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Comp Cape Rework Dev Update Thread is locked

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Hax0rus
Feb Member 2011

Hax0rus

Posts: 2,118 Mithril Posts by user Forum Profile RuneMetrics Profile
This is by far the worst possible idea ever. Do you guys want your game to die? This will make almost the entire population leave for sure. You are utterly destroying thousands of hours players like myself and thousands of others have put into obtaining this item. Stop trying to rebalance gear and start fixing the DEAD CONTENT IN GAME.

You guys are single handily destroying your game on purpose this time. This will be a EOC level cataclysm to the game all over again. And you guys really only have 30k active players online during good days. That number will crash even greater if you follow through with updating the comp cape to be this new system of crap.


JUST STOP ALREADY AND LISTEN TO YOUR BLOODY PLAYERS.
I wanted a clever signature but Jagex had no time for my shenanigans, because it was just a bunch of hax.

13-Mar-2019 20:39:16

Elohari
May Member 2020

Elohari

Posts: 575 Steel Posts by user Forum Profile RuneMetrics Profile
So as someone who has worked for the last ten years in game to earn my max cape( Yes i play off and on and at my own pace) it is now going to be deleted and replaced with a non customization cape removing one of the coolest features of the max cape in the first place?

No, just no. There is literally no point to this.

Infact this entire comp cape rework feels like a waste of dev resources. Just remove dumb requirements like castlewars from comp to stop all the afking and be done with it. There is literally nothing else that needs to be done.

13-Mar-2019 20:41:54

Bendude Sk8
Feb Member 2007

Bendude Sk8

Posts: 423 Silver Posts by user Forum Profile RuneMetrics Profile
I think these are some cool ideas and that utilising the achievement system to track a player's progression through the game is smart. With multiple tiers and categories, players can 'complete' the game based on their specific play styles.

There seems to be a lot of knee-jerking to this though. I get that people have worked hard for their Capes of Accomplishment. I myself have a Max Cape, a Quest Cape and I did have a Completionist Cape for a bit. But I wouldn't mind this change, change is good.

The fact that some are being removed doesn't mean that they are being removed outright, they are just being replaced. The Max Cape will be replaced by the Skills Cape, the Quest Cape will be replaced by the Lore Cape...

Man, if you've nearly got a Trimmed Completionist Cape, why would you worry about the new changes? Seeing as you would have done nearly everything in the game, with the new changes, your achievements would just be spread out over the new system and you'd be pretty much in the same position toward obtaining the new Completionist Cape.

The game has moved on a hell of a lot since the Completionist Cape's initial release, so Completionism must change too!

13-Mar-2019 20:54:26

MonoCromanic
Jul Member 2004

MonoCromanic

Posts: 182 Iron Posts by user Forum Profile RuneMetrics Profile
As i am apparently the only person who thinks this, I love your design doc.

The lockdown week gives me plenty of time to find a group and learn new bosses, and changing the comp cape effects to account unlocks is going to make up way less annoying when I have to use another cape for anything (ie, going diving removes a large chunk of my utility)

To address the many, many people who are freaking out over the design document, you might want to give slightly more information on what you are going to do for designs, as most of the noise seems to be about people not wanting to lose the customizable max cape and the qpc.

for the qpc, you might want to give the option to use the legacy (current) version as an override if you don't just use it wholesale, though speaking as someone who's 3 books away from getting mine back, i'm not that bothered, as long as you have a cool cape.

As for the max cape? if you're not going to leave it in as one of the total skill capes, you could always just make it a cosmetic cape and have diango hand them out, since the cosmetic look seems to be the only thing people care about.

all in all, you might want to come up with some designs fairly quickly before the outrage gets more out of hand

13-Mar-2019 21:00:10

Elohari
May Member 2020

Elohari

Posts: 575 Steel Posts by user Forum Profile RuneMetrics Profile
Bendude Sk8 said :


There seems to be a lot of knee-jerking to this though. I get that people have worked hard for their Capes of Accomplishment. I myself have a Max Cape, a Quest Cape and I did have a Completionist Cape for a bit. But I wouldn't mind this change, change is good.

The fact that some are being removed doesn't mean that they are being removed outright, they are just being replaced. The Max Cape will be replaced by the Skills Cape, the Quest Cape will be replaced by the Lore Cape...



They flat out said those capes and their current designs will be replaced. and that the replacement will not be customizable like the current max cape. One...Max cape sounds cooler than skills cape 1, and two, There's no point.max capes stats are like 26 in all. Nothing to write home about and so why even touch it in the first place. furthermore the max cape has become iconic in the view of many players and changing it is going to cause a massive uproar.

One of the coolest features about it was customization as no other cape up til then has let you do that.

13-Mar-2019 21:29:48

Baladain
Nov Member 2006

Baladain

Posts: 242 Silver Posts by user Forum Profile RuneMetrics Profile
I'll throw my 2 cents in although I still need to go back and read a bit more of the other comments.

I don't have a problem with a rework - in fact for a "completionist" cape it leaves out quite a few items that I would have assumed would be in there to start with. While it seems ludicrous to (for example) make someone have to have all Boss Pets to get the highest cape in the game, it is a pretty cool achievement and as an example, I was half expecting that to be something that would show up. Or all unique boss drops.

Don't get me wrong, I think the current capes outline some fairly significant achievements that deserve a reward of sorts, so I don't think it would be appropriate to remove any of the current capes, or overly complicate the current system. But having a new higher tiered cape that lumps in all the achievements worth adding (some like "Bankstanding" seem less like an achievement and more like a LOL, but whatever) and make a master completionist cape (or whatever you want to call it).

If the perks being given need to be rebalanced in order to make this work, I'm sure that will start a pretty big row, and just from what was proposed, it does appear that there are some very strong opinions on the matter. Regardless, I'm open to discussion on the whole matter and would like to see what is being proposed at a more detail level.

13-Mar-2019 21:31:57

Bendude Sk8
Feb Member 2007

Bendude Sk8

Posts: 423 Silver Posts by user Forum Profile RuneMetrics Profile
Elohari said :
Bendude Sk8 said :


There seems to be a lot of knee-jerking to this though. I get that people have worked hard for their Capes of Accomplishment. I myself have a Max Cape, a Quest Cape and I did have a Completionist Cape for a bit. But I wouldn't mind this change, change is good.

The fact that some are being removed doesn't mean that they are being removed outright, they are just being replaced. The Max Cape will be replaced by the Skills Cape, the Quest Cape will be replaced by the Lore Cape...



They flat out said those capes and their current designs will be replaced. and that the replacement will not be customizable like the current max cape. One...Max cape sounds cooler than skills cape 1, and two, There's no point.max capes stats are like 26 in all. Nothing to write home about and so why even touch it in the first place. furthermore the max cape has become iconic in the view of many players and changing it is going to cause a massive uproar.

One of the coolest features about it was customization as no other cape up til then has let you do that.


Well, if you think about it, the designs of the current Capes of Accomplishment are pretty old now, they could do with a fresh lick of paint! Or we'll just end up with outdated stuff like 3rd Age Armour (although I will admit, the current capes don't look that old).

Max Cape does sound cool, but that's surely a pretty minor reason to cancel this whole update. How about the new cape be called 'Cape of Ultimate Skilling' or something? Or it could still be called the Max Cape?

And don't forget, this is not a final design. If the lack of customisation is an issue, then why not ask for it in the new design? Whatever the change to the name or look, I don't think it will detract from the prestige of people wearing a great cape. Maxing your skills is impressive, no matter what you're wearing!

13-Mar-2019 21:44:20

Teal Elixir
Nov Member 2017

Teal Elixir

Posts: 815 Gold Posts by user Forum Profile RuneMetrics Profile
Glad the company is updating things like this. If you were a new player and saw you had to do 6+ yrs of content just to get all bis its a major blow and they leave. Can't rely on the same old 15 yr old players forever they eventually stop playing. Keep crying comp plebs.

13-Mar-2019 21:49:27 - Last edited on 13-Mar-2019 21:51:51 by Teal Elixir

SanguineMage
Sep Member 2023

SanguineMage

Posts: 1,922 Mithril Posts by user Forum Profile RuneMetrics Profile
I used to have the comp cape, adding certain requirements to it such as 120 slayer took it away. I guess I don't mind having goals remade, but I feel like taking it away after someone has earned it isn't really fair. It turns things into a race and basically gives off the message, "You don't get the achievement until you jump through more hoops." Is that a good message? It's not horrible, but there could be a better way.

Reducing stats is fine, I don't think it makes that much of a difference, I never did put a lot of stock into having the cape, which seems to be an unpopular opinion. I just wore it when I got it and then basically hung it on my rack. I don't think that it's really right to only give out a cosmetic achievement for that kind of work, but I'm fine with it not being the best cape in the game, stat-wise, but I feel that it should count for some sort of reward. Could we use it to collect all the daily stuff, so that it acts as a time saver, rather than having combat bonuses? Just a thought. We're about due for a crafting rework, anyway, so we could get some better capes from that sort of thing.

Another thought: remove the comp cape and replace it with a few new capes. We have a max cape for the levels, maybe have a trimmed max cape for the 3 skills that require 120. We could have a cape for each of the achievement categories. Once all of them are earned, you could give out more of a completionist cape.

Someone also made a comment on fixing dead content. Please consider this. People are logging on, standing around in castle wars, or whatever game is on spotlight in order to get thaler. They're not actually playing, they're just logged in. It's not fun for anyone, so why keep that sort of mechanism going? Now we have elite dungeons, which is basically just like shattered worlds. The wilderness is sort of a mess because some worlds have people fighting one another and the rest is having a griefer trying to prey on skillers.

13-Mar-2019 22:02:40

Nero dubstep
Jul Member 2012

Nero dubstep

Posts: 132 Iron Posts by user Forum Profile RuneMetrics Profile
Absolutely absurd!

Why punish your long term players who have spent thousands of hours gaining the best equipment they could. To then go an nerf it.

This game truly is becoming less about the player more about the money and pay to win.

Unbelievable. Im not even comped and i probably never will but why throw all these people's accomplishments in the mud.

13-Mar-2019 22:35:05

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