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Mod Philip

Mod Philip

Jagex Moderator Forum Profile Posts by user
X Fido X:

"To Mod Philip:

Would you consider using stuff like the instance shards for the clan citadel in other big projects in the future. Also if possible to answer, how long did it take to create those instance shards.

Cheers,
James. "

===

Certainly we would! In fact we have started moving over some minigames to it (Tzhaar Pits spring to mind as one that has already been done). I know that content are working on this, and have some other stuff that will be using this in the future.

I think the instance shards took a few weeks to write. Most of which was spent integrating it into the scripting engine, and working through the issues that the content team came up with as to how they wanted me to change things to make it easier to use, and a better experience for both the content team to write things, and to add more features so that they can provide you with some awesome stuff. Much of this has not yet been used, but there is functionality in there for creating minigame lobbies, giving you choices of games to play and telling you how many people are playing, and how far through the game they are, who is winning, etc., etc.

I hope that gradually more and more things use the instance shard system, as it has the potential to provide some truly excellent content to you :)
Technical Director

13-Apr-2012 19:02:57

Mod Michael

Mod Michael

Jagex Moderator Forum Profile Posts by user
Hi MissMorphine:

"Oh, and, do you ever plan to add VOIP to the game? You had a poll on it once that made me hope you would. It would be immensely useful while bossing, doing dungeons, etc."

It's definitely something we want to do, but we don't have a set date for it just yet - sorry. :)

13-Apr-2012 19:04:54

Mod Chris E

Mod Chris E

Jagex Moderator Forum Profile Posts by user
hay i have some questions

1. will we always move within a grid or does it change sometimes?

- One day this may change!

2. will the game always based on 600ms ticks?

- It is likely RS always will yes, because so much content depends on it.

3. will the way sometimes changed how the maps are loaded, like while im running the map and objects renders, so no "loading please wait" appers.

- This implemented, but can't be released due to memory problems in the live client.

4. will there a 2nd bot nuke, bots are back and in some situations the problem is the same as before? (look at the fishing area at musa point) why not simply use a native programming language?

- Because we'd lose the portability of Java, native code can be decompiled too, it's just a bit harder!

the game will be also much more faster,

- Not really, Java and C++ are very similar in speed terms these days.

no bots and more things are possible.

- Nothing we can't do in Java that you can in C++ (other than bounds checking errors!)

even when the game is downloadable, everyone would still play it, while the client is not to big like the current 2mb one, most of the players anyway play at home and dont care about the browser/java compatibility. i also dont care, it just makes the game horrible slow and allow people to bot. there are alot of popular mmos they need to download.

- There's a big difference for new players between a 30 second time-to-game and a 2 hour one!

anyway back to my actual question ... will there a 2nd nuke? and if this nuke also fail will you still nuking rs? until its getting slower and slower? or is there a better solution to fix the problem permanently?????

- Yes. We can never permanently remove bots, but we can make it harder and harder.

5. when will you release the fps fix?

- Soon!

13-Apr-2012 19:05:19

Mod Chris E

Mod Chris E

Jagex Moderator Forum Profile Posts by user
The cinematic video which was recently released as well as the one before it, featured some rather unique combat animation not found in the game. From what I could see in the videos, combat is portrayed in a very aggressive style.

Is there currently an plans or on going development to make the combat in runescape seem more action packed?

At the present combat in the game is, with few exceptions, very dry and lacks skill, decision making and threat of death. I would love to hear what you guys envision for the future of Runescape combat!

-

This one's for the content team, sorry!

13-Apr-2012 19:06:05

Mod Chris E

Mod Chris E

Jagex Moderator Forum Profile Posts by user
do you know when all the skyboxes will be completed?

-

Good question, and simply, when the graphics team have time (Also it will help when we have a higher draw distance)

13-Apr-2012 19:06:40

Mod Chris E

Mod Chris E

Jagex Moderator Forum Profile Posts by user
Hi. I only have one question and i hope you can help me with this. Since the bot nuke day i cant log in most of the worlds , firs i was getting the message " runescape has been updated , please reload the page" and now i get the message " client token failure" the only way that i can log in in most of the world is by typing this link " world"the world number that i want to log in to".runescape.***" and than if i want to change the world i need to do that all over again. So please if u could help me with this i would be thankful.

-

Are you on some kind of intermittent wireless connection? RuneScape requires a stable connection to play - connections that shift IPs will have problems like you describe.

13-Apr-2012 19:07:40

Mod Philip

Mod Philip

Jagex Moderator Forum Profile Posts by user
Rach 72:

"RE: cant enter citadel with low bandwidth connection
Hi
Sometimes i use a 3g connection to play runescape, Obviously this connection
is slow and i prefer my broadband, However, my broadband has been down now
for 5 weeks and will be back in a couple weeks, However, While playing using
3g i am completly unable to enter my clans citadel when trying to enter portal i get connection lost
please wait, connection then comes back within 5 seconds but with a message
in my chat window saying, "error entering citadel client token faliure please try again later"
I also then get logged out after 3 attempts and have to reload my game to log on
This is a shame as i have missed our clans tier 7 party and have been unable to
contribute.

So why can i not enter citadel on 3g, im not moaning merely interested in why this is "

===

As part of the measures to try and make it harder for bot makers, we added something that locks the client you are playing with to a particular IP address (amongst other things). 3g connections tend to be a bit flaky when it comes to IP addresses, so when you connected to a different world, your IP address was different to what it was when you logged in before, and so you get rejected. Sadly, this is one of our key anti-bot measures, so we don't plan to change this.

Hope that helps to answer your question, at least partially.
Technical Director

13-Apr-2012 19:08:20

Mod Chris E

Mod Chris E

Jagex Moderator Forum Profile Posts by user
With bots being a problem in the skills mining, slayer and hunter specifically due to the way the resources work do you think more could be done to improve our ability to train those skills while high numbers of botters are around?

Wees

-

Hopefully we can remove the botters for you instead :)

13-Apr-2012 19:08:27

Mod Michael

Mod Michael

Jagex Moderator Forum Profile Posts by user
Hi Il Lex lI:

"whats that "safe mode" good for?
i mean its horrible slow and almost all(?) or all injection bots use this mode. would it change something about the bots if the mode is gone?"

Safe Mode is the last resort if we can't get you into OpenGL, DirectX or Software mode, as it is guaranteed to be compatible with every machine capable of drawing graphics - so there's a good reason to have it. If we got rid of it, all the bots would just switch to using one of the other graphics modes anyway. :)

"and will there a update for construction, its very buggy >.> a mod said something about this but its a looong time ago."

That's one for the content team I'm afraid!

13-Apr-2012 19:08:58

Mod Chris E

Mod Chris E

Jagex Moderator Forum Profile Posts by user
My question goes out to Mod Chris:- Hey Chris, could you tell us any details or secret titbits about the development of Prifddinas? I am a major fan of the elves and sometimes I feel they get left out a little. Will we be seeing a huge elf update any time soon?

--

Only that I too wish it would be completed already!

13-Apr-2012 19:09:03

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