So nothing other than server jamming with alts world hopping alongside mass login
attempts occurred;
that were subsequently attempted to be connected to claim/s
of game wealth manipulation via some sort of occurrence during the disruption.
#Report of what happened ( assumption )
Thus Jagex had only needed to change server protocols for recurring connections?
(with exception of any cursory investigation to the claims of item duplication).
#the Jagex solution ( assumption )
Before responding as a Jagex Staffer.
Please do remember that in some and soon many more Nations/Countrys/Nation-States
that Digital goods where a real world cost can be tangibly assigned.
That Users/Consumers/Financial-Funding-Entity of which are/beginning to be protected
in legislation, locally and or Internationally.
#Remember: Users on platforms with digital goods, are starting to be protected.
(bonds being without ambiguous fiat currency to game conversion.
#Proof that bonds are a digital good
Unlike min wage to game coin per hour that has won precedence for successful
personal claims litigation).
#Unlike some other way of exchanging digital goods
That non compliance to factual occurrence of the matter/s are of consequence.
#In case the Jagex report was not what really happened there might be a legal consequence
Not just in any pending civil suit. But for any future faith by the
consumers/customers in Jagex Ltd.
#It applies to pending and future cases.
Fair notice of issue.
The brunt of players are over 25 years of age,
well informed and knowledgeable of Jagex's track record,
their legal rights as a digital citizen,
the precedents applicable and relevant Law/s regarding capital depreciation.
#There is a considerable amount of players over 25, that know their legal rights.