I have to agree with Hilda.
The Wilderness Flash Events are ... better ......................................
5 minutes ( < 10 if you arrive early and stick around)
- huge XP lamp of XP
- bag of stuff
- easy mechanics
- soloable but does have a slight mix of individual + team effort
- doesn't have compete mechanics (2 of you going for the same resource node meaning that 1 player could be locked out from completion)
- once per hr meaning you can go off and doing something else
- you do have a choice between combat and skilling activities
Tradeoffs
- like minigames, you have to wait for your opportunity if you want a specific event
- if you miss that hour, you have to wait ~ 15 more, even longer if the events cycles around again when you're out of the house, asleep, etc
- they are once an hour, so you might miss the event you want if you're in the middle of something else
- scaling of participation can be impacted by number of people even passing thru (butterfly swarm for example ... if someone runs by to go to the obelisk, it ups the final goal)
16-May-2023 12:40:44
- Last edited on
16-May-2023 12:41:53
by
Deltaslug