Runescape offers a good mixture of
- Roleplay in a digestible manner - users are able to quest like crazy and not lose track of everything, though it's become more complex after EoC, the interface is simplistic enough for users to understand. Final Fantasy 14 and other RPGs I've played before like Adventure Quest have (to me) stood the test of time, but they are NOWHERE near as digestible...
You do one quest in Runescape and you remember it via memorable dialogues, cutscenes and most importantly to me, jokes that are in the stories that keep me wanting to read in detail.
You do one quest in another MMORPG and you'll find yourself with less self-driven interactivity, quests drag on to the point you just feel like you want to hold down the skip button so you can just get to the action.
- Community - although not as big and chatty as we once were, there's no shortage of players offering help.
My single favourite feature of Runescape (OSRS/RS3)
is EASILY the wikipedia. MMORPGs without a Wikipedia are not only asking for current players to have to grind/ask other players for where things are, but
they don't encourage new players.
In Runescape if I need to know something, I can (nowadays) just type "/wiki cup of tea" and I'll get information on: trade-ability, if it's on the G.E., where I can get them, how I can make them, what they disassemble into, a
plethora
of information.
- G.E. - we can't deny that the G.E. is one of the most important features in the game. Other games rely on just trading or buying from a marketplace using currency that is gained via real life purchases (i.e. warframe platinum). The G.E. easily makes the game 10* better and for those that don't want it and want a more raw experience, they made ironmen.
Overall, it's the constant updates and the community outreach that Jagex maintain that really make it survive. The wikipedia is insanely detailed and I doubt I'll ever find anyone playing that hasn't used it/know of it.
05-May-2023 10:50:45