You make a great point there - but the post of mine you quoted wasn't directed at a regular rational player of RuneScape, but one of our resident troublemakers. I very much doubt he takes the time to actually read the posts he quotes, and I suspect we'll hear more from him as the thread progresses.
But yes, I fear that for a lot of people "RuneScape 2" is RuneScape. The further we go away from that, the less those people will accept it. And that's all *before* we get into what all the changes are that the new game might bring.
For example, the removal of the tick system sounds great - until the part where it completely changes how the game feels, controls and plays. Yes, the new mechanics would no doubt be a fundamental improvement, but if that change removes an important part of RuneScape's identity, would people still recognize it as RuneScape at all?
And the worst part is, which aspects should be updated and which are sacred varies from player to player. There's no one size fit's all solution if the players aren't prepared to be flexible with their expectations, which means giving whatever game we do get a fair crack at the whip before dismissing it - being resistant to change doesn't help the game stay relevant or gain a potential new audience; unless RuneScape can do those, it's doomed to a slow gradual decline which isn't good for anyone.
08-Aug-2018 04:56:17
- Last edited on
08-Aug-2018 05:19:24
by
Uncle Pob