Holy Morro,
I'm not sure I understand what you are telling me so correct me if I'm wrong. You are saying that if some low combat player accidentally goes to the enemy base the "base damage" or a high level mage or range attack from the "mystic" will kill them? It's much more likely that if a low combat player goes to the enemy base the enemy players will kill them long before the base will ever have a chance. I call that a rookie move, usually only happens once. It's a given that if you are going to stand at the enemy base for any length of time you better be a very high level combat player, the base damage idea doesn't change that it just makes it a little harder for these players to stay there for very long.
I discuss the idea of having the tunnel exit at a random or fixed fog location a couple times throughout this thread. I'm not trying to make the game too easy, just more balanced so the lower level player can participate. Even if the tunnel exit from the base led to a fixed fog that the enemy located, they still wouldn't be able to see if someone was standing at the exit as you are in the fog.
Again, if a lvl 50 accidentally goes to the enemy base I see little chance of them surviving as the game is now.
01-Aug-2010 05:53:56