If we're going for the bank stander: How do the following numbers sound for you (or also maybe other opinions as well)?
Materials needed: 1 adamant bar, 15 refined components (up from 10)
Time needed to charge: 5 Minutes (up from 3)
Materials awarded:
6x 25 common parts
+ 6x 1 uncommon part
+ one of
1x 1 rare component (2 %)
1x 1 uncommon component (18%)
1x 25 common parts (80 %)
Roll checks for the rare one first, if failing for uncommon ones, if failing again it will award the common slot
Regarding this I would also like to pick my old idea regarding refiners (with adjusted numbers) again
Refining 100 units of junk award
1 refined component
+ one of
1 rare material (0.2 %)
1 uncommon material (5 %)
5 common materials (75 %)
Defenders are augmentable now (alongside a few unlisted items) - removed them from the list and adjusted the guidelines to the new ones
Improvements:
Tooltip
/
(F2P) QoL v2
Quick Fixes:
Invention