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Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
•´¯`•
CLAN UPDATE IN PROGRESS: Noticeboard event broadcasting
•´¯`•



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THIS UPDATE HAS BEEN COMPLETED



For past feedback on improving the noticeboard reminder system click HERE.

Bear in mind these are similar, but NOT the same ideas.



11-Oct-2013 08:22:30

Original message details are unavailable.
This is to discuss the clan noticeboard broadcast update that will be coming out soon.

This will feature:
- a new permission available to be selected for all ranks - Done
- a new button on the event details on the noticeboard AND on the clan information interface - Done
- a broadcast message triggered by the button which informs all online clan members of the details of the event - in progress
- ability to select the minimum rank that receives the broadcast - in progress
- anti spam protection meaning no more than one broadcast per person per 5 minutes - in progress

Wishlists (If there is time):
- Noticeboard openable from anywhere - done
- Broadcasts doable from anywhere you can open the interface - done
- Method to choose what info from the event is sent - in progress
- Relative time rather than absolute - in progress

Progress:
Code is about 3/4 done
Graphics work is done
Testing & localisation still to do

Mod Maz
Queen of the Squirrels


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How long until the event broadcasting is released?

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Can we fully customise our broadcast? [i.e. type out the text ourselves]

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Can messages be set to display for each clanmate after they log in?
-
C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
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12-Nov-2013 18:46:14 - Last edited on 03-Dec-2013 14:46:45 by Calm Enigma

Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
21-Nov-2013 10:05:02

Original message details are unavailable.
Testing is nearing the end now you'll be pleased to hear. :-)

One small thing I aim to rectify with future updates but will be in this one is that I have no way of giving anyone but the owner the permissions for the feature to begin with. They then have to grant the permission to whatever rank they want to have it. :-(

I know this will cause problems for a few of you who have absent clan leaders, for which I can only apologise.

With future updates I am looking to rectify this, but can't give details as to exactly how as it's all a vague idea fermenting in my brain at the moment....

Mod Maz
Queen of the Squirrels
-
C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
}¤•-

12-Nov-2013 18:46:20 - Last edited on 03-Dec-2013 01:00:31 by Calm Enigma

Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
•´¯`•
CLAN UPDATE IN PROGRESS: Clan Admin messages for clan chat
•´¯`•


For more an explanation of how this would work, examples and ideas, please follow the QFC below:
86-87-148-65183489-0-328172528

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Will we be able to change the ranks that can view the admin messages?

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Will changes to the clan forum also be displayed as an admin message?
-
C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
}¤•-

12-Nov-2013 18:46:40

Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
•´¯`•
CLAN UPDATE IN PROGRESS: Citadel plot xp rebalancing
•´¯`•


========|
THIS UPDATE HAS BEEN COMPLETED



Click HERE for old feedback on the idea.


Quick Summary Points:
Read the quotes below for confirmation and more detail.


- There is no intention to reduce the xp given by any plot
- All plots should take around the same amount of time to cap on
- T6 Firemaking plot will not be graphically reworked, but the xp may be increased
- Woodcutting, Firemaking and Summoning appear to need an xp increase
- Smithing, Mining and Cooking seem to be ok as they are
- Crafting plot xp is unlikely to change
- Clan ring xp will also be changed according to the xp increase of some plots
- There are no plans to add in an extra fealty star
- Skilling at the citadel in groups already gives more resources/second than skilling alone


11-Nov-2013 17:30:38

Original message details are unavailable.
Hey guys,

Thanks for the responses! First of all, we're not looking to reduce any particular skill plot at all, I was just offering it as a suggestion. Tweaking/rebalancing doesn't necessarily just mean putting numbers up.

Getting to the cap should take roughly the same time for every plot give or take 10 minutes, that is assuming full attention. Of course some plots will feel like more work because it requires more attention or clicks but there is very little overally difference.

I also think there's a sliding scale. Whilst some people are saying that they would like it to be a shorter amount of time, if their time at the citadel was more rewarding then I think the amount of time wouldn't be that much of an issue. Of course, we're taking all of the feedback but this is one of my observations both personally and what I can gather from people.

Timbo.
-
C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
}¤•-

12-Nov-2013 18:54:27 - Last edited on 03-Dec-2013 14:48:44 by Calm Enigma

Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
12-Nov-2013 11:15:23

Original message details are unavailable.
Thanks again guys. I think I'll reiterate this a little clearer to try and allay any fears that people have.

<font size="4">We're not looking to reduce any plot's XP unless there is a large response from you guys. My opening post just shows examples of what could happen.</font>

The problem areas are mostly Woodcutting, Firemaking and Summoning from what I can glean from everyone's posts. I think I can also categorically say (without Maz biting my ankles) that the Firemaking tier 7 plot will not change graphically, it is far too much of other team's work for very little gain. The XP can be adjusted to take the slightly extra time into account.

The Mining, Smithing and Cooking plots seem to be OK at their current rates but people wouldn't be adverse to buffing any of them. I personally think the Cooking plot is at the best it can possibly be and there haven't been any complaints about it so far so that's looking OK.

The Crafting plot. It is a lot of XP and if I had the chance, I would go back in time and make the base XP the rank 3 fealty XP rate from the beginning. However, it is far too late to change the XP rates of it so it's unlikely to change.

Let me know if I'm on the right tracks.

Timbo
-
C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

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Wicked
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12-Nov-2013 18:54:46

Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
12-Nov-2013 14:44:54

Original message details are unavailable.
Original message details are unavailable.
Timbo, are you looking to increase the summoning clan ring exp?

I don't know the exact numbers, we can't preview them anymore. What do you think of displaying the potential xp bonus at the back of chat options at the quartermaster?


I *think* the rings take into account the amount of XP at a certain plot and calculate it based on that. As a result, any increase in the XP on the Summoning plot (or any other plot) would increase the XP on the ring. I'll double check that to make sure it's the case though.

Scrap that, they have their own entirely separate system. If we increase the rates of XP on certain plots, I'll make sure that the rings get the same uplift.

Timbo




13-Nov-2013 13:57:48

Original message details are unavailable.
Thanks guys for the feedback whilst I was away, I will just let you get on with giving feedback at the minute.

Original message details are unavailable.
-Give us another fealty star 15% more exp in all skills inside citadel

-Buff summ/mining/smithing/woodcutting "rings"


There will not be another star of fealty, three star fealty already gives a huge XP boost as it is. And if/when plots are boosted, then it'll be even more powerful.

I'm looking at the XP of the rings to be boosted the same amount as plots.

Timbo
-
C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
}¤•-

12-Nov-2013 18:55:24 - Last edited on 15-Nov-2013 17:58:59 by Calm Enigma

Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
15-Nov-2013 09:15:47

Original message details are unavailable.
Original message details are unavailable.
I took this from my citadel thread on the CLF.

When your collecting clan resources with more clanmates you get a faster collect rate/more xp (a bit like bonfires) this will make the citadel more social.


I like this idea.

Ferenc2017 :)


This is already the case. If there are more people in the citadel skilling together, everyone gets a bonus to the amount of resources that they gather. It caps out at about 25 people but for every person you get more resources per gather.

Timbo




18-Nov-2013 10:00:44

Original message details are unavailable.
Original message details are unavailable.
But Timbo - does that keep the total XP gained from capping the same, and you just gain it faster?

Or does it still give the same amount of XP *per gather*, so you actually get less XP overall?

Cos I'm under the impression that the '10% faster' avatar buff works the second way. Although I could be wrong, and hope I am.


It means that you get less XP overall because you're gathering more resources per action, it is the same way that the avatar bonus for the citadel works as well. All of the plots work out to be roughly the same amount of time spent though depending on how long it takes to do an action.

The buff is up to roughly 15% faster or so with the full 25 player compliment, it doesn't matter what plot they're working on. It's likely that no-one noticed a difference because it's kinda exponential growth on the bonus - its fairly small under 10 players but scales up hugely there on in.

Timbo



[continued on the next page...]
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C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
}¤•-

12-Nov-2013 18:55:28 - Last edited on 03-Dec-2013 01:03:50 by Calm Enigma

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