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why recycle osrs into rs3? Thread is locked

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Dilbert2001
Jun Member 2006

Dilbert2001

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What dead content in OSRS are you are talking about, OP?

There isn't much OSRS content to begin with, and I don't see Fossil Island, Kourend and such in RS3.

OSRS content is primarily just limited time events like DMM and Leagues, and permanent minigames but with little or no progression to our avatar like LMS and Emir Arena that load preset profiles and not our actual stats. RS3 doesn't have these kinds of dead content with no stories and no typical MMORPG progression and I am very glad they don't.

10-Dec-2023 16:31:59

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
I actually think this is a a very good question, even though I for one am ALL FOR both games using content from one another (The RuneScape Multiverse is a fascinating idea to me.)

1. I think Jagex is aware that Old Schoolers are a player base that very likely migrated from the original game - and as Old School is the more popular version of the game, it doesn't hurt to, every once in a while, take a well received concept from the other game and place it in RS3 as a way to encourage OSRS players to boost engagement.

2. It's not a one way street either - Old School finds itself, as a previous backup of the original game, in a situation often where at times it needs to tell a very similar story when it updates quests that had entries prior to the backup's end-date. They've even borrowed a couple of quests with very minor tweaks, such as Path of Glophrie from the gnome series or Land of the Goblins from the cave goblin series. From there, God Wars Dungeon 1 and Nex are examples of boss content that have migrated form RS3 to Old School.

3. Finding unique ways to insert OSRS original characters allows players who strictly play RS3 to form an understanding about the character that still holds weight in Old School (should they decide to play both games and experience the content in question from both), or function entirely, as one person said above, as entirely new content if RS3 is the only game they choose to play.

The "matter of fact" reasoning though. Both games are Jagex's property. RuneScape, regardless of which way you enjoy it, is Jagex's IP, and they can do with it what they wish.
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12-Dec-2023 08:08:07

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
What's important is that the RS3 team doesn't introduce OSRS content simply out of contrivance. The way they use it probably DOES impact how a RS3 player might experience.

ZUK:

In Old School, the Inferno is the most difficult single-player PvM challenge available, with a grueling 69 waves of buffed up TzHaar creatures that have far more annoying mechanics than the prayer bat in the Fight Caves. Zuk takes Jad's one-hit-KO potential and raises it by adding pressure in the form of needing perfect positioning behind a shield, as you need to pray against other mobs while fighting him.

In RS3, Zuk still has a wave-based challenge, but it rewards you with loot as you progress, is far shorter, and the fight is tailored around the usage of abilities at the end. The experience is also injected into active story elements, so Zuk actually feels like he belongs in the RS3 world as opposed to being a cameo from another game with no substance.

VORKATH:

In Old School, Vorkath is -not- dead content. It's a boss that makes incredibly consistent money at the expense of having next to no unique drops, although the quest that bars it is significantly harder than Zulrah being barred by Regicide.

Vorkath in RS3 is barred behind an exceptionally easy quest that introduces the dragon as "purposefully undead" in the active lore, and there are anti-siege elements to contend with during normal mode. The fight also makes use of Necromancy, which isn't even remotely as novel a concept in Old School.
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12-Dec-2023 08:16:02 - Last edited on 12-Dec-2023 08:20:31 by H 1 L D A

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
" The fight also makes use of Necromancy, which isn't even remotely as novel a concept in Old School."
- H 1 L D A

Not true at all. Vorkath can be fought with any style of combat, not just Necromancy.

TYVM for bringing up the point that we CAN (although not required to) use Necromancy in the fight with the RS3 Vorkath. The RS3 Vorkath just shares the same name as the dead content OSRS Vorkath, but all the content is different in both games, just like OSRS "copied" RS3's Duke Sucellus but if OP and the likes think the OSRS Duke is dead content it also has absolutely no relationship to the rich stories of the RS3 Duke Sucellus.

12-Dec-2023 16:47:51

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
I think OP should give us more specifics on the "OSRS dead content" so we may see how we may help Jagex to make their games better.

For instance, if OP thinks the OSRS Vorkath is dead content, then tell us why do they think it is "dead content"? Bad graphics, lack of stories, garbage cookie cutter hit and run mechanics and nothing else? If so, then we should go for the opinions of the OSRS community as the RS3 players can't change a thing in the OSRS they don't want to play.

On the other hand, if OP thinks the RS3 Vorkath is dead content just because they play OSRS and dislkie the OSRS Vorkath, and are preoccupied with the bad experience in that game, I strongly urge them to delve deeper into all the stories related to Necromancy, Fort Forinthry and Zemouregal that OSRS lacks totally. RS3 content comes with a whole package of stories, new skills, new combat and new game play that OSRS players may have missed.

In general, if OSRS players come to RS3 and see the same NPC or the remastered quests like Rune Mysteries they have in OSRS, perhaps treat RS3 as a new game and go through the stories and such will make them feel very different than the dead content in OSRS.

Another example is both games have Duke Sucellus but OSRS's Duke among other DT2 bosses have almost no lore other than they were old minions of Zaros. Most OSRS players aren't thrilled with the lack of rewards and same old combat mechanics, but don't get preoccupied with OSRS as Duke and the Zarosian empire content are very enjoyable, immersive and rewarding when we step through quests and Archaeology mysteries like Broken Home and the Karid-et Mysteries in RS3.

12-Dec-2023 17:24:40 - Last edited on 12-Dec-2023 17:55:24 by Dilbert2001

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