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26-Apr-2017 19:28:56

Lord Pyro I
Nov Member 2018

Lord Pyro I

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Kara-Ara said :
Lord Pyro I said :
Lady Airlea said :
I don't use character consent for my characters. The two I sincerely care about playing have the money, expertise, and capability to craft/obtain a sign of life. And wear them. If they die, they come back weak, get whisked off by their jewelry, and have to spend the next few months recovering. Especially if there's broken bones too.

At the same time, I don't believe the consent rule is useless. It's there because a human can't realistically stop a point blank ice barrage or a Mahjarrat with a mastery of fire without being overpowered for a human who just went to get a pint. That's not a knifing in the mall. That's an unrealistic massacre, that shatters any logic to lore.


I seriously question the use of the sign of life to prevent your character's death. Should they be used in RSRP? That's a question up for debate, but this usage seems to have been done very quietly and I wonder how many outside your circle of friends knew this method was being employed.


Sorry, I couldn't hear you over necromancing mahjarrat.


Cute but you perhaps forget that is what you claim I did. I never tried to change the rules to suit myself or wilfully break them. The worst I can be accused of is poor judgement.
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

26-Apr-2017 21:08:29

CrocoNuts
Jul Member 2010

CrocoNuts

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Lord Pyro I said :
CrocoNuts said :
Lord Pyro I said :
There a huge number of perfectly valid competitive games out there, why can't RSRP be one of them?


Because you roleplay for fun, muppet.


Since when were competitive games not fun?


Yeah, that is true. But why should RSRP be competitive according to you?
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26-Apr-2017 21:13:30

Tranq
Nov
fmod Member
2007

Tranq

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Hid a couple flaming posts.
When the day becomes the night and the sky becomes the sea, when the clock strikes heavy and there’s no time for tea; and in our darkest hour, before my final rhyme, she will come back home to Wonderland and turn back the hands of time.

26-Apr-2017 21:21:01

Lady Airlea
Mar Member 2011

Lady Airlea

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A sign of life isn't cheap. It requires a diamond ring and some serious divine energy.

My two characters who carry one are Ekaterina Renderra, master diviner, accepted by the community as one of the leaders in her field from the amount of time she has been played and her almost sole focus on Divination. Kat has never had hers go off. She's a recluse who retired from noble lifestyle to read books.

The other is her daughter. Thalia has only had her sign of life go off in private plots so far. And it has affected her. The feeling of dying is so familiar to her now she isn't afraid of it. Natural, animal instinct has been overwritten. She runs into fights using tactics that could get her killed, and usually ends up severely injured as a result.

As for the signs themselves... People have been using them since 2013. Mage's Conclave tourney was adapted to use them so fighters could truly go to their limits. They're used as a tool for IC duels and spars for the same reason.

It's not a secret my two characters have them. In fact, the teleport jewelry is easily stopped and in a plot with another character was stopped to prevent a body's teleportation (For the purpose of wighting her). You can take your pick of teleport blocking or a clean cut to remove the necklace.

I'm sorry my character's recognized, story backed healing capability is too OP for your competitive roleplay sphere. I will ask Jagex to nerf it personally, alongside the ability to control all demonkind if your pyrokinetics are strong enough.
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The One True Nat
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26-Apr-2017 21:26:45

Zrie

Zrie

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I see a problem arising if we were to somehow change/abolish character consent as the status quo in favor of whatever willy-nilly, no underpants Tuesday, killing wherever, whenever. Person A kills person B. Alright. So that's happened. Now what?

In reality, there'd be a manhunt by the authorities, followed by a trial if the killer were caught. When have role-played authorities regularly taken this part of their role seriously enough to provide regular and realistic punishments to offenders? What I'm getting at is, yes, it could open up more avenues for plot development, but who has the time (and interest) to host this kind of event after every incident? It would get dull. Most of the time, reality is dull.

26-Apr-2017 21:56:09

Lord Pyro I
Nov Member 2018

Lord Pyro I

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@Croco Because it's fun? Because RP provides the ultimate competitive gaming platform, the one in which you are not limited in the strategies or tactics that you can employ. You can compete in any way you wish and through competitive RP generate stories that to my mind and to many others remain the greatest W42 has ever known. History provides the best stories, the most realistic stories because even with the worst of monsters, the greatest of heros you can see the actual route that made them. A story at it's best gets you emotionally invested and makes your imagination run wild often with how you might've done things differently in the place of the character's. Where plotlines must always be limited to drive the narrative towards its intended ending, you are free to pursue whatever goal comes to mind.

@Nat so to summarise:

1) It's really expensive ensuring that only a privileged few will ever be able to get their hands on them.
2)It's so secret that despite having been in play for 4 years I had never come across this at all
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

26-Apr-2017 22:02:49

Lord Pyro I
Nov Member 2018

Lord Pyro I

Posts: 4,255 Adamant Posts by user Forum Profile RuneMetrics Profile
Zrie said :
I see a problem arising if we were to somehow change/abolish character consent as the status quo in favor of whatever willy-nilly, no underpants Tuesday, killing wherever, whenever. Person A kills person B. Alright. So that's happened. Now what?

In reality, there'd be a manhunt by the authorities, followed by a trial if the killer were caught. When have role-played authorities regularly taken this part of their role seriously enough to provide regular and realistic punishments to offenders? What I'm getting at is, yes, it could open up more avenues for plot development, but who has the time (and interest) to host this kind of event after every incident? It would get dull. Most of the time, reality is dull.


Ooooh pick me, pick me, I know the answer to this one!

That answer being me. I would (and have) very much enjoyed playing such roles in the past and was very keen on setting up a new form of competitive RP for my Asgarnia pok revolving around a game of cops and robbers. It would remaining interesting as long as there was an opponent to play against, adversaries to overcome. In fact in a city like falador was you could expect to face a new challenge every day. I had hoped that this might provide a good stop gap that allowed competitive rp without constant rp warfare.
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

26-Apr-2017 22:08:44

Quael
Jan Member 2018

Quael

Posts: 3,628 Adamant Posts by user Forum Profile RuneMetrics Profile
1. A sign of life can be used in rp, that isn't something op, and can only be used once a day (Lore/rp wise) That's how I did it with some old characters until they couldn't escape their deaths.

2. from what I read, even if revival spells of lunar magic, or any kind of divination skill to be revived, it still falls under the combative rp, i say that because while it is a way you try to save a character, and those you are fighting with wants to be bricks, because instead of viewing a character's retreating, or surrender as a victory, because they just want to feel the victory of killing your character as a "Better than you" situation. I was victim, and witness of this several times, where killing a character is over all victory. I've even seen ooc arguments come in because of how "Faster and stronger my character is than yours" With little understanding on how there are different people and fighters that can be better. Most of the battles end with ooc, due to no agreement on how attacks are because one irl experience is better than another, which can be true, but if you limit to "what i know" you're not rping, you're just trying to win everything.

Overall this is an issue, that I doubt will be resolved anytime soon, or at all with the personality that some people have.
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26-Apr-2017 22:11:08

RiDaku
Oct Member 2012

RiDaku

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Pyro:

Lord Pyro I said :
I seriously question the use of the sign of life to prevent your character's death. Should they be used in RSRP? That's a question up for debate


Also Pyro:

"My self-resurrecting self-insert mary-sue has used the stone of jas and the tower of mah freely and has also directly spoken with Bilrach to learn everything that he would have missed while he was dead and this is all okay because lore xd"

which is it
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26-Apr-2017 22:20:14

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