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Fort Forinthry for Level 3's

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Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Daddy Roshi said :
Dilbert2001 said :
Wrong! Not being the absolute best in everything doesn't mean it is not meaningful.

Crandor was meaningful because it had the
best accessibilities to a lot of rocks
including the most mined ones. Likewise, Fort Forinthry is very meaningful to players who don't to click their fingers off.
how did it have the best accessibilities to a lot of rocks when mining guild has runite and all the other ores on crandor as well in it? which is also a lot closer to a bank all crandor has is up to addy and a fairly annoying run to tzHaar for a bank and only needs the 60 mining requirement to get in

cole is right skillers shouldnt be locked out of the start of the fort like they currently are


"best accessibilities to
a lot of
rocks"

I am sure 99.9999999% of the over 320 mil registered Runescape players know what "a lot of" doesn't mean all.

Fort Forinthry is clearly addressed as content for all kinds of players including combat. Nobody said of Fort Forinthry is only for skillers and similar to Priffdinas and even just Menaphos, skillers need combat to enjoy skilling there.

01-Mar-2023 16:55:34

Daddy Roshi
Jan Member 2018

Daddy Roshi

Posts: 3,348 Adamant Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
"best accessibilities to
a lot of
rocks"

I am sure 99.9999999% of the over 320 mil registered Runescape players know what "a lot of" doesn't mean all.

Fort Forinthry is clearly addressed as content for all kinds of players including combat. Nobody said of Fort Forinthry is only for skillers and similar to Priffdinas and even just Menaphos, skillers need combat to enjoy skilling there.
still stands that the mining guild is a better place to mine the ores even if crandor has "a lot of rocks" mining guild is still a superior choice to it for various reasons and no one said the fort should be exclusively for skillers we're saying skillers should be able to get at least the base part of it if it eventually gets to the point where it takes a grandmaster quest to unlock the final version of it so be it but skillers deserve at least the base form skillers can also get into menaphos as well so y should they be locked out of a new con area? Even if there's "better ways to train construction" skillers still have a right to access it
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01-Mar-2023 20:13:36

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Daddy Roshi said :
Dilbert2001 said :
"best accessibilities to
a lot of
rocks"

I am sure 99.9999999% of the over 320 mil registered Runescape players know what "a lot of" doesn't mean all.

Fort Forinthry is clearly addressed as content for all kinds of players including combat. Nobody said of Fort Forinthry is only for skillers and similar to Priffdinas and even just Menaphos, skillers need combat to enjoy skilling there.
still stands that the mining guild is a better place to mine the ores even if crandor has "a lot of rocks" mining guild is still a superior choice to it for various reasons and no one said the fort should be exclusively for skillers we're saying skillers should be able to get at least the base part of it if it eventually gets to the point where it takes a grandmaster quest to unlock the final version of it so be it but skillers deserve at least the base form skillers can also get into menaphos as well so y should they be locked out of a new con area? Even if there's "better ways to train construction" skillers still have a right to access it


Pardon me please. Mining Guild requires 60 Mining to enter. At the time of the release of Dragon Slayer in 2001, 60 Mining was very high level.

01-Mar-2023 21:24:54

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
Support, but I was pretty torn on this one.

> In-universe, Fort Forinthry is situated on land that was formerly the Wilderness, which has several life-threatening risks associated with it. Having the future noble clear out the land of that danger makes perfect sense. On top of all of this, the Fort's purpose is for defense, and there will very likely be more combat in future expansions.

> Now -out- of universe, leading off with combat in a multi-part quest series that is supposed to introduce -THE- de facto low-level SKILLING hub feels.......disrespectful?.... to players that have worked hard to skill on accounts that avoided gaining combat experience for the better part of two decades. Skillers are also the only "unofficial account build" to survive game-changing updates such as the Evolution of Combat, and the ruleset that comes with playing such an account is what keeps certain players invested. It's not like Jagex had -too many- types of players to account for when trying to make a large-scope update such as this.


---

Ultimately, the -kind- of reward this update in particular gives would justify a slight change to make combat experience avoidable during the quest in my opinion. Locking a -skiller- out of the best general skilling area -and- rested experience just sounds wrong, even when factoring in the in-universe reasoning.

However, when we start talking about Hardcore Skiller Irons, that's going in so deep that you would have to think the risk and thrill-seeking that comes with using a recoil ring set-up here would only make the payoff all that much more exciting.

I mean, there's restricting your account - and then there's really leaning in on the idea of restrictions in the first place.

Skillers have been around forever, Jagex knows this. They probably -shouldn't-make a habit of kowtowing to incredibly niche communities who are choosing to play the game with an encyclopedia of amendments.
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01-Mar-2023 22:02:22

Daddy Roshi
Jan Member 2018

Daddy Roshi

Posts: 3,348 Adamant Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :


Pardon me please. Mining Guild requires 60 Mining to enter. At the time of the release of Dragon Slayer in 2001, 60 Mining was very high level.
ok and? idk about u but i wouldnt go out of my way to go to candor to train mining even if 60 was considered high level at the time just the regular dwarven mines were plenty good enough for coal iron mith and addy way better option than crandor so i dont see the point ur trying to make here
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01-Mar-2023 23:03:15

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Daddy Roshi said :
Dilbert2001 said :


Pardon me please. Mining Guild requires 60 Mining to enter. At the time of the release of Dragon Slayer in 2001, 60 Mining was very high level.
ok and? idk about u but i wouldnt go out of my way to go to candor to train mining even if 60 was considered high level at the time just the regular dwarven mines were plenty good enough for coal iron mith and addy way better option than crandor so i dont see the point ur trying to make here


Dwarven Mines never have that much access to so many different types of rocks. Besides, It was incredible competitions back in 2001, obviously when M&S and non-depletable rocks didn't exist.

01-Mar-2023 23:28:56

Daddy Roshi
Jan Member 2018

Daddy Roshi

Posts: 3,348 Adamant Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Daddy Roshi said :
Dilbert2001 said :


Pardon me please. Mining Guild requires 60 Mining to enter. At the time of the release of Dragon Slayer in 2001, 60 Mining was very high level.
ok and? idk about u but i wouldnt go out of my way to go to candor to train mining even if 60 was considered high level at the time just the regular dwarven mines were plenty good enough for coal iron mith and addy way better option than crandor so i dont see the point ur trying to make here


Dwarven Mines never have that much access to so many different types of rocks. Besides, It was incredible competitions back in 2001, obviously when M&S and non-depletable rocks didn't exist.
yes they did they had iron addy and mith available
https://oldschool.runescape.wiki/w/Dwarven_Mine
by the mining guild entrance incredible competition because it was a better place to train at for resources and easy access to the southern bank

thats the osrs link for it since the S&M update changed the ores there but yes there are ores up to addy down there outside the mining guild
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02-Mar-2023 01:43:27 - Last edited on 02-Mar-2023 01:44:41 by Daddy Roshi

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Daddy Roshi said :
Dilbert2001 said :
Daddy Roshi said :
Dilbert2001 said :


Pardon me please. Mining Guild requires 60 Mining to enter. At the time of the release of Dragon Slayer in 2001, 60 Mining was very high level.
ok and? idk about u but i wouldnt go out of my way to go to candor to train mining even if 60 was considered high level at the time just the regular dwarven mines were plenty good enough for coal iron mith and addy way better option than crandor so i dont see the point ur trying to make here


Dwarven Mines never have that much access to so many different types of rocks. Besides, It was incredible competitions back in 2001, obviously when M&S and non-depletable rocks didn't exist.
yes they did they had iron addy and mith available
https://oldschool.runescape.wiki/w/Dwarven_Mine
by the mining guild entrance incredible competition because it was a better place to train at for resources and easy access to the southern bank

thats the osrs link for it since the S&M update changed the ores there but yes there are ores up to addy down there outside the mining guild


Again, in 2001 competitions for a few rocks and much slower and less profitable not in Crandor were only for those who were low or incompetent in combat and locked out by Dragon Slayer. Please read my post you quoted again. It was the ACCESS I talked about, not the similar kinds of rocks in that a lot of players couldn't even click when 10 other players were all clicking on the same things.

Combat in Dragon Slayer locked far more skillers out of many better options in Crandor than just a few level 21 normal zombies in Fort Forinthry

02-Mar-2023 02:54:35

Bertel62
Aug Member 2023

Bertel62

Posts: 1,052 Mithril Posts by user Forum Profile RuneMetrics Profile
A  Cole said :
What's the point of stopping level 3s from accessing the content completely, instead of limiting them later on when higher levelled content comes along?

The point is that you are supposed to level up in your combat skills. It is totally stupid that people complain about not being able to progress because they don't want to level up. What do you expect? The game is all about leveling up. Of course you are getting nowhere by staying at level 3, and that is how it should be.
You have chosen to limit yourself, so accept that there are things you can't do, instead of wanting to have the game designed around your self-imposed limitations.

I could just as well say that I don't want to level up in my woodcutting skill, so why am I stopped from cutting down a magic tree because of that? Please make the game so that I can cut down a magic tree with level 1 in woodcutting. And please make it so I don't get any woodcutting XP from it.

04-Mar-2023 17:08:50 - Last edited on 04-Mar-2023 17:13:24 by Bertel62

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