With AFK timer extension coming in August, I can see offline skill training a little bit later in the future.
As for "roaming" bosses, we already have Demon Flash Mobs. Roaming bosses shouldn't be too hard if we make them "roam" with the Mega Duck mechanics. The technologies should be in RS3 already.
Technologies for PvP interactions across the game world are pretty much in RS3 too. We have that opt-in pvp framework in Wilderness, we just need to expand it to everywhere in the game. We also have opt-in dueling between players anywhere too. We also have stories driven pvp World Events. All the foundations are already here in RS3. Now we just have to pick a pvp theme like Alliance vs Horde or Forsaken vs Scourge in WOW. For RS3, we already have a god fraction system. We can build on that.
The technologies are all here. The foundations are built. Prototypes are either shown or leaked, and should be seen in the live game soon with 0.3s tick and such. Looks like all systems go!
05-Jun-2023 16:54:34
- Last edited on
05-Jun-2023 16:58:08
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Dilbert2001