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JerryfromJDQ

JerryfromJDQ

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Marine Doge said :
I'm not changing my stance on this.


You haven't challenged the logic of my statement other than simply stating you disagree. Just as a bad author can write themselves into a corner so can a Role-player. With some degree of skill, knowledge and understanding of your character you should be able to if not overcome the obstacle then at the very least flee from it should your character find itself in a position where it's safety would otherwise be compromised.

Bad writing and therefore Role-playing will naturally result in character death if you don't know what you're doing which is why you should always exercise caution in its portrayal. Once again character consent wouldn't be needed if you applied common sense and skill to your craft without the need of character consent or a Deus Ex Machina to escape without facing the consequences of their actions.
"
Knowledge is power.
"

26-Apr-2017 04:42:00 - Last edited on 26-Apr-2017 04:47:03 by JerryfromJDQ

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26-Apr-2017 04:42:00

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26-Apr-2017 04:46:48

Sonicteej
Nov Member 2023

Sonicteej

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JerryfromJDQ said :
Bad writing and therefore Role-playing will naturally result in character death


This statement seems to be indicative of a certain degree of "play-to-win" mentality. I personally feel I am a good writer and role-player and my characters die all the time. That being said I have yet to encounter a situation since I've returned to 42 where a player has used OOC consent in any way other than to further their story.

For example, leaders of kingdoms that are bested in combat will either accept being ousted from their positions of power or void the attack entirely, the latter of which was still a problem before the character consent days.
41 squad

26-Apr-2017 04:48:48

JerryfromJDQ

JerryfromJDQ

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Sonicteej said :
This statement seems to be indicative of a certain degree of "play-to-win" mentality.


No; Not really. The poor portrayal and writing of a character will typically result in said character being killed by another due to lack of experience on the author's part. This is fact.

Rather than hiding behind character consent as a shield, or deus ex machina a lesser experienced Role-players may seek to instead portray a docile character with less emphasis on combat such as a Civilian and to avoid taunting or provocation until they feel comfortable and experienced enough as a Role-player to do so.

However, if you would like to play an absolute badass that gives everyone cheek and absolutely no shits are given to about doing so then you should be willing to acknowledge the stakes involved with playing such a character.

You can't expect to play a criminal and not get arrested and then executed for their crimes.

Be thoughtful in what you do with your character and don't bite off more than you can chew as the character or it's author without first acknowledging the possible consequences of such.
"
Knowledge is power.
"

26-Apr-2017 05:09:35 - Last edited on 26-Apr-2017 05:14:44 by JerryfromJDQ

TamamoVitch

TamamoVitch

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The problem is, is that popping out of nowhere to kill a character because "lol that's how whacky and zaney my character is" happened to the point we needed this, because there were obvious ooc biases against one another. There still are. There is so little instances where someone is abusing the consent of killing a character so they can be like "lol you're bad" if not ever, and I feel like I'm stretching it.

People want to play their characters to develop an interesting story that they wanted with them, and deviate every so often from the original path, to go do other things with them. Not to have some butthurt person go and slaughter them because they called them a retarded keyboard oocly.

Even now Falador bar is barely active. And it slowly died out because people didn't feel like going in to die every time because someone's a cool ass assassin (TM) who slaughters everyone who doesn't drink his McDonald's purchased Beer. If you want to run a plot with a certain character and you wanna bring him/her/it to a bar for a jolly drink? Boy you better get that back table so you don't get arbalested from Varrock.

26-Apr-2017 05:25:34

Sonicteej
Nov Member 2023

Sonicteej

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If it's fact, then surely you could afford to back that up with evidence. Since you say that poor portrayal and writing lead to character death, I'm led to believe you mean good writing will lead to a character surviving. Associating good writing with not allowing a character to die smells awfully "play-to-win" to me.

From this logic you could say that when a character wins a fight, it is because that roleplayer is better at writing, which in turn leads the goal of the writing to be winning the fight (play-to-win). Hopefully you can see the connection I'm trying to draw here.
41 squad

26-Apr-2017 05:31:16

JerryfromJDQ

JerryfromJDQ

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Sonicteej said :
Since you say that poor portrayal and writing lead to character death, I'm led to believe you mean good writing will lead to a character surviving.


Correct; Just as one could say a cup was half full, or half empty. Both apply ways of looking at it apply.

Sonicteej said :
Associating good writing with not allowing a character to die smells awfully "play-to-win" to me.


Once again, not really.

Sonicteej said :
From this logic you could say that when a character wins a fight, it is because that roleplayer is better at writing,


If that character were to ultimately get killed despite the author's best efforts to try to keep him alive then yes, it would. However, a character's skill, knowledge and expertise in combat should also attribute to the character's success in killing their target. You won't find a Squire killing an Archmage, or an Apprentice killing a Knight.

Although once again, if the author didn't want that character to die in the first place then it's their own fault for not portraying them with a tad more common sense and caution as to avoid situations that would have otherwise compromised the safety of that character and not being able to fend off their assailant or escape at the very least.

However, if that character was in a position where they couldn't realistically fight off, defend against or escape from their assailant due to experience, or a lack of and so on then that can't be helped.

You wouldn't provoke a Gangster, Mobster or thug in real life so your character shouldn't do it here.
"
Knowledge is power.
"

26-Apr-2017 05:48:38 - Last edited on 26-Apr-2017 05:59:39 by JerryfromJDQ

Lord Pyro I
Nov Member 2018

Lord Pyro I

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A few notes I'd like to add:

-To the assertion that this would lead to attempts to roflassassinate characters because you disliked the RPer? Having been one of the first rpers to face this (most hated guy on 42 don't forget) I found it occurred more often in times when character consent was required, such rules are based on reputation and rarely protect those that are disliked enough to be targeted that way.

- This system is so often abused. I'd like to highlight an example whereby one of my characters attempted to ambush foreign soldiers occupying his city. The decision was that my initial attack should automatically fail because I had not obtained permission and that I had now forfeited my rights to consent by engaging in hostile action allowing the enemy to attack with an overwhelming force now that they were alerted to my presence.

- To the assertion that this allows the actions of one person to ruin the RP by killing off a key character in the plot. This highlights why preplanned plotlines are better protected as private plotlines. The so called "play-to-win" style of RP is completely legitimate and completely ruined by forcing the agreement of character consent.

-To "Dylan backstabbed loads of people". Well... yes, did you ever consider trying to do something intelligent about it? As many have pointed out, the location, time and style of attack were all highly predictable so I find myself less than sympathetic that you weren't able to deal with it. Beyond that he posed a legitimate threat, one to be acknowledged by your characters not attempted to be dismissed by the rpers behind them.

-To Associating good writing with not allowing a character to die smells awfully "play-to-win" to me. So what? There a huge number of perfectly valid competitive games out there, why can't RSRP be one of them?
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

26-Apr-2017 08:00:54

Lord Pyro I
Nov Member 2018

Lord Pyro I

Posts: 4,255 Adamant Posts by user Forum Profile RuneMetrics Profile
TamamoVitch said :
The problem is, is that popping out of nowhere to kill a character because "lol that's how whacky and zaney my character is" happened to the point we needed this, because there were obvious ooc biases against one another. There still are. There is so little instances where someone is abusing the consent of killing a character so they can be like "lol you're bad" if not ever, and I feel like I'm stretching it.

People want to play their characters to develop an interesting story that they wanted with them, and deviate every so often from the original path, to go do other things with them. Not to have some butthurt person go and slaughter them because they called them a retarded keyboard oocly.

Even now Falador bar is barely active. And it slowly died out because people didn't feel like going in to die every time because someone's a cool ass assassin (TM) who slaughters everyone who doesn't drink his McDonald's purchased Beer. If you want to run a plot with a certain character and you wanna bring him/her/it to a bar for a jolly drink? Boy you better get that back table so you don't get arbalested from Varrock.


If there are few instances now it is because almost all combat RP has been stopped, crushed under the weight of this idea. I have never known character consent to not be abused.

As for "people want"? Please don't confuse your own motivations as belonging to all of w42.

And falador bar died because of the lack of violence not the existence of it. The standard rp in the old days was to go down the pub, have a drink, tell an old war story from the 3rd age and then have a punch up. Even now it is a violent group that is bringing life back to the rising sun. If you're really concerned that your char can't visit that bar safety, go find another it's not like there's a shortage on rs.
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

26-Apr-2017 08:08:35

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