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27-Apr-2017 01:07:10

Nomadess

Nomadess

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All I have to say is:
- Do what your character would do. Don't bring OOC into IC.
- Be who your character would be. Don't be you, even if your character is based around your personality. Again, don't bring OOC into IC.
- If your character dies, you can always make another. Development of a character, in my opinion, is always the best part of having a character and much of what roleplay is. It's, also, a fictional character, not someone real.
-If the reason for your character's death is something that violates the basic RP guidelines(ie Meta-gaming, Godmodding, etc), talk it out with the person who killed your character. In this matter, however, if you accepted the other player's skills and attacks, even if they were OP, and your character dies, you already accepted their attacks and shouldn't go back on that acknowledgement simply because you lost a character.

In my opinion, keep OOC as OOC and IC as IC. Never let them intermix because that's what causes issues.

~Salvyn the Nomadess
"The Truth about Bob Ross; he's immortal. Even when he's dead he has a LIVE stream."

27-Apr-2017 02:28:08

JerryfromJDQ

JerryfromJDQ

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Nomadess said :
In my opinion, keep OOC as OOC and IC as IC. Never let them intermix because that's what causes issues.

~Salvyn the Nomadess


Perfect.

Couldn't have put it better myself.
"
Knowledge is power.
"

27-Apr-2017 02:47:45 - Last edited on 27-Apr-2017 02:49:37 by JerryfromJDQ

Bruce Willis
Jun Member 2023

Bruce Willis

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I think consent is a great idea and makes sure we don't have asshats going into public rp with their edgelord character killing everyone.

However, I think there's a point where someone has behaved so absolutely stupidly that character death is assured and inevitable. My memory hearkens back to a day when a certain character was talking shit to two people outside of Al Kharid and those two characters just happened to be very good at combat. Well he ended up getting his ass kicked (I was just watching, no dog in the fight) and when he was cornered he just voided the attack and left rather than let his character rightfully be slain.

Basically, if you've gone through so much effort as to have a fight where you're outmatched and especially one you've instigated, you get your just desserts. If you're gonna be stupid, expect to live with the consequences.
¸¤·.¸.·¤´˜¨Live and let Die¨˜´¤·.¸.·¤¸
¸´·¸.·¤´˜¨´¤·.¸.·¤´˜¨´¤·.¸.·¤´·¸.·¤´

"Something, something, inspirational quote." -Me, just now.

27-Apr-2017 04:04:26

Rivendell
Dec Member 2023

Rivendell

Posts: 6,458 Rune Posts by user Forum Profile RuneMetrics Profile
I'll just share my two cents on this, since it got me thinking.

I could ramble for a long time, because I truly see merits on both sides of the argument. The concept of character consent roots deeper than just 'should X die?', as does the means of public and private.

Taking it from the base understanding that to roleplay is to co-author a collective story, your own with others in a web. Be that privately where one has complete say over the circumstances or public where it becomes more realistic and unpredictable.
That's the one people need to understand. Just because it is public and therefore realistic does not mean everything should happen, just because really it would.

Story-telling should always be more important.
Sure, you'll get the counter argument of 'oh, but that wouldn't happen..'. I'm sorry, but we're writing fiction, that doesn't mean we can't exaggerate it, say for further effect down the line.
And relating this back to the topic of character death, likewise. If a character does something that realistically forfeits their life, then their life SHOULD end. But it doesn't mean it has to END right there... make something out of it.

This is where the abuse comes into place. People use the consent rule as a get out of free jail card, under the pretence of 'ehhhh, kinda in a story here, mate'... When that happens, you need to take a step back and think about what's happening. Right, fine. It can be for a story, but you - with a mark on your back - have already crossed threshold into their story. If you don't want to allow their involvement, come to an agreement...

Let me say that a bit louder, so those in the back can hear it.

Come to an agreement.

My main point, once more. Story comes first, but not at the expense of others. Realism is important but never where it'll ruin rp more than anything else..
Jim cest of Rivendell

"Wait..are...are you getting off to this?" - Someone, to someone

28-Apr-2017 10:01:23

Rivendell
Dec Member 2023

Rivendell

Posts: 6,458 Rune Posts by user Forum Profile RuneMetrics Profile
TL'DR for everyone:-
- Keep it private if you can't deal with consequences.
- Public =/= everything has to happen.
- Story telling takes priority over realism (without breaking immersion or defined lore)
- The 3C's: cooperation, coordination & continuation.
Jim cest of Rivendell

"Wait..are...are you getting off to this?" - Someone, to someone

28-Apr-2017 10:03:38

Salem Wolfie

Salem Wolfie

Posts: 118 Iron Posts by user Forum Profile RuneMetrics Profile
Nomadess said :
All I have to say is:
- Do what your character would do. Don't bring OOC into IC.
- Be who your character would be. Don't be you, even if your character is based around your personality. Again, don't bring OOC into IC.
- If your character dies, you can always make another. Development of a character, in my opinion, is always the best part of having a character and much of what roleplay is. It's, also, a fictional character, not someone real.
-If the reason for your character's death is something that violates the basic RP guidelines(ie Meta-gaming, Godmodding, etc), talk it out with the person who killed your character. In this matter, however, if you accepted the other player's skills and attacks, even if they were OP, and your character dies, you already accepted their attacks and shouldn't go back on that acknowledgement simply because you lost a character.


I've read through the thread and comments. This pretty much sums up my thoughts on the matter.

09-May-2017 09:13:38

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