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Another Topic: Standardization

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Spartae

Spartae

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Liking the discourse right now, and hoping to hear more opinions on the topic! If there were enough interest in the concept of standardization and enough support, I'm sure a system could be put in place to enable such a process.

But for now, let's focus on the topic itself as people have been doing. :) Viewpoints on how standardization as a whole could impact the community are especially interesting right now, rather than on specific topics (though those thoughts are still readily welcome!).

Lord Pyro I said :
In the past I proposed a meeting (things got busy but I hadn't given up) of the POK leaders to discuss how to handle wars without it turning into a disaster. I approve just as much of this but I would like to make some points now:

- If this happens it will require the input or support of every view point with no one excluded.
- This should be an opt-in thing no one should be forced to follow rules they didn't personally agree to (that being said no one should be able to dip in and out whenever they feel like either)
- The rules agreed upon should be very clear and very public, being vague is the easiest way to see these rules abused.


As stated above, this is not an initiative at present . Merely a discussion on the concept. However, as per the concept, the purpose of it is defeated if it's considered "opt-in" in my opinion. The entire point of a standardized IC and OOC game world would be so that everybody who participates in the perceived "Public" RP sphere is on the same page about the properties of this and that, thus mitigating conflicts and arguments.

27-Apr-2016 21:21:24

DMMetalaane

DMMetalaane

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In general, we could re-implement the standard we had back way when. The highest tier equipment is virtually unobtainable, and it scales with rarity and expense down the line.

BUT that would also be muddy now, because the majority of high level equipment now comes from bosses. Dragon armor is buried artifacts and that's plausible enough to dig up. Killing Nex? Clearly that's a game mechanic (although Vorago is only subdued when he's beat but wtf ever lol). You could just say that the GWDs equipments is just general equipment from the factions, Malevolent would be like a grossly extrapolated Barrows (at least I personally think Barrows isn't unique because the wight* regenerate), crystal armor could be explained the way it is currently (one would have to go to another world and risk their life against some seriously tough *******), and so on and so forth.

Not perfect, but it's more or less the same mentality behind 'item scaling'. Using an item for its appearance but it isn't what it really is. Except, it would mostly be what it is, just didn't quite come from where it comes in game mechanic. Does that make sense?

And some of those gray areas, like dragon equipment, is whatever. Dragon would still be relatively rare, but they'd be signs of wealth rather than power.



And someone would probably be quick to ask, "What's the benefit of changing this at all?".

Forgetting that being aligned as close as possible to the game makes everything more simple; an acknowledgement and acceptance of more powerful equipment in our canon would be more steps on the road for character progress. A merchant acquired dragon armor back then? They pretty much just won the trade game. A merchant acquires Tuskan equipment from Mazcab now? Ditto. An adventurer has dragon back then? Watch the **** out, yo. An adventurer has Tectonic now? Run *****, run! It's just a bigger ladder. I think that's cool.
Save yourself.
Savior self.

27-Apr-2016 21:25:24 - Last edited on 27-Apr-2016 21:31:01 by DMMetalaane

Lord Pyro I
Nov Member 2018

Lord Pyro I

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@Sparta

I understand what you are saying but who has the right to dictate how others RP? I feel that if a system were put in place it should have limitations and benefits to all parties and those unwilling to agree to them (and there will be people make no mistake) will lose out on the benefits but still remain acknowledged unless they break some fundamental rule.

I think we should at the very least discuss how this would be implemented or risk this becoming nothing more than alot of words later forgotten and never acted upon.
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

27-Apr-2016 21:30:37

Spartae

Spartae

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Personally, I'll leave it to the initiative of others for whether this is to be acted upon or not. I'll certainly help advise and give my opinion on the state of things, but I won't be championing some great change - not my place.

As to your first paragraph: Like I said, I'm just speaking from personal experiences and observations. That is, if a community is generally "standardized" such that everybody follows the same canon setting and laws of physics as well as the same agreed upon OOC rules/punishments for breaking those rules, there's less harmful conflict between players in the community.

If people refuse to accept a community's agreed upon understanding of something, they're welcome to open up that dialogue about it. At least, I imagine that'd be viable in practice.

27-Apr-2016 22:13:37

Lord Pyro I
Nov Member 2018

Lord Pyro I

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@Spartae

I'd hope to see part of the agreement ensure that people are always able to open up dialogue if there is an issue.

As for you first paragraph, I'd like to hear from other people, is this idea something you would champion?
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

27-Apr-2016 22:22:16

Siberys

Siberys

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Right, school's done for the day, so back to the forums, I go!

Lord Pyro I said :
@Spartae

I'd hope to see part of the agreement ensure that people are always able to open up dialogue if there is an issue.

As for you first paragraph, I'd like to hear from other people, is this idea something you would champion?


It'd be highly unusual if an option for dialogue wasn't available, from my point of view. I'd imagine that the guidelines regarding various issues would be written to be as clear cut as possible, and fair for as many as possible, so that dialogue would hardly be needed. In the cases that dialogue would be needed... I would guess that would take place on the forums, as an in-game dialogue could potentially flare into a disagreement.

Regarding the issue of championing: My quoted post has stated that I had intended to make a thread specifically for the resolution of various contentious issues within the community, so as to minimize undesirable argument. That still stands, and I would happily champion the idea of standardization.
"Legacy. What is a legacy? It's planting seeds in a garden you never get to see."

Siberys | W42 RP'er |
Praise Madoka.

27-Apr-2016 22:45:25

Roraria

Roraria

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It's mildly entertaining seeing someone so utterly inactive - and by inactive, I mean doesn't roleplay on 42 at all - so active in the forums, attempting to change the community from there. I'll be blunt, as I usually am with you; standardizing roleplay on 42 is going to be far-fetched to say the least.

The best you could hope for is refining the semi-generally accepting magic system we have in place, and refining the general consensus on metals and materials used in combat. But it won't be enough, I'm sure. People will complain. "That's not legit!" "No, my character totally has full Dragon!"

Noble thought. Very idealistic. If it looked to become realistic at any point I may toss in my two cents on magic. Metals and materials are already discussed in another thread. As far as "standardizing" ranged and melee combat - seriously? We have a pretty good basis of that.

All for now.
Not impressed.

28-Apr-2016 01:40:03

Spartae

Spartae

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Roraria said :
It's mildly entertaining seeing someone so utterly inactive - and by inactive, I mean doesn't roleplay on 42 at all - so active in the forums, attempting to change the community from there. I'll be blunt, as I usually am with you; standardizing roleplay on 42 is going to be far-fetched to say the least.

The best you could hope for is refining the semi-generally accepting magic system we have in place, and refining the general consensus on metals and materials used in combat. But it won't be enough, I'm sure. People will complain. "That's not legit!" "No, my character totally has full Dragon!"

Noble thought. Very idealistic. If it looked to become realistic at any point I may toss in my two cents on magic. Metals and materials are already discussed in another thread. As far as "standardizing" ranged and melee combat - seriously? We have a pretty good basis of that.

All for now.


Just reiterating...

Original message details are unavailable.
As stated above, this is not an initiative at present. Merely a discussion on the concept.


Original message details are unavailable.
Personally, I'll leave it to the initiative of others for whether this is to be acted upon or not. I'll certainly help advise and give my opinion on the state of things, but I won't be championing some great change - not my place.


Original message details are unavailable.
I'd like to continue the dialogue on, albeit separately so that we can warrant a focused discussion on it.



I'm interested in discussing the topic only. I'm too focused on graduating, acquiring an apartment and job in an entirely different state, and everything inbetween right now to fathom attempting to change the community.

At least once, I'd like for topics to be discussed of their own merit rather than because of who's posting them.

28-Apr-2016 06:44:11

jagkilledme

jagkilledme

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Bruce Willis said :
I suggested a standardization of magic but NOOOOOOOOOOOOOO the bleeding hearts of the community said they didn't want people interfering with their creative liberties (Even though you could always just choose not to follow them, which they already do), so I got no support. Nobody here knows what they want and if you suggest the most beneficial thing for the community as a whole, they'll complain about it until they learn to adapt to it.


Then that's not standardization. That's exactly where we're at now.

I don't think standardization would work: there's no way to reach the entire community, and no way to make the entire community agree. People in different friend groups can agree on different head-canons, and that's the best way to go about it.

Trying to standardize is a waste of time. Kind of like how it went with people using the Tibby system. Yes, we should use it! No, we shouldn't! Arguments on both sides. Nothing changed. No point. People that wanted to use it did, typically people in the same friend group all adhered to it. And then it was proven totally against canon, and I had a good laugh about it.

It's best to keep some things as vague as possible, like the passage of time, or the worth of things. It avoids arguments.

"Yes, I have enough money to afford x, but don't necessarily have enough for y". End of story.
I am going to break your arm so that the bone juts out and then I will stab you to death with your own insides. I will win this chess game, is what I am saying.

28-Apr-2016 09:26:02 - Last edited on 28-Apr-2016 09:30:08 by jagkilledme

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