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Lack of New Quests Thread is locked

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Hunteresque
Jul Member 2011

Hunteresque

Posts: 229 Silver Posts by user Forum Profile RuneMetrics Profile
Bandosian said :
Support.

If they only focused on making quests more dynamic, resettable and such, then they can get the most out of it. I love questing, I have my own quest cape. I plan to get the master quest cape at some point.

Unfortunately in order to play through some quests again or relive different decisions, I play every now and then on my alt. It's frustrating sometimes when you have to grind all over again, but somewhat fun. But yes, I quit for some time during 2016 until this year.

I feel like it has gone downhill a bit in terms of lore content. I still think Ritual of the Mahjarrat is one of the BEST quests that have ever been released.


Thank you for your support. You're in the same position as I am. On the grind to the Master Quest Cape but already owning a Quest Point Cape.

Quests do need a bit of a "rework" such as improving the Quest Journal so it all looks the same for a start. (Some start screens are modernised while others are not). It has gone downhill lore-wise. The Menaphos quests had some lore within them but were ultimately rushed, probably so they could release them at the same time that they released Menaphos.

Ritual of the Mahjarrat was my 2nd favourite. While Guthix Sleeps was my favourite.
Hunteresque - The Picturesque Hunter
Master Quest Cape Owner - 20/05/2021

23-Mar-2018 20:39:20

Pink Sheeps
Apr Member 2011

Pink Sheeps

Posts: 896 Gold Posts by user Forum Profile RuneMetrics Profile
I completely agree that since Jagex changed the way they made content quests have suffered. Just over 6 years ago there were always 10-12+ quests a year. Now it seems as if there is always 6, and to an extent last year you could even say them 4 Menaphos quests were not worth to be 4 individual quests, so we had even less than that.

There isn't a need for every quest to be its own individual blockbuster quest with loads of new places and cutscenes. It's nice to get every now and then but its not always needed for the story being told. There are other quests which can make use of already established places and NPC's to minimise resources needed.

Furthermore I don't get Jagex's obsession now with making grandmaster quests into master quests. Pieces of Hate had the finale title and the skill and quests behind it to be a grandmaster quest. I know it seems as though we are getting grandmaster quests more often but thats going to be the case when working on finales and other big stories that require other grandmasters before them. This is another problem I have with Nomad's elegy which was only made a master because player's felt that too many grandmaster quests were being made. However, it doesn't make sense to me for a master quest to require not 1, but 2 grandmaster quests. In my opinion grandmasters should be reserved for finales and big quests, but going forward because much of mahjarrat/gods/dragonkin quests are already grandmaster I think it might be time for another tier of quest difficulty to be introduced.

I'm also going to say I am strongly against quest replayability. It adds almost nothing to the game, and people don't even play the quests again when Jagex do do it. They made the Vampyre quests replayable on a Beta before, and about 10 people played it. They made sliskes endgame replayable, and 300 people replayed it. For the amount of work thats put into it, and so little people playing it, I would also say its a factor for getting even less quests a year.

24-Mar-2018 17:33:39

Pink Sheeps
Apr Member 2011

Pink Sheeps

Posts: 896 Gold Posts by user Forum Profile RuneMetrics Profile
On a side note, I feel like Jagex have started to also forget about the guidelines of the MQC. Players seem to think it's a lore cape and that's it. Clearly in the guidelines for the cape, found in the Ninja forum, all post quest content is a requirement for the cape. Jagex introduced a cosmetic set as a reward for replaying Sliske's endgame but didn't include it on the cape when there is literally no reason to. Other inconsistencies can be seen such as when making new fairy rings that you have to make with bittercap mushrooms also being missed as a requriement.

I also feel like Jagex forgets about thinks they say. In 2010 when Blood Pact was released we hit 300qp. At that time they released the Helmet of Trials. This was supposed to be the start of a quest outfit with pieces being made at other milestones. This was because they wanted to make the quest cape harder and more prestigious to achieve over time. I remember a dev blog being released from Mod Mark about his desire to eventually increase skills into the 90s for quests. I was a bit resistant about it at the time, but I understand now that it may be necessary. Skills over time have never been easier to level and more players than ever before are maxed or very high level. If a new tier of quest difficulty were to be made it may also require 90+ skills.

The helmet of trials was released 8 years ago, no other addition to the outfit has been made since, and Jagex has seemed to have turned away from 90+ skills after the Firemaker's curse fiasco when players rejected the 90+ fm requirement so they nerfed it to 74.

I am hoping with the recent survey at least some of these things are addressed as there were mention of a quest reward shop. Hopefully may contain pieces of a quest outfit which players can strive to get.

Tl;dr - We just need more quests and stuff.

24-Mar-2018 17:43:17

Hunteresque
Jul Member 2011

Hunteresque

Posts: 229 Silver Posts by user Forum Profile RuneMetrics Profile
Pink Sheeps said :
I completely agree that since Jagex changed the way they made content quests have suffered. Just over 6 years ago there were always 10-12+ quests a year.
- Exactly right and for some reason, nowadays, we are getting a very small amount!


There isn't a need for every quest to be its own individual blockbuster quest with loads of new places and cutscenes.
- I agree. New areas in quests are a great addition but by no means compulsory. I would much rather see 10-12 quests a year with only one of them bringing a new area into the game rather than 6 quests that all bring a new mechanic or area to the game.


Furthermore I don't get Jagex's obsession now with making grandmaster quests into master quests. Pieces of Hate had the finale title and the skill and quests behind it to be a grandmaster quest. I think it might be time for another tier of quest difficulty to be introduced.
- I understand what you're saying. Pieces of Hate should have been a Grandmaster tier and I was expecting it to be one. The level and quest requirements were more than enough to make it a Grandmaster. Definitely, a new tier of quest should be introduced, something like Ultramaster or something. A different name would be preferable :P .


I'm also going to say I am strongly against quest replayability.
- I quite enjoyed replaying Sliske's Endgame but I didn't really expect it to be replayable. I would have had 2 new quests rather than the replayability of Sliske's Endgame if I'm honest.
Hunteresque - The Picturesque Hunter
Master Quest Cape Owner - 20/05/2021

25-Mar-2018 23:52:20 - Last edited on 26-Mar-2018 00:08:41 by Hunteresque

Hunteresque
Jul Member 2011

Hunteresque

Posts: 229 Silver Posts by user Forum Profile RuneMetrics Profile
Pink Sheeps said :
On a side note, I feel like Jagex have started to also forget about the guidelines of the MQC. Players seem to think it's a lore cape and that's it. Clearly in the guidelines for the cape, found in the Ninja forum, all post quest content is a requirement for the cape. Jagex introduced a cosmetic set as a reward for replaying Sliske's endgame but didn't include it on the cape when there is literally no reason to.
- I was quite disappointed to find out that the cosmetic outfit from Sliske's Endgame was not on the MQC requirement list but something like obtaining the Fight Kiln cape override is? Definitely needs a bit more work to fix some of these inconsistencies.


I also feel like Jagex forgets about things they say. In 2010, they released the Helmet of Trials. This was supposed to be the start of a quest outfit. They wanted to make the quest cape harder and more prestigious to achieve over time. I remember a dev blog about a desire to eventually increase skills into the 90s for quests. I was a bit resistant to it at the time, but I understand now that it may be necessary. Skills over time have never been easier to level. The HofT was released 8 years ago, no other addition to the outfit has been made since, and Jagex has seemed to have turned away from 90+ skills after the Firemaker's curse fiasco when players rejected the fm requirement.
- I never knew that the Helmet of Trials was meant to be the start of a new Quest outfit. That would've been cool if they had kept working on it. Just because of 90+ being unpopular years ago, it shouldn't have put them off it completely. It IS easy to raise skills nowadays.


I am hoping with the recent survey, some of these things are addressed as there were mention of a quest reward shop.
- Let's just hope.


Tl;dr - We just need more quests and stuff.
- 1000% agree with you.
Hunteresque - The Picturesque Hunter
Master Quest Cape Owner - 20/05/2021

26-Mar-2018 00:07:44 - Last edited on 26-Mar-2018 00:09:08 by Hunteresque

Hunteresque
Jul Member 2011

Hunteresque

Posts: 229 Silver Posts by user Forum Profile RuneMetrics Profile
It's been quite a few months since I've updated this forum but now my point stands stronger than ever.

We are in the middle of September 2018 and a total of 2, yes, 2! quests have been released this year (Pieces of Hate & You Are It). I understand RS Mobile, the Mining and Smithing rework and the Bank rework are taking more time than expected but come on Jagex, really?

2 quests in the space of 9 months is quite laughable, especially when one of those quests was a bottle quest (You Are It) and was way too short!

I'm really hoping that once Jagex finishes this massive backlog they seem to have burdened themselves with, they'll actually start producing proper quest content and release quests at a regular pace too!
Hunteresque - The Picturesque Hunter
Master Quest Cape Owner - 20/05/2021

14-Sep-2018 01:49:48

Melanion

Melanion

Posts: 444 Silver Posts by user Forum Profile RuneMetrics Profile
Agreed. I stopped subbing a few years ago because frankly...It's not worth it.
I play for the quests, for the story.

I used to buy a premium sub, but when you barely get any quest each year I just don't see much point. I don't care much about grinding.

14-Sep-2018 12:12:49

SIXTY-NIN3
Feb Member 2016

SIXTY-NIN3

Posts: 982 Gold Posts by user Forum Profile RuneMetrics Profile
To be fair, it's hard to take any storyline seriously after the far-reaching ramifications of Endgame . Especially if it's from a "bottle" (read: self-contained) quest. “Nothing is so common as the wish to be remarkable.”

15-Sep-2018 00:44:40

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
SIXTY-NIN3 said :
To be fair, it's hard to take any storyline seriously after the far-reaching ramifications of Endgame . Especially if it's from a "bottle" (read: self-contained) quest.


To be fair, Jagex revealed their plan on some "crazy Elder God quests" in Runefest 2017. They just did not find the time to get to this interesting storyline yet. Just give them some time, perhaps Elder God quests as well as good quest reveals from Runefest 2018 will come next year, if not the last 4 months of this year. :)

15-Sep-2018 03:04:47

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