The issue with multiple instances of Castle Wars is that you can spectate. But I'm not sure how many people would actually miss not being able to walk up onto the wall and watch the battle (well, all that you can see of it).
But I proposed this to my friend literally the other day, and he said: whilst it's a good concept, having one game per world helps prevent players abusing the rewards. It also ensures some amount of consistency in the players. I think it would be good if they could somehow put all worlds in the same activity queues... so players waiting in world X can have games with world Y.
I'm going to add the Fremminik Sagas too our spoils.
I don't get the big upset around loyalty rewards, We don't even know the extent yet, do we? What if it's just a selection of account goodies such as member's bankspace in f2p, or a month of so of free membership?
09-Jun-2011 13:37:32
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11-Jun-2011 14:06:20
by
3mptylord
I'm under the impression we might be seeing an Eastern continent soon... the release of the Katana (albeit a crappy, limited edition, US-exclusive release), and the Eastern Outfits from the loyalty point system.
I must say though, I was wrong. The loyalty point system seems exactly like everyone else thought it would, and I feel stupid for being optimistic that everyone else was being unnecessarily harsh.
Sorry to see you go Eum, but I'm now broke so my membership will terminate by itself in the next month or so.
I just heard about Clan Citadels through my long and terrifyingly convoluted grapevine, and I think they sound fantastic. I also think they sound like a TST idea.
Anyway, we should all sub again and **** IT OUT.
<ahem> I mean p * i * m * p, of course.
~
rbie
Lorehound
through and through.
01-Jul-2011 05:43:18
- Last edited on
01-Jul-2011 05:43:44
by
Orbestro