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Necro effect on Old School

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H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
I don’t think an RS3 enthusiast really has any room to talk about garbage technologies. Ask any player who was locked out of the game and had to be compensated with ‘the Returned’ title and some nice in-game goodies how they felt for the months they couldn’t log in about Jagex’s tech.

I can give you a couple of pieces of feedback post-beta that were not addressed.

> The FSOA nerf “could have been worse”, but now actively encourages 4taa’ing after Jagex had previously tried to move away for it. If we’re now adopting tick manipulation as a threshold of skill, that’s exactly what Old School does. So much for superior tech…

> The Animate Dead nerf “could have been worse”, but now doesn’t reduce typeless damage at all, eliminating the ability to AFK Helwyr, a boss that dishes out a lot of it, for many players, some of which now are having to pass on the boss for now. Necromancy will also deal typeless damage, so does that mean Animate Dead is useless against an entire combat style in the future?

TheRSGuy is a skilled player. He doesn’t rely on these two items to augment his ability nearly as much as others might, and probably knows how to 4taa. Does his opinion matter? Yes. For more than himself?…. No.

Finally, 117 has to work on his end of the HD project too. With regards to Runelite, plug ins probably require regular maintenance. And that’s not Jagex’ job.
Quest Cape Owner since 2021

Maxed
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06-Jun-2023 19:40:00

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Did we get lock out from FSOA/Animate Undead update? Not in RS3. The beta world and all the updates are going as well as planned in RS3. Nothing is indefinitely postponed. Don't forget the Login-Logout issues affected OSRS players too. It is a company-wise issue, not like OSRS specific Forestry beta and RS3 FSOA beta.

I don’t think an OSRS enthusiast really has any room to talk about all the RS3 content is going so well, especially when they are talking to steer away from the discussion of TECHNOLOGIES to their own opinion on whether they have specific content.

The likes of 117Scapes and other plug-in developers have their own lives further cloudy the crumbling OSRS technologies as the OSRS teams can't count on unattended or unabandoned 3PC plug-ins to work consistently on the "spaghetti codes" in OSRS.

07-Jun-2023 16:50:54

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
No, the Log-In Lockout was WORSE than the Forestry beta because instead, players couldn’t log in to the LIVE game that they paid for, for at least a month. While the inciting issue affected both games, only RS3 saw players unable to log back in for weeks at a time. Old School was brought back online without any accounts left behind, let alone missing data.

Only RS3 had to actively compensate consumers for the amount of time they had lost, and only RS3 had to resort to returning missing data. I’ll take a postponement GLADLY over having service I paid for just cease - especially for content that has yet to be officially released.

Speaking of, RS3 isn’t really in the clear with regards to delaying content either. We’ve seen multiple, I repeat, multiple, postponements to the max cash update, which was supposed to have coupled with the GE Tax (which itself was in Old School first! Why copy inferior design, hmm?), then it was a May update. We’ll see if they can make the June deadline.

I agree with you on RL. I think the OS team is in a definite pickle there. RL being open-source gives players more and more useful plugins in time, but Jagex is trying to catch up on their own clients precisely because they can’t QA how new updates work with those plugins among other reasons.

Never strayed from Tech-talk though. You mentioned a beta, I did too. You mentioned log in issues, I did too.

It’s a company-wide issue far more often than you think. To boast about having superior tech in this regard is just an exercise in obstinance. Yet you and Dino do nothing but tilt at that windmill.

Adults work for Jagex. They don’t need your help.
Quest Cape Owner since 2021

Maxed
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07-Jun-2023 23:37:57

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
Completely untrue. We were able to login after the login-login incident. Only less than 1% of the players got delayed because they wanted to restore their bank. OSRS didn't offer such service though.

RS3 is able to restore items/banks but OSRS can't. Again, OSRS cited their garbage technology:

"Old School RuneScape
We're unable to return items at all in Old School RuneScape due to technical limitations with the game."


https://support.runescape.com/hc/en-gb/articles/209366569-Lost-items

Actually they might be able to restore stolen items in rare ocassions. The only time they restored lost items to OSRS players was when they were stolen by an arrested OSRS Jmod.

Please read why we are talking about the difference between RS3 and OSRS's technologies first. You asked for "connection" between RS3 and OSRS. We are just telling you it is not possible because of the vast difference. It is unfair to OSRS Jmods when they are forced to pretend OSRS is in good shape and progress of such forced projects are all great, but only in the end getting everything on the roadmap delayed as always, while being called lazy Jmods.

08-Jun-2023 00:45:53 - Last edited on 08-Jun-2023 01:15:17 by Dilbert2001

H 1 L D A
Apr Member 2020

H 1 L D A

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OSRS didn't need to restore lost items. Every player that was disconnected when the servers dropped was able to log in hours later.

"Server issues began on 8 February 2021, eventually culminating in the crash on 4 March. After the servers were brought back online, a small number of players remained unable to login due to gaps in their player profile data. According to Jagex, all Old School RuneScape players and 99% of RuneScape players were unaffected by this."
- 2021 Server Login Issues, RS3 Wiki.

...

"On 26 March, Jagex confirmed that they would begin restoring characters to the live game based on telemetry data the following week. Affected characters began being restored in waves, with the first one releasing on 30 March and the seventh and final wave releasing on 9 April."


---

That (whole) 1 percent, literally couldn't log into the game because data that should have been there was missing and Jagex had to recreate it. The process took weeks from the beginning of March to early April. There's a reason it's called "the log-in lockout", and it's not just missing items.

So, in your above post, you lied about what the log-in lockout actually was for returned players, retracted a statement about Jagex being unable to return items to OSRS players AND pointed out that their policy regarding lost items isn't exactly honest when reading it off the company's policy page by referencing the aftermath of Mod Jed.

"tHaNk YoU fOr aGrEeInG wItH mE about how Jagex doesn't communicate effectively at times."

Is the communication between both games such a vast difference? You are able to chat via your Friends Chat channel to players in either game. I don't see it being too hard to add another chat tab that saves clans from other games onto it for you. Your so-called "evidence" sure isn't convincing.
Quest Cape Owner since 2021

Maxed
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08-Jun-2023 01:57:31

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
The liar is the one who clearly misquoted me. I wrote about restoring items, not "log-in lockout actually was for returned players".

I didn't write anything about "evidence" or what is convincing either. Mod Ash clearly told us in a livestream the problems of not being able to load our regular OSRS profiles into GIM like what we can do with Leagues, as well as not having all the RS3 clan citadel features in OSRS. That's why we need to start a new character for GIM. That's why we only have a clan hall in OSRS and none of the robust clan features RS3 has.

Please go ask Mod Ash for evidence, not me. I didn't say a thing about this, and I truly don't believe Mod Ash is a liar. Later on, Mods Markos, Kieran and Ayiza pretty much echoed what Mod Ash said about the difficulties of loading profiles in the FSW Q&A livestream. That's why we still need to create new characters for OSRS FSW. Please go tell all these Jmods you think everything should very easy and they are not "convincing" you.

08-Jun-2023 02:38:09 - Last edited on 08-Jun-2023 03:07:52 by Dilbert2001

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
No, I didn't misquote you, you tried to accuse me of lying about the Log-In Lockout... and you were just dead wrong.

Missing data that is required to even log into the game in your accounts current state =/= "restoring their bank" as you put it. There are people who can easily log into their account after recovering it from a hacker, but of course, they'll need to put in a claim that certain items were lost. What happened is that critical information the game needs to even allow the character to log in went missing, and it kept players out until Jagex was able to recreate that information and batch the character back into the game along with many others who were experiencing the same issue. The 1 percent were griping about accessing the game to begin with, not "restoring their bank."

With any kind of 'Ironman' account, starting over is a part of the deal because it involves playing the account from the beginning with restrictions. Officially restricted accounts are done so at account creation for integrity and competition purposes. I'm not going to call Mod Ash a liar here, but whoever asked him about it asked him a very stupid question. Fresh Start Worlds was supposed to be a social experiment aimed at lapsed or new players to try and drive account creation among those groups. Ayiza pretty thoroughly explained that rationale in Old School's livestream, and the RS3 stream had the same verbiage even though the product was vastly different. In either case, the whole point was to have more accounts created, so Jagex as a company wasn't concerned with any potential difficulty with porting accounts. Also, Leagues exists in Old School, so that assertion that you "needed" to create a new account for FSW specifically doesn't make any sense at all. OSRS has already done that three times.
Quest Cape Owner since 2021

Maxed
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08-Jun-2023 03:44:24

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
@H I L D A

I certainly didn't write you were a liar before you misquoted me. Now that you are absolutely a liar. I was clearly talking about only a very small number of players were locked out and they had their bank restored due to a company-wise login-logout issue, not specific to any RS3 update. You further lied on me saying anything about "evidence" when various Jmods were actually the ones giving excuses on problems loading character profiles causing problems, which is also what we have seen with the indefinite postponement of Forestry.

Please read what OSRS Jmods said. For instance:

"Now, that meant we wanted to bring your account into the main Old School after six months, and if we didn't do it on a separate account, we opened ourselves to a problem. After all, if you already have a main account saved, we would need to introduce a much more complex - long development cost - to create a proper character selection system because you'd have two main accounts. That is not something we can reasonably do."
- Mod Kieran

https://secure.runescape.com/m=news/leadership-qa-summary-18082022?oldschool=1#fresh

They clearly talked about the technical problems and long development cost, so it is not something they can reasonably do. I don't know where you got Ironman Account in FSW anyway. It was absolutely not open to IM.

You know why OSRS Jmods can't lie? We have their livestream transcripts on the OSRS website. :D

Mod Ash didn't talk about competition or similar trash. Communication and clan systems are very primitive in OSRS comparing to RS3. That's why they can't do it. What competition in Clan Citadel? There is none and Mod Ash didn't lie about it. They can't do that not because of whatever competition you made up. It is purely because OSRS's lacks the technical foundations RS3 has.

08-Jun-2023 04:39:48 - Last edited on 08-Jun-2023 05:03:25 by Dilbert2001

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Jeremy Cheng said :
I don't see how necromancy will have any noticeable effect on osrs players migrating to rs3. They might try it out sure, but will probably go back to osrs after they get bored of it as part of the eoc combat system.


They can go to RS3 or other Jagex games, or they can go to other non-Jagex games, when they are bored and done with OSRS anyway. If RS3 is better than other choices to them, they will just go there, or they find other games to play. The problem is OSRS is not good to them, departing OSRS players will just go play something else they naturally select. I don't know why some OSRS players are so afraid of just a new skill of RS3, when there are are over 9,000 games their departing OSRS friends can go to in reality.

If the leaving OSRS players choose to play Necromancy in RS3, they probably won't feel EOC either, as the new RS3 skill features a new player friendly tutorial with even more focus on Revolution mode and basic abilities. It is basically no difference from OSRS Legacy Mode. Even long time very popular OSRS content creator J1mmy recognized and recommended RS3 with Revolution Mode.

08-Jun-2023 04:45:04 - Last edited on 08-Jun-2023 05:21:49 by Dilbert2001

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