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All skills 120 in RS future

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S k i l l z
Feb Member 2023

S k i l l z

Posts: 166 Iron Posts by user Forum Profile RuneMetrics Profile
The major problem I see with a jump from 99 to 120 is steady game development. I will agree that an increase is eventually necessary, but for the sake of fluid content release I believe the cap needs to be raised in increments to ensure steady future content release over the years to come.

This would also allow developers to create the content to fill the new level cap gap. There has been post suggesting that there be no new content, just a level cap raise. The problem I see with that is eventually the players are going to demand content to use their newly achieved lvl 105,110, 115 ect. on.

Progression is always good but progression and longevity together are even better imo.

04-Dec-2014 18:17:54

Robiin
Feb Member 2021

Robiin

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I think the 120 skillcapes are the best they could have done, i don't see any point why there should be levels 120 for all skills, i hope it stays with only dungeoneering :) ..
The game is popular for it's 99's, and it also attracts alot of people to get max cape.
Robiin
What can i say, just smile! :)

*~ Robiin ~*

04-Dec-2014 18:49:47 - Last edited on 04-Dec-2014 18:50:36 by Robiin

Fat N Wacky
Aug Member 2013

Fat N Wacky

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I bet we'll see a raise in cap to level 120 eventually. Maybe even many years after that, assuming the game is still around, they'll be raised to 125.

As much as Jagex denies it now, I'd say it'll be inevitable at some point...I see it happening, yes. When? I don't know, but within most of our lifetimes probably. :3
The best things in life are h i dden. You have to seek them out! :D

06-Dec-2014 20:50:55

Ziksy
Oct Member 2012

Ziksy

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I'm sure they'll update this.

Purely because how Jagex makes business these days.
Back in the day, level99 Cape had same role as level120 capes do now - to show your achievements to others. And as much respect as 120capes deserve now, 99capes used to hold years ago.

You can literally buy your XPs up to level120/200M mark without any problem, so when years pass, I'm sure these players will want advantage over level99.

Not yet, but update IMHO will come.
Having too much end-game players is just as bad as having none - they'll get bored soon and will want new Goals to go for :)
Red
Yellow
Green

09-Dec-2014 06:48:35

Ziksy
Oct Member 2012

Ziksy

Posts: 13,420 Opal Posts by user Forum Profile RuneMetrics Profile
Robiin said :
I think the 120 skillcapes are the best they could have done, i don't see any point why there should be levels 120 for all skills, i hope it stays with only dungeoneering :) ..
The game is popular for it's 99's, and it also attracts alot of people to get max cape.
Robiin


To be honest, raising lvl120 caps for Skills doesn't mean they should remove Max-cape all together, just introduce Master-Max cape.
TBH, I can see Max-cape loose it's value in years and will be like 99capes are today.
Players want new achievements to show-off as RS has become game of achievements rather than game of adventure past few years.
Why they introduced 120capes, or even Max/Completionist capes?
Because with all additional XPs and new methods game has became way too easy for most efficient player to enjoy it (or if you got lots of $$ IRL).
I spent like 6years playing this game (with few breaks inbetween, not longer than 2months) for total level of 2000 and total XPs of about 240M.
In like 2-3years I managed to gain over 300M XPs now and am long-ago maxed.
I also haven't bought a single XP and I'm not top-efficient player out there :)

When there will be big enough volume of 'maxed' players, sure they'll make updates in this direction.
Red
Yellow
Green

09-Dec-2014 06:51:11 - Last edited on 09-Dec-2014 06:53:51 by Ziksy

Jazebel

Jazebel

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Ziksy said :
When there will be big enough volume of 'maxed' players, sure they'll make updates in this direction.


I think there are other factors that matter too. For example, I have no interest in being maxed just for the sake of being maxed and a cosmetic cloak doesn't really interest me so Im not going to bother training a lot of skills and will probably not even reach 99 in them in years to come. However, I'd love it if they raised the cap because it would mean I'd get more out of the profitable and fun skills I actually like and it would give me new milestones to reach.

13-Dec-2014 09:57:22

Doubleevil2
Mar Member 2007

Doubleevil2

Posts: 3,309 Adamant Posts by user Forum Profile RuneMetrics Profile
Jazebel said :
Ziksy said :
When there will be big enough volume of 'maxed' players, sure they'll make updates in this direction.


I think there are other factors that matter too. For example, I have no interest in being maxed just for the sake of being maxed and a cosmetic cloak doesn't really interest me so Im not going to bother training a lot of skills and will probably not even reach 99 in them in years to come. However, I'd love it if they raised the cap because it would mean I'd get more out of the profitable and fun skills I actually like and it would give me new milestones to reach.


good point, ty for your post

13-Dec-2014 19:30:58

God of Death

God of Death

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They shouldn't have added in spins, bonus xp's, double xp etc etc.

When they did the first bxp ever, so many pplayers got 99's. Now, every day is a double xp day. Buy some spins, do some warbands (gives you 5 free 99's while you do the other stats), there's too many things giving out xp quick.

It's too late to make the leveling harder since too many players are already maxed. If they add another skill, it'll be a month or two since everyone gets 99 in there too.

Basically, it's over. In the upcoming year, there's going to be an abundance of maxed players.


But Ziksy is correct. Max cape will become like a 99 cape and there'll be nothing special about it. They'll introduce newer capes that will be harder to get, just don't know what else they can think of haha
You are fearfully and wonderfully made

On the road to Mt. Olympus

17-Dec-2014 03:42:25 - Last edited on 17-Dec-2014 03:44:21 by God of Death

Gator Dragon
Dec Member 2023

Gator Dragon

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
I've been saying this for a while I would love to see 120 skills, and it's obvious jagex has so many ideas that could be added in new levels, all this junk getting turned into cosmetics could have easily been in the 99-120 tier, and anyone saying that 120 would be too OP, there would be balancing and we're already not too far off 120 combat stats right now with the enhanced elf city overloads. there is no use worrying in any of those areas, the only thing you should focus on as a downside is that if you release 100-110-120 or other level weapons or armors that the lower level armors and weapons would be useless as you would need the 120 gear to do 120 focused bosses. for non combat skills how ever I could see them adding 99-120 in levels right now. there's no reason why not, most of these treasure hunter ideas could've been viable content instead of something you shrug off at the beginning of each day. and many more, the skills don't need to start perfect, they will never be perfect, there's not one single perfect skill in the game now and there never has been.

YOU DON'T NEED THE CONTENT FOR 99-120 ON DAY ONE. just let them release 120 in levels and then a few items in each tier and then fill in the gaps. it's like most people who use to play never remembered everyone running around with their dragon medium helms, dragon battle axes and dragon square shields because those were the best items in the game and everyone had to have them before they went to draynor to duel. although I know not everyone has played as long as I have some have played longer as well, but we could all definitely benefit from having the 120 skills, in actuality, it would create openings for much more original content, and not just reskins and reopenings of items skills and bosses (looking at you ritual of the six and solomon's barrows cosmetics.)

21-Dec-2014 17:32:13

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