Forums

== Quests in the Making V3 ==

Quick find code: 16-17-277-66108056

Deltaslug

Deltaslug

Posts: 32,671 Sapphire Posts by user Forum Profile RuneMetrics Profile
Androme said :
Genuine question: Why are people interested in Rite of Passage?



#1 - it would have been written/developed by Mod Raven. He has historically been among the better story writers.

#2 - the issue you are talking about the Avianese being boring and not relevant, etc etc, would have been partially addressed by the quest. (I'm not saying the quest would have made them 100% relevant or anything ... I mean look at the Godless ... ) but it would have provided more backstory to them than we already had back before 2016 (or heck, pre-Archaeology)

#3 - his suggestion of how Abbinah would have been generated. Basically combine elements we see today with Uncharted Isles in The Arc and Stormguard Citadel.
Prior to 2016, neither mechanic was present in game. so the tools would have had to be created. Which, given Jagex's history of dev, would have taken a long time to do. Especially for a 1-off quest and risk that the tools would never be used again.


It's been a given that RoP will not get released in the intended 2013 variant.
We might end up with a miniquest or a quest journal or something like an Archaeology Mystery, but there will not be a full on quest.

03-Jul-2021 16:01:56

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Deltaslug said :
Androme said :
Genuine question: Why are people interested in Rite of Passage?



#1 - it would have been written/developed by Mod Raven. He has historically been among the better story writers.

#2 - the issue you are talking about the Avianese being boring and not relevant, etc etc, would have been partially addressed by the quest. (I'm not saying the quest would have made them 100% relevant or anything ... I mean look at the Godless ... ) but it would have provided more backstory to them than we already had back before 2016 (or heck, pre-Archaeology)

#3 - his suggestion of how Abbinah would have been generated. Basically combine elements we see today with Uncharted Isles in The Arc and Stormguard Citadel.
Prior to 2016, neither mechanic was present in game. so the tools would have had to be created. Which, given Jagex's history of dev, would have taken a long time to do. Especially for a 1-off quest and risk that the tools would never be used again.


It's been a given that RoP will not get released in the intended 2013 variant.
We might end up with a miniquest or a quest journal or something like an Archaeology Mystery, but there will not be a full on quest.


We already see Armadyl in much bigger adventure in City of Senntisten as well as the floating islands of Stormguard Citadel are exactly what they talked about Abbinah orginally. Hence, there is obviously no point we want to go to Abinnah to only see the boring old stuff and petty adventure.

03-Jul-2021 17:58:00

Autumn Elite

Autumn Elite

Posts: 3,487 Adamant Posts by user Forum Profile RuneMetrics Profile
Androme said :
Why are people interested in Rite of Passage?


As a concept, it serves the dual purpose of fleshing out the avianse and exploring the origins of Armadyl. As a longstanding but underexplored area of the lore, there is great deal of room for expansion to the lore with new interesting ideas.

Androme said :
Armadyl to me is like the most boring and uninspired god


We have only seen Armadyl as part of a group - either as one of the young gods or Seren’s council. We are talking about a character who was born on a tumultuous world of great hardship then to somehow ascend to godhood, lead his people to Gielinor where his actions partly contributed to what he believed was their extinction to then go and wander the cosmos to find meaning in his suffering. He then returned with newfound determination and resilience to face the Sixth Age.

If Armadyl is coming across as uninspired, the best way to deal with that is to break away from the simplistic portrayal and explore the character in a way that adds new, deeper layers. Then even if Armadyl remains the most boring god in your opinion, it isn’t because Jagex hasn’t tried to do anything with him like it is currently.

05-Jul-2021 08:29:52

Autumn Elite

Autumn Elite

Posts: 3,487 Adamant Posts by user Forum Profile RuneMetrics Profile
Androme said :
the avianse are also boring because they're not really relevant to anything that's going on.


Nothing is connected to anything that is going on until it is. Things are standalone until connections occur. There’s no reason to believe that couldn’t be developed if needed and the characters in the quest could return in other capacities. You could have called You are It or The Needle Skips not really relevant until the quests later fed into the story.

Besides, why is not being connected to the current ongoing story an issue? Developing and fleshing out the universe is a boon in its own right. It is only with the reduction of quests in recent years that quests have been reduced to being either part of one current storylines or comedic throwaways. In the Fifth and Early Sixth Age, the universe was developed to create innovative and exciting stories, to explore fun characters and introduce new concepts. Meeting History for example didn’t tie into the main storyline until 2015, 7 years after its release.

Androme said :
How could a quest that revolves around the rite of passage of the avianse: 1) Be interesting enough in its own right


I mean - the Rite of Passage is just the catalyst. It is almost certainly going to go off the rails and into a bigger story. We only learnt a limited amount of details about the idea but the most likely scenario is that during the trip to the planet’s core we stumble across something wrong or get lost and stumble into something.

It also would be on a new planet for players to explore - one almost certainly littering with new information about the aviansie’s and Armadyl’s history. It would be providing insight into a race’s civilisation and attitudes. Additionally it could feed into the history of the Elder Gods.

05-Jul-2021 08:30:20

Autumn Elite

Autumn Elite

Posts: 3,487 Adamant Posts by user Forum Profile RuneMetrics Profile
Androme said :
2) Be tied into the ongoing storyline of the game?


So there are four answers to this question - it doesn’t have to be, it can be at a later date, that is the writers job and there are clear ways.

* it doesn’t have to be - The idea that all quests need to connect to the ongoing storyline immediately is a recent development. Standalone tales enrich and deepen the universe. Who says a character journey or delving into a civilisation or adding depth to existing characters isn’t valuable in its own right? Whoever it is, they aren’t the sort of people who should be making creative choices. Star Wars recently released a trailer for Visions - an anthology series exploring Japanese anime studios take on the universe. There are lots of different ideas exploring a vast number of concepts. Storytelling exploring the universe matters and every little thing does not need to feed directly into the next thing immediately. There are numerous examples where hugely popular concepts exist in franchises that had nothing to do with the core plot - things that in some cases are more popular than the core plot. Tying in is not essential

* it can be at a later date - As discussed early, The Needle Skips and You Are It weren’t directly relevant until follow up quests were released. Meeting History took a long time to become connected. Rite of Passage doesn’t need to be directly connected to the current story - if that even is the current story by the time it ever enters development. It can just exist introducing characters, a new world and lore. That creates a large bowl of potential to be followed up on at a later date.

05-Jul-2021 08:31:40

Autumn Elite

Autumn Elite

Posts: 3,487 Adamant Posts by user Forum Profile RuneMetrics Profile
* that is the writers job - We do not write the quests. If work on Rite of Passage ever starts, like any quest it would be up to the writer to make it interesting. The original City of Senntinsten pitch hardly sounded relevant then the quest was scrapped then brought into production (likely with a rework). Addressing this concern would be part of development.

* there are clear ways - There is a limited amount of information we know about the quest. However we can infer and make educated guesses. As we would be going to Armadyl’s homeworld, we are likely to gain more information about the planet before his ascension and how his ascension took place. Currently two Elder Artefacts are unaccounted for. It is likely one of them was used in Armadyl’s ascension and that it is still housed on Abbinah. Depending on its intended use and the unintentional uses it may have, it could be a valuable asset. There are a number of other routes too given that we know a limited amount able the quest so I don’t want to descent into further speculation.

Now do I expect Rite of Passage to be made? No, not really. Maybe one day it will be revived from the dreaded self but I’m skeptical. Modern Jagex has shown it is not the ambitious go-getter it was in 2013 but a cynical grifter filled with middle management and laziness. I would put a good amount of money on the fact Jagex will never release more than 5 quests a year ever again and if they do, it would be Menaphos quality ones. I don’t expect Jagex to push the boat out on questing ever again.

We could have had a great quest with Armadyl and the aviansie or we could have gotten at least something but we didn’t. It is a shame - for those of us who wanted the quest not to see it reach fruition and for people like you who don’t see the appeal not to be presented with something that changes your mind.

05-Jul-2021 08:32:20

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Autumn Elite said :
Androme said :
Why are people interested in Rite of Passage?


As a concept, it serves the dual purpose of fleshing out the avianse and exploring the origins of Armadyl. As a longstanding but underexplored area of the lore, there is great deal of room for expansion to the lore with new interesting ideas.

Androme said :
Armadyl to me is like the most boring and uninspired god


We have only seen Armadyl as part of a group - either as one of the young gods or Seren’s council. We are talking about a character who was born on a tumultuous world of great hardship then to somehow ascend to godhood, lead his people to Gielinor where his actions partly contributed to what he believed was their extinction to then go and wander the cosmos to find meaning in his suffering. He then returned with newfound determination and resilience to face the Sixth Age.

If Armadyl is coming across as uninspired, the best way to deal with that is to break away from the simplistic portrayal and explore the character in a way that adds new, deeper layers. Then even if Armadyl remains the most boring god in your opinion, it isn’t because Jagex hasn’t tried to do anything with him like it is currently.


Why do people want to explore Abbinah and know about the origin of Armadyl when the Elder Gods and other "unknown" creatures are about to destroy their homeland Gielinor? :D

05-Jul-2021 17:26:45

Autumn Elite

Autumn Elite

Posts: 3,487 Adamant Posts by user Forum Profile RuneMetrics Profile
Lord Drakan said :
Last I heard Mod Srowley was working on EW5... any... any news?


I’m not sure where you got your information from but there is - to my knowledge at least - no reason to believe Rowley or anyone is working on Elemental Workshop or will be in the future.

Rowley’s last project was City of Senntisten . A recent tweet states he is working on a project that includes a character who saw the player as a role model - probably Elder God related but it almost certainly doesn’t sound like Elemental Workshop.

There has been no sign that Jagex has any interest or plans to release quests other than the very few related to the Elder God storyline or holiday/joke quests. It is heavily likely Jagex will just move from Elder God Wars to further Zaros content/Erebus stuff/Xau-Tak. The likelihood of Jagex returning to finishing off older quest lines is probably less than 1%. Given how Death of Chivalry was treated, I wouldn’t have high hopes for it being treated with care at all.

02-Aug-2021 09:14:28

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Autumn Elite said :
Lord Drakan said :
Last I heard Mod Srowley was working on EW5... any... any news?


I’m not sure where you got your information from but there is - to my knowledge at least - no reason to believe Rowley or anyone is working on Elemental Workshop or will be in the future.

Rowley’s last project was City of Senntisten . A recent tweet states he is working on a project that includes a character who saw the player as a role model - probably Elder God related but it almost certainly doesn’t sound like Elemental Workshop.

There has been no sign that Jagex has any interest or plans to release quests other than the very few related to the Elder God storyline or holiday/joke quests. It is heavily likely Jagex will just move from Elder God Wars to further Zaros content/Erebus stuff/Xau-Tak. The likelihood of Jagex returning to finishing off older quest lines is probably less than 1%. Given how Death of Chivalry was treated, I wouldn’t have high hopes for it being treated with care at all.

It's why I've largely quit RS3, but I'm one hundred percent certain that I heard Mod Rowley had been working on EW5 last year, or maybe late 2019, and possibly on EW6 as well.

Unfortunately, the more elder god or Zaros quests are made, the less I care. And now that The Death of Chivalry's sequels been reduced to a plot synopsis in the dialogue, and given how the last desert quests were handled... yeah.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

02-Aug-2021 14:55:13

Quick find code: 16-17-277-66108056 Back to Top