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Wilderness and Free Trade Vote Thread is locked

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Windcut

Windcut

Posts: 3,215 Adamant Posts by user Forum Profile RuneMetrics Profile
If the old wilderness does come back then that means there will just be one huge line of lvl 80's along the wall, waiting to kill anyone who dare climbs over to them. People wont be able to search the wilderness at all, because of the big guys scouring around for weak prey. That just kills of alot of the exploring aspect of runescape, because once youve searched all of safe f2p runescape, the wilderness is all thats really left, and if youre going to get killed like that, whats the point?
Also, for those who left after they got rid of the thing in question, Im just saying there is ALOT more to the game than just smashing people over the head in the scar that was the old wilderness.

31-Dec-2010 11:37:56

[#0AGREIFNJ]

[#0AGREIFNJ]

Posts: 24 Bronze Posts by user Forum Profile RuneMetrics Profile
Okay Guys. Lets look at the universal definition of a wilderness. Wilderness or wildland is a natural environment on Earth that has not been significantly modified by human activity. It may also be defined as: "The most intact, undisturbed wild natural areas left on our planet—those last truly wild places that humans do not control and have not developed with roads, pipelines or other industrial infrastructure."Therefore, we must ask, what definition of wilderness is Runescape abiding me? 1)The Wildneress that, once you step inside, it is free for all, no rules, all dangerous? (The Real intent of the name WILDerness) 2) Some unique, vague definition for Wilderness, where once you step in THERE IS RULES, Its like a daycare, everything is so child-safe, and it is more like a containment of animals that are restricted from being WILD???
Stop whining SOME people about "cold-hearted killers," like what the living jesus are you thinking WILDERNESS means? We run around like humpty dumpty and all live happy in wonderland with cute-cuddly-nice going "killers," that just stop and say "this guy is doing a clue scroll or a quest, i will not kill him," Few people are like that in this game, moreover its a dang Wilderness? There should not be any rules period. Its sad this game has become so much for children its like im playing Dora the Explorer with my little neice teaching her not to speak to strangers. DayCareScape is 3+, funs of games, lots of warning signs, everything a CHILD wants.

31-Dec-2010 11:40:10

Voojar

Voojar

Posts: 331 Silver Posts by user Forum Profile RuneMetrics Profile
I can understand why the trade limit is in place and why the change to the wilderness was made an overall it is in place for the good of us all.
That being said however I do miss the freedom I once had and the sense of adventure when daring to venture into the wilderness!
It is true that bringing this back could result in players being 'scammed' but perhaps the tutorial island could be updated to advise players such things and what to look out for.
As for the wilderness, there's nothing wrong with that sign that is already in place warning players to be careful when entering.
I used to like the market back when the trade limit wasn't in place. You could sometimes get a bargain by selling your goods slightly less than someone else and get a good deal and for me I always enjoyed that.
It could mean that a player could be overcharged for something - but that's what the Grand Exchange would be for - a guideline to what the current price level is (a RRP if you like)!
The only thing that we would be left with would Real World Item Trading (RWT)...
This is something we should always discourage but will always be in existence for those foolish enough to participate in such schemes.
Those are my thoughts anyway... :D

31-Dec-2010 11:41:38

Phthartic

Phthartic

Posts: 1,730 Mithril Posts by user Forum Profile RuneMetrics Profile
Eminem,
It's probably too late to respond, but I was otherwise occupied.
If you follow this thread for a significant part of it you'll see that supporters are very... enthusiastic, shall we say, about the proposal. They can be documented admitting they cheated the votes by voting all their accounts and creating other accounts to spam the vote and voting other players names, etc. quite easily. I've made a start on doing that on page 774. The only purpose of the admittedly pointless excercise was to refute the argument made by a number of people that "no" voters probably cheated just as much as "yes" voters, and thefore it balances out and hence 90%/8% is an accurate ratio of player opinion on the matter.
In fact, there exists NO evidence of any kind, first or second hand on this thread (that I've seen, and I've seen most of it) that opponents EVER cheated and TONS of evidence that supporters did. Every time a supporter voted more than once reduces the true difference in that 90%/8% ratio. The only real question is how many votes in favor are bogus? Is the real ratio 80%/18%? or 50%/48%? or even split the other way? (We can probably assume nobody voted "don't care" multiple times...)
Of course this argument accepts a couple of premises: That the phase one poll had enough real votes to even justify moving to phase two. And that either poll is even REAL. I tend to accept the second premise; MAAYYBE the first. But only if you had followed the thread for the last say 300 pages or so would you be aware that the phase two poll ratios haven't varied by more than a percent or so since the first few minutes it existed. Not surprising maybe after 50K votes or so, but right from the start?
But assuming they're real, given a lot of factors I don't have space for, a high number of bogus "yes" votes is likely.
The point is one HUMAN; one PLAYER is entitled to one vote, not one account. And Jagex designed the polls to inflate the "yes" side. It makes a big difference.

31-Dec-2010 11:46:05

Raiden20050

Raiden20050

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Looking at most of the comments, they look a lot bias to me. Yeah demolishing the trade limit will bring gold sellers and botter's however they help the economy in a way by mass selling wood/ore/runes, yeah there may be 50 of them taking up all the resources but it never stopped anyone before in the past.
Bringing back the wilderness I 100% agree with. This was one of the reasons I loved runescape is pking it was just amazing a majority Im guessing posting are most likely never been in that year when there was no trade limit and wilderness.
So you got my vote.

31-Dec-2010 11:46:47

The Colossus

The Colossus

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i don't think it is a good idea coz lots of noobs will be going around asking people for their armour and if they do give them their armour they would probably sell it for lots of nooby items like a bronze scimmy and u can get those in rimmington for crying out loud but the old wildy idea is cool and id like to see it :)

31-Dec-2010 11:48:40

Zeronix

Zeronix

Posts: 299 Silver Posts by user Forum Profile RuneMetrics Profile
I've read through many of these posts, and I agree with some and disagree with others.
I've been playing RuneScape since around 2004 and I know some things about what has gone on. I know Jagex got rid of free trade awhile back to help fight a couple issues that were huge, scamming and account stealing.
Bringing back free trade, I fear the account stealing will sky rocket, and thereby, losing more players to what was so eloquently put "dwindling community". How or why the community can only be left to speculation, but a huge number of players quit due to the change in the wilderness. This was a Jagex said, a necessary change as people were using it to trade with bots, kill stolen accounts for the items and a large number of things.
While the free trade change came as a huge inconvenience, I think it really saved a great many people a lot of headaches.
This brings me to my next concern. Since the wilderness pking was removed from the game, Jagex has added a great deal many things. 1)A new boss monster (Corporeal Beast), penguins, elite clues, quests (they said they'd address that issue), Beacon Network (they said they'd address that issue as well), stealing creations, and some other minor details I don't have enough room to get into.
There may be many pkers that would like to see the return of the "old wilderness" and this may reflect on the RuneScape economy in such a way as to raise the value of certain items namely clue rewards, but for many the elite clues are difficult alone, without having someone attacking you. But penguins would be huge.
I feel the initial vote because it was "yes only" and no sign in required, was flawed in such a way that many dishonest people could fill out any player log in name they chose to cast a vote. I think that is reflected in the referendum vote.
In short, I think both should be 2 completely separate votes, independent of each other and I also believe, as with what others have mentioned, the bots will flourish again.

31-Dec-2010 11:51:39

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