OldSchool players still chat. And they got there simple guys who just play.
One Estonian clanleader kept his fc open for really long time, I think it can be 9 years. He plays EoC game but his fc is nowadays full of OS people. Fc Amuuritiger, he was leading clan Crystal. All Estonian players are welcome to visit. But who really fill the chat, they most are from OS.
OS people tell their levels, still, like old days (:
At least this guys do.
We used to tell all big drops and lvls at clan chat too...
We had 99 partys!
Now it gets broadcasted, nothing special.
Also, EoC players, what I see around are busy or if not busy then AFK. Smashing keyboard killing bosses, at Teamspeak, watching steams or just relaxing, away. Sometimes I am too. EoC game got too many promotions, seasonal events, plus dailys, weeklys, monthlys, endlessly.
Typing while combat can kill you.
Also, it is a lot about mentality. Get the comp back, get trim back. Get skill pet. Achievements, all kind.
I can't blame developers from bringing solo in to game.
Raids aren't solo. Go to Raid FC, be there some random hours. Not dailys reset hours. You'll see few players trying to get in to team when nobody hosts. Oh well... This is when you can't solo but not enough players join you to cover roles and go.
Random matchmaking is hellish, it doesn't cover roles it doesn't count kc.
Why no one is using auto matchmaking for dungeon floor? It had no roles like: keyer, historically keyer was most important.
When you design a team activity you need to be sure it is popular. New raids bosses as I heard are not getting released anytime soon because raids ain't popular enough.
It is nice to design team activity when player feels there are hundreds around with the same passion, same interest. Solo thing is less risky, np if it dies out. Who cares.
I remember when I had daily tasks to play Stealing Creations with my alt acc and build barricades. Sometimes there was no one else...
19-Nov-2016 01:17:32