I've never raged at someone for not turning it off. Usually when people say no, I'm cool with that, I respect their decision, as long as it isn't out of pure spite. ie. omfg no rusher@@@ However, I will get mad when someone calls it just a myth.
@Jiga, no, xp share off only works if the entire team does it.
I don't want it to be a rule. However, when I ask someone to turn it off, they ask why, I explain it to them, and they say no not because they want extra xp, but out of spite, then yes I will get mad, or at least annoyed.
@Divi, yeah, that's what I've been asking for this entire time. >.>
@Charla, time isn't the only reason why. While it is a factor, there are other reasons which I've mentioned earlier.
Some reasons:
1) As you said, better floor time.
2) Smoother floors.
3) Less gt movement.
4) Preserves gates.
Assuming the keyer knows how to use it right, that could easily shave off a minute or so, maybe more if the floor decides to be a troll.
Explanations of each reason:
1) Explained by the bottom three.
2) People won't have to run around gating things because someone else didn't. These doors will already be done because they are bonus and we were able to determine that early on thanks to accurate door xp.
3) Remember back a year or so ago when we just started? Floors were around 40-60 minutes, hell we thought 45 was good. There was CONSTANT gt movement because no one had any idea which paths were short and which were long, so they just chose at random. Now we know to get rid of short paths first.
4) The more cleared bonus paths there are, the less of a need there is to gate things. Gating is always good, but this is better.
tl;dr:
If the keyer can precisely explain to you why and how it works, at least consider turning it off. If the keyer has no idea and just says 'faster floor' or something stupid like that, don't.
14-Aug-2012 05:08:31
- Last edited on
14-Aug-2012 05:16:20
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Buffdude1100