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JerryfromJDQ

JerryfromJDQ

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Salutations!

It has been a while indeed since I've engaged with the Role-playing Community of World Forty-two, however after an interesting discussion with a friend of mine on Character Consent I thought to crawl out my hole and perhaps generate some discussion on this rather old school style of Role-play that was once abundant in World Forty Two back in the day.

In the passing years recently of late, I have noticed that character consent has become a more increasingly prominent thing among Role-play Communities which also subsequently endorses the mixing of In Character and Out of Character in most cases I've faced in its abuse. One example I could provide is where it is commonly forced for another to had asked the Role-player for their consent to otherwise harm or kill their character and if that Role-player attempted to do so to the character without it then it would result in the individual being ignored.

I always felt character consent was a mutual Out of Character understanding between two Role-players as to make the experience for both parties enjoyable. That although you didn't need to extend the courtesy of asking the Role-player for their consent to inflict harm or even kill their character that it was ultimately the more polite thing to do and was something which other Role-players would respect you for if you did. Whilst those that did not cooperate or sympathise with the Role-player were certainly inconsiderate and mildly disrespectful to kill off their character without much thought to what the Role-player may have felt or wanted for that character ultimately was fine albeit they'll find themselves hated by the Role-play community fairly quickly if they kept it up.
"
Knowledge is power.
"

26-Apr-2017 03:55:47 - Last edited on 26-Apr-2017 04:03:21 by JerryfromJDQ

JerryfromJDQ

JerryfromJDQ

Posts: 4,340 Adamant Posts by user Forum Profile RuneMetrics Profile
Character consent forced on other people simply wouldn't be an issue if another were to portray their character with a tad common sense as to avoid getting them into situations which would have otherwise compromised the safety of their character and by doing so the person who is trying to attack the other wouldn't Need Out of Character permission from the person beforehand as their character wouldn't have a reason to attack theirs in the first place taking out the need for asking Out of Character permission out entirely. I feel character permission should remain a courtesy and not an obligation that is forced upon people.

The movement is quite simple:

• Adhere to common sense.

• Be careful and handle your character with the ought most delicacy and caution.

• Do not commit an action that would otherwise provoke a response from another that would result in your character being liable to arrest, harm or even death. I.E: Committing an illegal act, Angering a short tempered sociopath from the lip giving.

• Properly utilise your character's own class or set of skills to successfully escape a scenario where your character's safety may be compromised. Footnote: This would be far more preferable than continuing to stay and fight risking the chance of your character to be cornered resulting in its unavoidable death if you are unwilling to stake with the wagers. (Those unwilling to accept character death.)

• Random attacks (Randoming) are not allowed. There must first be a legitimate motive and build up leading to the assault on another character. If it is within the character's role or nature then it must be detailed as such in the character's profile in addition to the proper reasoning for doing so at the time in that given scenario.
"
Knowledge is power.
"

26-Apr-2017 03:55:58

JerryfromJDQ

JerryfromJDQ

Posts: 4,340 Adamant Posts by user Forum Profile RuneMetrics Profile
Standardised practices of Role-play Combat will also apply.

• No Godmodding.
Godmodding is where there is no possible way for an individual to "win" against a certain scenario or individual. A character and their abilities and spells must be fairly balanced out in order to make combat against them difficult yet enjoyable for those involved within it, similarly to a Game Developer making a Boss for a game difficult, enjoyable yet possible to beat. Creating a character for the sole purpose of being the most powerful with an impenetrable defence is not fun, nor does it constitute good Role-play in my opinion.

• Autohitting.
The act emoting an action against a character without the input or response from its Role-player.

• Powerplay.
Controlling the actions of another player's character without their consent.

• Metagaming.
Taking knowledge from out of character and applying it In character or Out Of Character manipulating an outcome of a Roleplay.

• Overpowering.
Making a character too strong to be fair.

I would prefer to engage in civil discussion on the matter with as little toxicity as possible with fair and compelling arguments that has a solid basis which challenges the logic of the following statements above.

Rather than the simple: "No, because it's not right." Or" because I don't want to lose my main character I have spent so much time and work on developing." or anything else along these lines already addressed and provided with solutions to by the prior statement made.

I would also like to take the time to say that though the method of Role-playing as described above is one of my favourites having been the kind I learned to Role-play in personally back in the day of World Forty Two I do indeed acknowledge the amount of hard work, time, effort and money that has gone into the development of a character over a considerable span of time.
"
Knowledge is power.
"

26-Apr-2017 03:56:26 - Last edited on 26-Apr-2017 04:10:21 by JerryfromJDQ

JerryfromJDQ

JerryfromJDQ

Posts: 4,340 Adamant Posts by user Forum Profile RuneMetrics Profile
As there is absolutely no way in that your character has to die if they were extremely careful about what they may say or do as to preserve themselves and live another day which should come to them naturally as survival instincts. "
Knowledge is power.
"

26-Apr-2017 03:56:38 - Last edited on 26-Apr-2017 03:58:51 by JerryfromJDQ

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