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Will RS ever be Scaled Up?

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One Rising

One Rising

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Sheer said :
Mod Matthe said :
Scaling up the world, as various people have described and suggested in this thread would be a huge project - not only would it require a complete redrawing and designing of the whole world but it would have enormous knock on effects to the balance and economics of the world. As such it is highly unlikely to be something we would work on in the foreseeable future.


Seems fair. I feel like new areas/content to the current world would prove much more useful than simply scaling the world to begin with anyway.


One of the major reasons for increasing the scale is that there is too much clutter. Jagex will be continually restricted to adding new content only through dungeon areas and adding land to the periphery, with no new areas inside the mainland.

06-Apr-2014 23:27:05

buddybuddy
Mar Member 2016

buddybuddy

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if the world is expanded you wont find as many monsters to fight per square and the fact that they will be more spread out would mean that it would take you longer to get kills and longer to get good drops. granted this would mean bosses would piled for their drops making the price drop. so yea, expanding rs would change the economy. but i think it'd be worth it. i'm already poor anyway so it can't hurt me much more than it already is.

EDIT: now on the other hand i feel if they were to scale up the amount of monsters as well as expand the map it would end up feeling just as crowded as before.

07-Apr-2014 01:35:42 - Last edited on 07-Apr-2014 01:40:12 by buddybuddy

One Rising

One Rising

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buddybuddy said :
if the world is expanded you wont find as many monsters to fight per square and the fact that they will be more spread out would mean that it would take you longer to get kills and longer to get good drops. granted this would mean bosses would piled for their drops making the price drop. so yea, expanding rs would change the economy. but i think it'd be worth it. i'm already poor anyway so it can't hurt me much more than it already is.

EDIT: now on the other hand i feel if they were to scale up the amount of monsters as well as expand the map it would end up feeling just as crowded as before.


Expanding the world doesn't necessarily mean you have to proportionally expand monster distribution. Monster sites (and pretty much all caves, dungeons, etc) would stay exactly the same, only the distances between the sites would be larger.

Others have mentioned ideas of what would make this extra area interesting, aside from the sense of adventure, awe, and essentially RS not looking like an amusement park.

07-Apr-2014 03:52:35 - Last edited on 07-Apr-2014 03:53:36 by One Rising

Challeng3r 2

Challeng3r 2

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Original message details are unavailable.
"not only would it require a complete redrawing and designing of the whole world but it would have enormous knock on effects to the balance and economics of the world."


I can understand the hard work it will take to bring this to the table but the balance/economics excuse is poor in my opinion. Especially when you consider the things you have done already which trashed the balance/economics many times in the past (spins/treasure hunt, PVP changes, EoC ect.)

Expanding the game worlds could bring out tonnes of new content which could help revitalise old skills/content and player to player interaction. You could add much more content without it being cramped and add new places to explore too.

Sure it may hurt the economy and balance of the game but the two mentioned have already been trashed many times in the past yet things slowly got better.
I'd rather you just go for it. RuneScape 3 should've included an expanded world the second it was mentioned.

~Zaroterasu: "Mankind has grown strong in eternal struggles and it will only perish through eternal peace.".
~Zaroterasu.

07-Apr-2014 14:29:18

Not Q Human
Mar Member 2014

Not Q Human

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Jon Stryder said :
Hi Mod Matthe, Thanks for your post.

While disappointed, I can't say I'm really surprised by your statement, as an update of this magnitude was never going to be quick or easy. But you must admit that some areas of the map are getting increasingly crowded (especially the F2P area) with new content frequently shoe-horned in wherever it will fit. This is a situation that will only ever get worse. So we reserve the right to continue to day-dream, speculate, and otherwise pick holes in the current map in the hopes that we may one day convince you and your fellow Mods that this update is worth the time and effort involved.

*Crosses fingers and dreams of a newly expanded RS4.*


Since scaling up the current area's is a huge task, and probably won't even be attempted any time soon, they should at least add new area's and expand the map, maybe have a quest that grants access to a new area, make Gielinor a continent rather than the world.

I like your comment about things being "Shoe horned in" wherever they will fit; The second I read that sentence a multitude of things sprung to my mind, not least of which is the most recent that comes to mind, just popping airuts near the fishing colony. It's almost like they don't think things through, but rather see an empty square and think "Here will do".

08-Apr-2014 03:13:25 - Last edited on 08-Apr-2014 03:15:25 by Not Q Human

RuneNoobz

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SUPPORT

Scaling up the Map would be a great way to introduce lots of new things, and it would make the experiencing of exploring 10x better. They need to add cliffs and waterfalls, and a rainforest! And its about time Runescape becomes a downloadable game instead of an Internet Game!

10-Apr-2014 08:02:55

Challeng3r 2

Challeng3r 2

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Original message details are unavailable.
Since scaling up the current area's is a huge task, and probably won't even be attempted any time soon, they should at least add new area's and expand the map, maybe have a quest that grants access to a new area, make Gielinor a continent rather than the world.


Jagex could probably recycle existing areas such as Zanaris, the Holy Grail place, the Underground Pass and underneath Lumbridge Swamp to put more content inside. The new World Gate could also include many things such as slowly making Freneskae not just a questing area but also a very high levelled training area filled with strong monsters (fits the lore).

Personally I'd like them to add new areas, recycle old areas (seriously, why a constant usage of Lummy, Varrock and Fally when we have the likes of Al-Kharid, Edgeville and Rimmington ignored) and expand the map all at once.

~Zaroterasu: "Mankind has grown strong in eternal struggles and it will only perish through eternal peace.".
~Zaroterasu.

15-Apr-2014 17:44:02

Babaganouche

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Apparently Jagex needs more completely overhaul the entire combat system YET AGAIN. They must add bad mini-games that no one plays like Heist, add holiday events are absolute rubbish. Finally adding the elf city which has been basically sitting there for years
Nothing changes without a body count

18-Apr-2014 15:53:46

wanderer00k

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I have been watching quite a few live streams lately and one game I have been viewing is called Archeage. This game is massive, and imo what Runescape should be like if it wants stay competitive as an mmo. Just by looking at what mmo's are currently in Alpha stages (black desert, archeage, etc) Runescape will be left in the dust by these other epic mmo's in no time.

The amount of clutter between cities (if you can even call them that anymore) is getting overwhelming, there is hardly any adventure. I understand this would be a massive undertaking, but wouldn't it be best to get on the train rather than let it pass? You guys did this for the combat, I'm sure you can pull it off for the game world.

Sure, Jagex can milk the game and keep it on life support with micro transactions from it's current nostalgic minority but honestly I wouldn't think that is the best business plan. Especially if it plans to compete with these other brilliant looking mmo's.

Mod Matthe said :
Scaling up the world, as various people have described and suggested in this thread would be a huge project - not only would it require a complete redrawing and designing of the whole world but it would have enormous knock on effects to the balance and economics of the world. As such it is highly unlikely to be something we would work on in the foreseeable future.

No risk, no reward good sir.

The current player base needs a boot, out with the old and in with the new. Stop letting these players run the game for you. That's all I have seen since the beginning of the year. Put your foot down and change things up, you guys had the cojones to go ahead with the Evolution of Combat, where did they go after that?

19-Apr-2014 05:35:06

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