get rid ov reverands completley? they get on my nerves
are you absolutley sure about bringing free trade back?
if free trade gets out of hand will it be removed again?
a little rant... you didnt bring back the wilderness just to sell off some hats and tshirts did you?
i also need a jmod to answer me this on this thread about the wild QFC... 129-130-298-62204723

ampther question, when the wilderness dose come, is there a new botting system of some kind? THAT IS WHAT I HAVE BEEN HEARING
p.s sorry for caps

22-Jan-2011 14:58:53 - Last edited on 22-Jan-2011 15:05:35 by Ha ha ha ha

Killerdudee

Killerdudee

Posts: 703 Steel Posts by user Forum Profile RuneMetrics Profile
It was clearly stated in the blog about taking away the wilderness and free trade, that it was a good thing, due to all of the bots cheapening the game, all the gold-farmers selling things online, and the number or stolen debit cards that was getting Jagex into legal affairs.
My question is how do you plan to combat all of the bad things that were happening in the game before the removal of pking in the wilderness and the addition of restricted trade? things such as bots, scammers (and outside of the game such as gold-farmers, real item world trading, stolen debit cards etc) and other awful things? ? I believe those drastic changes (removal of pking in wild and the implementation restricted trade) were made due to the crippling situation Runescape was in. If you change it back to the way it was, wont Runescape just go back to the flawed way it was before?

Your loyal (paying) costumer

Killerdudee

22-Jan-2011 14:58:54 - Last edited on 22-Jan-2011 15:01:13 by Killerdudee

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