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A Fort of our own

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Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Games room and such can be easily done in the open world. There is a game room in Burthorpe already, and a RS3 Jmod has previewed his Game Jam project, which serves similar purpose in a shared instance around GE already. We can also easily do it in our Player Own Fort too, with unlimited of guests.

Didn't I tell you Archievement Showcase among other cosmetics POH updates was what RS3 Jmod talked about they couldn't be doing? Quest/Skill Halls and such are along the same line.

We already built costume rooms 20 years ago. We just need to visit them once to build it. Nothing else.

Do you ever own a Legendary Pet? Who need to go to our POH when we can repair our gear anywhere anytime in RS3? :D

The ongoing construction rework started since Runfest 2011 has resulted in far far far far far better quality of skilling and killing content not limited to construction for RS3. When we can do things easier and better in the open world or other Player Owned Content, future updates are of course more feasible to be done in the likes of Player Owned Fort and other RS3 Player Own Content.

22-Feb-2023 18:13:17 - Last edited on 22-Feb-2023 18:22:03 by Dilbert2001

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
"Burthrope Games Room"

> Despite being in the overworld, the House games room sees the same amount of use as the Burthrope room does. Would love to see Runelink added to the POH though, and Hangman in Burthrope! It's not like being in the overworld is going to make players want to log into RuneScape to play boardgames.

"Game Jam Games Room around G.E."

> Game Jam projects are not guaranteed updates, they're projects in which Jagex finally allows their developers the opportunity to be creative once every blue moon. When is the lore-centric update schedule going to provide an opportunity for Grand Exchange to expand its social capabilities? And do enough people even hang out at the Grand Exchange on most worlds to even justify pushing this project forward? Seems like Fort Forinthry, the Max Guild, or War's Retreat would be better places than the G.E. - at least on Member's servers. In the mean time though, the Games room in the POH receives the same level of interaction that Burthrope does.

"Do you even Legendary Pet LMAO"

Absolutely not! You can only obtain a Legendary Pet by either saving up a lot of oddments for one, or by spending real money outside of the membership subscription to either obtain RuneCoins or play Fresh Start. Irons have -no- access whatsoever to Legendary Pets either. Your Legendary Pet isn't supposed to be viewed as the meta or even a standard method of gameplay, but a bonus capability.

"We built our houses two decades ago"

AND YOU ARE STILL. USING. THE COSTUME ROOM. You're just doing so remotely. ;)

> New players will still need to build the room.
> Irons still need to build the room.
> Fresh Start players still need to build the room.

...and so on and so forth. In order to use the Bank's remote feature for the room, you need a costume room, and in order to have a costume room, you need a player owned house!

---

Can't my POH have updates -and- we get "player owned content" elsewhere?
Quest Cape Owner since 2021

Maxed
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22-Feb-2023 19:14:25

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
I don't know where you got the data players used the POH Game Room more than Burthrope. Either way, players use the Falador Party Room far more often. It serves bigger purpose of playing games. If they hand Falador Party Room before POH, POH Game Room probably wouldn't even exist. That's one of the broken concepts they talked about fixing in Runefest 2011. Player Owned Fort can serve the same purpose too.

Who said GE updates have to be lore-centric? They never are. And the RS3 Jmod's Game Jam project isn't aimed at GE update at all. It is a general social interaction update for the game, and they have to pick a place anyway. So they said the GE but there is really nothing to do with the GE. It works equally well in Fort Forithry for an example.

I got a free Legendary Pet from RS3 FSW. So?

So what do we still need to update the 20 year old POH repair content like the repair stand, and costume room? Nothing. They don't have new functionality to add, so there aren't updates and can't be "updated" with nothing new anyway.

22-Feb-2023 19:32:09 - Last edited on 22-Feb-2023 19:38:56 by Dilbert2001

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
Fresh Start Worlds were -not- free, nor were they a part of anyone's existing membership package. It was a distinct point of contention when FSWs were revealed and many players, myself included, did not partake in the event because of it - meaning that many people did -not- get a Legendary Pet from this event, and thus either need to train invention (a long term goal), train Construction to unlock the Workshop (the easiest obtainable goal that saves money), or go to someone like Bob in Lumbridge and get fleeced in the repair costs. You can't simply dismiss those options for repairing because players took place in bonus MTX decisions and can do so remotely. There's your answer to your "so what"

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Exactly, they don't -have- to, but you might wanna tell Jagex that, as our content drops seem to follow the games active storyline the last couple of years. If you can't find a good reason to tie updates with the active story, then the best hope something has at getting put into the game is through the Ninja team - which probably has a fair bit more priorities than putting a Runelink table at the Grand Exchange at the moment.

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My data source is simple. There is nobody in the "global" Burthrope Games Room at this moment in time. There's probably nobody hanging out in their POH either.

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Why should they build onto the POH?

> Players invest a significant amount of resources into to relative it other content beyond just their time.

> It's one of the many existing pieces of "player owned content" available, and every other existing example has more regularly seen updates (Ranch out of Time, new Slayer monsters, the Fort is in its first stage, etc.)

> There's untapped potential there (Why -shouldn't- a well furnished dream mansion provide -more- rested XP now that it exists?, Who doesn't like more profit for farm runs? - and that's not even counting new ideas!)
Quest Cape Owner since 2021

Maxed
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22-Feb-2023 19:48:59 - Last edited on 22-Feb-2023 20:00:19 by H 1 L D A

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Nobody said anything about FREE. POH itself wasn't free but Falador Party Room is free to begin with.

How many players are in the POH Game Room now? How can we know? :D

Even the Gowers know the POH concept was broken. Otherwise why would they bring the POH Game Room concept to Falador and Burthorpe? It was the same concept why Mod Mark and RS3 brough the other POH content outside of POH because they serve the MULTIPLAYER RPG much better this way.

22-Feb-2023 22:42:02 - Last edited on 22-Feb-2023 22:45:47 by Dilbert2001

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
"I got a free Legendary Pet from RS3 FSW. So?" - Dilbert, 2023.

What I was responding to with the "free" comment. Just because -you- willingly spend your bonds or real money on bonus services does not make them the appropriate measuring stick for the rest of the playerbase. In the comment above that one, you tried to mock me for insinuating that players still use their POH Workshop to repair their armor. Other players choose to only pay for membership, and not content beyond that.

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You've got your Falador Party Room history completely wrong. The Party Room actually -predates- the POH entirely, originating as the Seer's Village Party Room from the days of RuneScape Classic.

I also took a trip to see if the Party Room had tabletop games like the Burthrope Games Room or the POH room has, and it turns out that there aren't any games to be found - there's a bar on the upper floor, and a table with dancing knights and a party room chest on the bottom floor.

So, because there's no tabletop games to interact with in the Party Room, I can't see how the Gowers decided the POH games room was broken, because they certainly -didn't- move them to Falador as you claimed.

The Party Room's function seems to be and always has been to host drop parties in a fair manner. Nothing to do with the Games Room.

An interesting tidbit though, Mod Hohbein, a former advertising guy from Jagex, said something about adding the functionality of the Party Room to the Player Owned House! Which, is the exact opposite of what you're trying to tell me. Perhaps that's where your mix up comes from?
Quest Cape Owner since 2021

Maxed
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23-Feb-2023 01:43:24

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
I wrote in the same context as "free" Legendary Pet (with purchase of membership) and "free" use of repair stand in the POH (with purchase of membership). Falador Party Room is free with no membership requirement and no other small print.

I talked about FALADOR Party Room (the free for everybody one). If you had to argue about the Seer Village Party Hall, that's fine. However, you can't get away with the original member only Burthorpe Game Room, which was also later turned into free for everyone. POH game room remained money necessitated to access.

I don't know who the mysterious "Mod Hohbein" was, and I don't know how an advertising person Jmod ended up telling us game content. It was really puzzling but who really cared when (assuming the RS Wiki is correct) he only appeared on media in 2010, obviously prior to the 2011 Runefest. Whatever he said or didn't say, or how someone interpreted it had no effects to what Mod Mark et al told us about the construction and player own content plan we have been enjoying since November 2011.

23-Feb-2023 02:21:05

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
> The Falador Party Room and the Seers Party Room are the same room. When the King's Ransom quest was released, the Party Room was -moved- from Seers to Fally.

> Whether or not the Games Room (and especially the Party Room as there is -no- tabletop games to play for fun -in- the Party Room) is accessible to Free players was -never- in contention. It doesn't bare any relevance either, even Free players aren't engaging with Burthrope Games Room anyway. Worth noting though, is that it took Jagex -four- years to make Burthrope's Games Room F2P since this grand plan Mod Mark apparently spelled out that you keep referencing. And that argument starts to look shaky when you remember that 2015 is -also- the year the POH Aquarium was introduced, which isn't exactly cohesive with "we want to move content -out- of the POH."

> You're not gonna like this, but if your idea is that Jagex or the Gower brothers or whoever wanted to move the Games Room from the POH out of the POH for exposure or that the POH is somehow "broken"... and -that- is how the Burthrope Games Room came to be, update history is -again- not on your side. Burthrope Castle's games were introduced into RuneScape 2 years before the Construction skill, in 2004.... which means that if anything, Jagex used the release of Construction to move small mini game like content to a more personal space when they greenlit the Games Room in the POH, and not the other way around!
Quest Cape Owner since 2021

Maxed
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23-Feb-2023 02:38:53 - Last edited on 23-Feb-2023 02:39:19 by H 1 L D A

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
There was never contention in my part. You have always tried to misrepresent my quote of "free legendary pet" as something different than "free POH game room" and "free repair stand in POH" instead.

Jagex moved paid Game Room type content to the reach of free players clearly showed they saw the problems with the broken concept in POH. Such content should be accessible by a lot more players instead of just one paid member.

You also severely misquoted what I wrote about Mod Mark's Runefest 2011 reveal. I have already written clearly on this thread they wanted to put what content belonged in the open world and/or new player own content outside POH, not they wanted to move everything from POH outside it.

I explicitly mentioned Aquarium and player's own individual achievements don't belong in the public, so they are correctly placed inside the POH.

23-Feb-2023 02:49:21

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
Ah, I see.

Do you mind sharing what your personal belief for what content -does- belong in the POH is - as a sort of thought experiment? I'm certain that this will differ from player to player.

For me

> The POH is an expensive endeavor, and this is good for the game because it provides a nice way for players to sink gold. The only problem is that newer areas outside of the POH encroach on areas that could have served as reward space for building it. Relative to its cost, it should provide the player with benefits that hold relevancy as the game ages. (This is the -only- reason Old School's POH draws -any- comparison. Their houses are perhaps -too- overpowered and force themselves into gameplay loop for multiple times a session.)

> The POH is a dollhouse and this is an MMORPG. I'm allowed to build it in the floor layout and decor that I please, and the only thing I could ask for here is for quality of life fixes that allow me to reorganize my rooms without having to destroy my furniture.

> I would -like- to interact with my house somewhat often as a part of a normal part of my gameplay loop. In terms of EXISTING content, this is why placing farming patches within the player owned house to make more profit per farm run is a fantastic idea (especially if it's able to be limited to one room with such feature to prevent unfairness) as well as being able to claim -more- rested experience here, and in terms of ORIGINAL content, being able to cultivate entirely new plants such as peppers or algae (that can perhaps add secondary effects to food or existing potions) in a home greenhouse could be interesting content that homeowners could use to make building a house more of an additive experience to the general RS play session. From there, you could bottle the peppers in a hot sauce (or place the algae in a portable farm) so that you can sell these newer items to players outside of the POH.
Quest Cape Owner since 2021

Maxed
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23-Feb-2023 03:45:56

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