^
Lets say they come out with the eastern lands, designed around the visuals of html5 in mind with tall structures, more detailed textures and just overall more visually stunning, what's the current game world going to look and feel like to newer players in comparison to the new one?
The world size is fine to me, my only problems are:
- runescape is very flat which in java isn't noticeable but in html5 it's very obvious, any pre-revamped locations make the game look out of place and comes across as poor production quality.
- the visuals make no sense, especially to newer players who don't keep up to date on forums/websites, some areas look detailed, sharp and look really nice where as others like varrock look terrible in comparison, it's like walking through an unfinished game, this isn't so much of a complaint rather than curiousity as to why this hasn't been addressed
- updating locations one at a time is forever going to look weird.
if one team is dedicated to revamping the towns/cities of runescape in one sitting, it's one after the other of similar ideas, similar palettes, the world will transition nicely, if you space them all across several months you'll forever be behind, you'll update edgeville, two months later, tzharr, two months later, yanille then suddenly due to the time frame edgeville looks bad compared to yanille because new styles / palettes have been created since, i do not understand the logic for this
21-Apr-2014 23:45:22