I love that bonuses in cape slots (bonesack, ava's device, spirit cape) are added to the character, but this seems as though it should be a reward from a legends guild type quest rather than just handed out for free, perhaps it should be tied to T1 capes if you're not willing to put the time into a suitable quest?
I think keeping the current capes, quest cape, max cape, comp cape appearances is a good thing.
There's no talk of changes to expert achievement cape stats to make them worth using over regular skillcapes, also would be a good time to consider inclusion of invention into them, a lack of which is heavily disappointing.
Considering stats from comp cape are now split up into multiple categories, having a grace period is pointless when new content is added. The only valid cause for having a grace period was not losing all your stats and benefits of comp cape immediately.
The new scenario would be new update comes out, you lose a fraction of your stats, yet you keep all your cape teleport bonuses, etc. and still retain a large stat bonus from having beaten a majority of previous content, and can still PvM at your leisure and beat the content in your own time.
There's no need for a grace period.
Players consistently outperform Jmod expectations anyway, ED3 drop log as a recent example, Jmods said it'd take months, and it took less than a week? Players will get to wear their capes easily, even so having players in a state of working towards getting comp back gives players in that position a goal.
I wouldn't take that away from them. If you're still uncertain, poll it imo.
Making the cape stats a reward for beating the game's content is good and adds worth to various capes, as Tokhaar capes would be BiS, however Tokhaar is easy to get, low time investment and easy reward...
So hopefully some more cape variety will be coming in the future, much like sigils and auras.... Nevermind.
13-Mar-2019 04:05:04