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== Quests in the Making V3 ==

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Dilbert2001
Jun Member 2006

Dilbert2001

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@Mauhur

Let me make my stance clearer: the old gnome story in Arprosandra can be finished but it doesn't mean we can't have new stories with gnomes involved in mainland Gielinor. It is also not necessary for us to have a new map of Arprosandra even if the dark gnomes from Arprosandra attack the tree gnomes. They can just come to Gielinor and have their butts kicked by the World Guardian and the Seren Council. The sole reason we went to Arprosandra was to rescue the "prisoner". Now we have our mission accomplished. We have no other reason to go to Arprosanda, that said that story is FINISHED.

Look at it this way. The Kerapac vs Elder God story might have finished with Desperate Measures but it doesn't mean the Dragonkin Stroies are finished. There can still be numerous new story lines of Dragonkin and Elder God in the future too.

Now look at what benefits a new gnome map called Arposandra can bring us? I really don't see many good things like what we are seeing or are going to see in Anachronia. Besides, even if you can think of something nice and new regarding gnomes, why can't they be reworked into the Tree Gnome Stronghold and Village?

27-Aug-2020 21:07:41 - Last edited on 27-Aug-2020 21:49:05 by Dilbert2001

Cam8528
Jul Member 2020

Cam8528

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we need arposandra as a main huge big deal update and it needs to be at least as significant a content add on as keldagrim because hazelmere's signet ring teleport to tree gnome stronghold is like having teleport to stankers instead of teleport to keldagrim for luck of the dwarves.

enough said.
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03-Sep-2020 03:40:38

Dilbert2001
Jun Member 2006

Dilbert2001

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Cam8528 said :
we need arposandra as a main huge big deal update and it needs to be at least as significant a content add on as keldagrim because hazelmere's signet ring teleport to tree gnome stronghold is like having teleport to stankers instead of teleport to keldagrim for luck of the dwarves.

enough said.


If they make an Arposandra map like Keldagrim then you know it is dead content before they even start. :D

I'd also want to remind everybody else because of the recently adopted Monthly Cadence update format, it is much much harder for Jagex to come up with another big map because such maps take many months if not a year to make.

03-Sep-2020 16:27:17

Cam8528
Jul Member 2020

Cam8528

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Menaphos is not dead end. i go there often enough to utilize the potato cactus patch and sometimes just to hit up the g.E. there because its change of scenery from varrock. I dig the sandstone quarry is really useful too for leveling up mining before the smithing rework. it also mostly looks cool too.

Arposandra will be significant because when you clean up part of the poison waste in the new map area part of the newly cleansed land will let you have new farming allotments and useful patches. and better ways to make ultracompost from coal tar fertilizer at the gnome chemist; sort of like the guy in rimmington but a gnome in arposandra.

and the red axe chaos giants are super cool af - that mutant genetically modified vibe is crunchy as hell and poison waste is like runescape industrial. fifth age complex circuitry ftw

it probably is something like the evil gnomes who are still in arposandra need to be displaced so that king narnode's troops can move in on the joint. honestly the bad gnomes are probably threatening the fairies on zanaris. in fact i think they are using coal tar fuel with red axe technology to build a rocket to attack the moon because fairy magic can see through their illusion spells and won't let them use fairiy rings to get to the moon so they built a rocket instead and its hiding in an arposandra silo in an island in the middle of the poison waste. and also there are tower of life homuncules chimera gnome experiments as gnarly as the chaos giants are.
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03-Sep-2020 16:46:50

Dilbert2001
Jun Member 2006

Dilbert2001

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Cam8528 said :

it probably is something like the evil gnomes who are still in arposandra need to be displaced so that king narnode's troops can move in on the joint. honestly the bad gnomes are probably threatening the fairies on zanaris. in fact i think they are using coal tar fuel with red axe technology to build a rocket to attack the moon because fairy magic can see through their illusion spells and won't let them use fairiy rings to get to the moon so they built a rocket instead and its hiding in an arposandra silo in an island in the middle of the poison waste. and also there are tower of life homuncules chimera gnome experiments as gnarly as the chaos giants are.


The lore doesn't say so. All along there was only one gnome who got exiled to Arposandra didn't like the other Gielinoreans. He could have come to Gielinor and get his butt kicked by the World Guardian and the Seren Council, and end of story!

03-Sep-2020 17:12:45

Cam8528
Jul Member 2020

Cam8528

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no glouck didn't get exiled to arposandra. he was hiding there with his crew using illusion magic and there was the mutated terrorbird machines that made mutated monsters when the hero actually INFILTRATES arposandra. didn't you ever do the prisoner of glouphrie quest? arposandra was resealed at the end of it for a future date.

for all you know they could be building a coal tar rocket with red axe technology all along.

Arposandra has such rich potential, if only you would see it will be so good

poison waste elite dungeon?! i mean come on!! it could be a dark gnome oil refinery theme like a drilling platform disaster.

or it could be some genetically modified biofactory mashup

poison waste and arposandra has the potential to be so cool though from thematic and storyline perspective.
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03-Sep-2020 18:31:23

Cam8528
Jul Member 2020

Cam8528

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Mauhur said :
Unless it offers the new best ever training methods, which would present Jagex with serious balancing issues, Arposandra will have to get content that is unique to it only.


-we need a new and better way to access the gnome glider network other than al kharid lodestone or max guild

-poison waste gnome elite dungeon

-zanaris moon base fairy elite dungeon

-unlock a new allotment patch when clean up portion of poison waste

-we need a badass place for hazelmere's signet ring teleport

-maybe there is a branch of the max guild or some new skill associated with arposandra too

-like the chaos giants were the first player content created monster you could do a first player created elite dungeon at arposandra. its unique because you:
a) start in poison waste arposandra
and b) try to prevent rocket launch to the moon (gilenor's moon is zanaris)
and c) the final boss you fight on the way to the moon
finally d) when you beat the boss, you end up in the lost city somewhere near the cosmic altar or the marketplace which will bring new life to the lost city.

it keeps elite dungeons interesting. instead of starting and stopping at the same entrance to the same dungeon it moves you around a little bit and makes it better. introduce some players to other areas of gilenor they didnt know existed before. enemies scale to the level you're at

unique is what poison waste/zanaris elite dungeon is.
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03-Sep-2020 18:53:10

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Cam8528 said :
no glouck didn't get exiled to arposandra. he was hiding there with his crew using illusion magic and there was the mutated terrorbird machines that made mutated monsters when the hero actually INFILTRATES arposandra. didn't you ever do the prisoner of glouphrie quest? arposandra was resealed at the end of it for a future date.

for all you know they could be building a coal tar rocket with red axe technology all along.

Arposandra has such rich potential, if only you would see it will be so good

poison waste elite dungeon?! i mean come on!! it could be a dark gnome oil refinery theme like a drilling platform disaster.

or it could be some genetically modified biofactory mashup

poison waste and arposandra has the potential to be so cool though from thematic and storyline perspective.


As I mentioned, why doesn't Glouck just come to mainland Gielinor and get his butt kicked once and for all and end the story? I have no problem with that.

If you want a poison waste elite dungeon, that's fine for your suggestion, but why do we need to create an Arprosandra map for a Poison Waste Elite Dungeon? Same question with your other suggestions regarding gnome glider network. They can all be implemented in the gnomeland and other mainland Gielinor places.

03-Sep-2020 20:26:18

Cam8528
Jul Member 2020

Cam8528

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Dil but come on Arposandra is literally UNDERNEATH the poison waste! Don't you remember the boulder that covers up the gated vent duct entrance? The poison waste and Arposandra are basically the same - its a well known fact that the poison waste was produced by gloucks nefarious work in arposandra. i mean it is a toxic waste dump. the poison waste is not a natural occurence in gilenor. its a pollution scenario: the spirit trees need to be cleansed from gloucks meddling. the spirit trees say it themselves: glouck's mad experiments are poisoning the ground and make it so the spirit trees cant grow. more original content could be being able to grow more spirit trees, plant them all instead of limit them.

Of course there is also the fact that when new players figure out how to open the world map for the first time and see the entire world of runescape, their eyes inexplicably drift to the Poison Waste . that totally underappreciated corner of gilenor has ineffable allure and mystique woven into its very name. I remember when i was a noob i was like "wow thats so cool poison waste i cant wait until i can explore that area! its must be so cool!" but when i finally do isfadar and plague city path of glouphrie and then prisoner of glouphrie when i go to that really cool place i had imagined i'm only left with a pointless fairy ring on a island in the middle of what should to be one of the coolest parts of runescape.

there are so many ideas i can come up with off the top of my head why arposandra should eventually be a massive expansion that we've all been waiting for. there is literally no reason why arposandra can't be at least as interesting and popular as priffdinas and you only have to use A little bit of imagination to see the possibilities that make arposandra a really integral part of runescape lore and its been around for so long anyway and it hasnt had attention in literally a decade. sooner or later will be time to give poisonwaste its Arposandran dues.
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04-Sep-2020 00:48:13

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