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Sc Jw
Jun Member 2019

Sc Jw

Posts: 1,659 Mithril Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
"I have higher level character in Necromancy"


I don't know which part you didn't understand. I have 100+ Necromancy toon just for Raisal and combat.

Let's see, on this account you have 4B+ xp and are a necro noobie. But you also have a mysterious "100+!" (you aren't even sure what the level is) account. Yeah, and with your post history why would anybody believe that.

Dilbert2001 said :

She didn't get 2.3 mil xp/hr.

Here we go again. First you say it's 2.3M+ per hour, now you say it isn't. Make up your mind.

Dilbert2001 said :

ROFL! Players play RS3 and other modern and most successful online game not because of the grind to max, but the endgame content.

For many the grind to max is the end game content. If that wasn't true why are there so many 5.6B+ accounts? Hmmm?

Once again, tastes vary. What you like is different than what I like, and both are different from what my wife likes. Same can be said when applied to any group of people.

Quit trying to tell everyone what is and isn't fun.

Dilbert2001 said :

In RS3, players don't even need to max and still begin doing endgame content like Telos, Masterwork armor, Master Quest Cape etc already.

You are so full of it. You can't wear MW until you are 90 defense, and can't make it until 99 smithing. Custom fit is 92. And you'll need some serious skills, meaning a hell of a lot of "training", before you'll get a MQC.

Dilbert2001 said :

That's not what players and bots do in OSRS. They just either grind for a decade or farm gp aimlessly.

And what's wrong with that? It'll take me about a decade of membership before I totally max out all skills. But I have a life outside of RS too.

YMMV

11-Sep-2023 22:53:39

Sc Jw
Jun Member 2019

Sc Jw

Posts: 1,659 Mithril Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :

Necromancy is the 4th Combat Style, not a replacement of the other 3 combat styles obviously.

Nope, old style EoC has gone as far as it can, and never was right. This is Jagex's idea of how combat should be done, and they flat out said it's a push to full manual. Also does away with "switchscape".

In that regard it's not too bad. I foresee some sustainability problems with ectoplasm and runes, but once they've polished it up the stated intention is to apply a bunch of it to the other skills.

Which means replace the nasty parts of EoC, because it sucks.

Dilbert2001 said :

Obviously there are content like DKS that can't be completed with Necromancy.

Yet, but they may or may not change that. Vyres comes to mind as well.

Dilbert2001 said :

In OSRS, new content replaces old content and they don't have an ability based system like EOC that they can build on with multiple new combat style.

No, new content adds on to existing content, and special attacks are abilities. You do know that the relentless perk works with that in legacy mode....lol

Legacy also makes more sense, realistically speaking. Crush, stab, and slash _were_ used differently in actual battles. Range was incredibly powerful, but only if you could keep away from them. Even now up close a knife is better than a pistol, that's why cops have what's called the "21 foot rule".

Dilbert2001 said :

They can only have power creep in OSRS, but we can't have that in RS3.

I still have my original god sword set. AGS was king. Tell me again about how RS3 doesn't have "power creep" lmao

Dilbert2001 said :

Just think how they can implement Necromancy in OSRS then we have a clear picture when the two games can't be combined into one.

But but but...you said...

11-Sep-2023 22:53:50

Sc Jw
Jun Member 2019

Sc Jw

Posts: 1,659 Mithril Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
If you are aware of big news from Reuters earlier, you should know they are "shifting" RS3 and OSRS into one new game


This statement is too funny to ever let it go, at least while you keep continuing with your nonsense anyway.

11-Sep-2023 22:54:00

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Maikeru said Necromancy is 2.3 mil xp/hr and 2.1 mil xp/hr at level 90. I didn't say it. I wrote somebody said it, not me or my alts.

https://www.youtube.com/watch?v=Uybcpy1Uuus

I am taking about endgame content for SMITHING when I am talking about Masterwork. Yes, we do have endgame, high level content in RS3 with endgame products skillers can sell. skillers in OSRS can't craft anything important for the economy.

OSRS special attacks are abilities? Hmm... no wonder why RS3 players have so many abilities than OSRS.

I still have an AGS in my bank and the lucky and golden versions of it too, but they are just collecting dust. It means nothing other than wth we have a lot of bank slots in RS3.

If you don't realize we use the same items for very different purposes between OSRS and RS3 then perhaps you should read some guide or maybe RS Wiki.

OSRS's AGS merging into RS3 will make it like trash and it can't even be dissembled into useful components for Invention.

11-Sep-2023 23:44:26 - Last edited on 11-Sep-2023 23:50:42 by Dilbert2001

Sc Jw
Jun Member 2019

Sc Jw

Posts: 1,659 Mithril Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Maikeru said Necromancy is 2.3 mil xp/hr and 2.1 mil xp/hr at level 90. I didn't say it. I wrote somebody said it, not me or my alts.

You said it and you didn't mention anyone else's name. I have it saved so don't bother making yourself look even more foolish by trying to edit it now.

Dilbert2001 said :

I am taking about endgame content for SMITHING when I am talking about Masterwork. Yes, we do have endgame, high level content in RS3 with endgame products skillers can sell.

Smithing was never mentioned, and in fact you SPECIFICALLY said that you don't even need to max for it:
Dilbert2001 said :
In RS3, players don't even need to max and still begin doing endgame content like Telos, Masterwork armor, Master Quest Cape etc already.

But to make masterwork you most certainly DO need to max smithing.

Dilbert2001 said :

Yes, we do have endgame, high level content in RS3 with endgame products skillers can sell. skillers in OSRS can't craft anything important for the economy.

The latter is your opinion, which doesn't seem to matter much around here.

Dilbert2001 said :
OSRS special attacks are abilities?

Yes, they are, it's same code as the special attacks in RS3 while in legacy mode which is why the relentless perk works for them. I have it on some of my armor along with crackling which is why I know.

Dilbert2001 said :

I still have an AGS in my bank

Then tell me again about how RS3 doesn't have "power creep".

Dilbert2001 said :

then perhaps you should read some guide or maybe RS Wiki.

Anybody that takes even a casual glance at my account knows I already have.

What else do ya got? I know you are frustrated but surely you can do better than that.

12-Sep-2023 00:24:19

Sc Jw
Jun Member 2019

Sc Jw

Posts: 1,659 Mithril Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :

OSRS's AGS merging into RS3 will make it like trash and it can't even be dissembled into useful components for Invention.

I forgot to mention this one. If merged there would be no difference between the two, at least not as far as RS3 goes. An AGS is an AGS. After all, it's the "main game", right?

And I'm not the one that EVER said they'd be merged, YOU are. Here (you knew it was coming):
Dilbert2001 said :
If you are aware of big news from Reuters earlier, you should know they are "shifting" RS3 and OSRS into one new game

12-Sep-2023 00:37:46

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
My toon didn't get 2.3 mil xp/hr as I clearly wrote on Page 3, Post 10. If every time I tell other people someone says that I have to give the name of the speaker then shrug! Go ahead, make my day! Oh I know. I didn't give a name of who said that but most people should know it.

Do I really need to tell anybody we need smithing to make Masterwork in RS3? Shrug again! Go ahead, make my day!

When we need 99 smithing to make Masterwork in RS3, then we go get 99 smithing if we want to make masterwork. It won't take us months to get 99 smithing like in many grindy game. That's the point. Grinding is reduced and we have endgame purpose content in RS3 but we can't expect the same with OSRS. It is two games, not one.

What Power Creep in RS3? We rebalance items, and nobody complains about power creep. We never have a project cancelled after being started for 6 months by power creep in RS3.

We have special attacks in RS3 too. We have ultimate and threshold as well as other basic abilities. OSRS just have a few weapon specials that force us to use up our inventory and trouble us with switchscape. We can be using 20 or 30 abilities in an encounter in RS3, but if it was OSRS then OMG, all our inventory is full of it. It just won't work.

12-Sep-2023 00:44:29

Sc Jw
Jun Member 2019

Sc Jw

Posts: 1,659 Mithril Posts by user Forum Profile RuneMetrics Profile
Let's go back to this quote:
Dilbert2001 said :
Necromancy is a skill with 2.3 mil xp/hr. We can max Necromancy in 5 days.

No, no you can't. Even pre-nerf 2.3M didn't happen until you had around 29M total xp. To get there, much less continue, requires either a hell of a lot more than just 5 days prep making necroplasm/ink, or being an established player who's spent a hell of a lot of time making gp and just outright buying it.

Been there, done that, 200M necro xp, I might just know a thing or two about it.

There is a third option...you could buy a _bunch_ of bonds from Jagex and sell 'em on the GE, then buy the ink. Whoops, MTX, and Pay to Win! This is the crap that caused people to quit when Squeal came out.

But even if you have the GP, and the knowledge on exactly how to do it, DAMN FEW PEOPLE WILL HAVE THE TIME, much less inclination, to park their ass at the ritual site for 5 days straight, all day, exclusive of everything else.

You haven't been able to do it, and it's been a lot more than 5 days. I couldn't handle 5 straight hours of it. So I just keep plugging away hour or two at a time, aka, The Grind.

You espouse this kind of absolute nonsense as if "anyone can do it, easily". That's just another one of your delusions. And since I have done it, and you have not, I think that puts me in a position that I can comfortably call you out on the bull crap.

12-Sep-2023 02:25:56

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
"BIG GZ to Its Dave, the World's First to achieve 120 in Necromancy! "


7:35 AM · Aug 10, 2023


https://twitter.com/RuneScape/status/1689601327280635904

Necromancy was released on August 7, so officially Jagex told us World's First to achieve 120 in Necromancy took not 5 days, but 4 days actually to accomplish.

Go ask Jagex if you have any questions.

Four days, or five, are just 100-120 hours. Even if we play 2 hours a day it will only be 2 months to cap Necromancy. Nobody said we have to do it nonstop in 5 days.

12-Sep-2023 02:45:46

Sc Jw
Jun Member 2019

Sc Jw

Posts: 1,659 Mithril Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
I didn't give a name of who said that but most people should know it.

And why is that? Do you really think the average person would know? I've never heard of 'em, but then I think "streamers" and "influencers" are something to be avoided, not followed.

Dilbert2001 said :

Do I really need to tell anybody we need smithing to make Masterwork in RS3? Shrug again! Go ahead, make my day!

Challenge accepted, you said:
Dilbert2001 said :

In RS3, players don't even need to max and still begin doing endgame content like Telos, Masterwork armor , Master Quest Cape etc already.

But to make masterwork armor you need to first max smithing. To even buy and wear it you need 90 defense, 92 for trimmed+.

So once again, here you are spouting nonsense. End game content requires end game skill levels which means lots and lots of grinding. I suppose you could buy god only knows how many keys and lamp your way, but that won't get all of it. There are a lot of achievements needed, minigames to do.

Dilbert2001 said :

When we need 99 smithing to make Masterwork in RS3, then we go get 99 smithing if we want to make masterwork. It won't take us months to get 99 smithing like in many grindy game.

Oh, you will grind your butt off to get 99 smithing. That's another skill I have 200M xp in. Visit W70 some time and you'll hear lots of "almost there, so sick of this, taking forever".

Dilbert2001 said :

OSRS just have a few weapon specials that force us to use up our inventory and trouble us with switchscape

Special attack is weapon based, what you are wearing, and they share a cool down so that's an outright lie. RS3 is what is known for "switchscape", which is part of what Necromancy was designed to fix.

Think before you post.

12-Sep-2023 02:46:04

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