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Clan Bank

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Dave Mercer
Aug Member 2011

Dave Mercer

Posts: 857 Gold Posts by user Forum Profile RuneMetrics Profile
Would be a fantastic thing to have clans rewrote although as Matthe has stated it would not be feasible. Perhaps in the future after the huge upcoming updates of 2017.

Unfortunately it is a known that clan development at jagex do not have the resources as we discussed at Runefest in the clan meetup.

On the other hand we should be grateful of the small updates we will be getting in 2017.
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20-Oct-2016 15:41:00

Badgerrs

Badgerrs

Posts: 199 Iron Posts by user Forum Profile RuneMetrics Profile
Archaeox said :
Meanwhile, there are workarounds to the clan bank issue...

You might like to peek at this thread from a year ago , for example.


@Gainz if you haven't already look at this post. It's what my Warbands clan does and it seems to work well for them. It is only a work-around but their leader is the owner of the bank so is in charge of everything.
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17-Nov-2016 13:05:23

Iron Faery
Jul Member 2007

Iron Faery

Posts: 2,474 Mithril Posts by user Forum Profile RuneMetrics Profile
Official clan banks have been dreamed and discussed very long time - here from the start of CLF.

When my clan was young, all clans I knew had banks!
Accounts holding clan capes, armour, food, money, such a things.
It kinda died with trade limits and never came back same way.

I even remember how back then CLF had twice in week meetings with J Mods like Mod Mat, Timbo, Kathy and once when clan banks topic was overheated because leaders felt trade limit is massively restricting clans life and we can't award our people as good they deserve, one of the mods said: Peace, you'll see something important happening under 2 weeks, just wait and you'll see...

I was like: Woah! Clan bank is coming!?
Trade limit got removed.

And it was long before clan chat was coded, long before citadel systems

My only question is, when the clan system was originally planned and designed why some most important things leaders asked and have been asking next years too got ignored. And now we hear that rework is difficult. I believe it. I've been programmer and now my son is programmer.

19-Nov-2016 03:54:22

Iron Faery
Jul Member 2007

Iron Faery

Posts: 2,474 Mithril Posts by user Forum Profile RuneMetrics Profile
About polls: If we ask something from all players, clanless included and it is clan related, how can it give correct answer?

Even more: part of members in the clan doesn't even think twice how exactly are current things running and how should system evolve.

As a leader I keep peace and doesn't dream out loud. I don't want the hope that ends with disappointment.

I remember one guy who wanted clans to be strong and conquering each other lands. I was like: fun, but with what cost? Takes some effort, man! It was just one man but a lot others probably doesn't want clans to be so powerful? Money is a power. Less aggressive but matters even more...

19-Nov-2016 03:56:26

SlRE
Jul Member 2009

SlRE

Posts: 2,775 Adamant Posts by user Forum Profile RuneMetrics Profile
Mod Matthe said :
I am sure we have answered this one before and made clear this is not possible under current technology. We would have to rework substantial parts of the Clan system to make this possible.


Oh Oh Oh Mod Matthe, Lets please be politically correct shall we ;) . In fact We... Do have this in technology currently as most other MMO games has this feature and running with great success. I would say rather Jagex does not have this technology available for it's Clan System either by complex coding issues and or budget constraints wouldn't you say?

Cheers,
SlRE ;)

P.S. Good to see ya again :)
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11-Jan-2017 08:47:10

Mod Matthe

Mod Matthe

Jagex Moderator Forum Profile Posts by user
SlRE said :
Mod Matthe said :
I am sure we have answered this one before and made clear this is not possible under current technology. We would have to rework substantial parts of the Clan system to make this possible.


Oh Oh Oh Mod Matthe, Lets please be politically correct shall we ;) . In fact We... Do have this in technology currently as most other MMO games has this feature and running with great success. I would say rather Jagex does not have this technology available for it's Clan System either by complex coding issues and or budget constraints wouldn't you say?

Cheers,
SlRE ;)

P.S. Good to see ya again :)


When I say current technology I mean the current coding, structure and architectures of the game. We would have to rewrite, and completely re-architecture, the Clan System. As it stands, with how data is shared and when it is accessible, a Clan Bank is not feasible.
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12-Jan-2017 08:48:06

Zyphix
Sep Member 2010

Zyphix

Posts: 3,919 Adamant Posts by user Forum Profile RuneMetrics Profile
Alright, most of the CLF have tried complaint, suggestion, and inquiry. I know CLF mods go about their business and care, and try to get the rest of the corp to care best they can. That aside, let's get to it - how much freakin' more money do we have to throw at JAGeX to hire extra hands specifically to get the support the CLF deserves? According to my 15 years of tenure in this game, Clans have been the 'secret' of RuneScape's longevity. The societies within the game, the groups of unique personalities that keep others coming back to the game to interact with, being an MMO after all. You're all very much ignoring the MMO part of the product by ignoring the need presented to the game by its players.

I suppose I'm alright with Clan's not getting updates over things like say Menaphos. That area NEEDED to be added, after being missing so long much like Prif. But other... lesser 'replayability' factor updates, lesser background quality of gameplay updates don't deserve to be put ahead of so many other projects. We need the game that exists updated, not tons of new expansions. You can't just keep adding new sections to an old house and expect it all to keep standing on its appearance alone. The initial structure needs to be kept to code.

Whew, so - that said - straight answer, what does JAGeX WANT to get it done?
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12-Jan-2017 12:02:06

SlRE
Jul Member 2009

SlRE

Posts: 2,775 Adamant Posts by user Forum Profile RuneMetrics Profile
Mod Matthe said :
SlRE said :
Mod Matthe said :
I am sure we have answered this one before and made clear this is not possible under current technology. We would have to rework substantial parts of the Clan system to make this possible.


Oh Oh Oh Mod Matthe, Lets please be politically correct shall we ;) . In fact We... Do have this in technology currently as most other MMO games has this feature and running with great success. I would say rather Jagex does not have this technology available for it's Clan System either by complex coding issues and or budget constraints wouldn't you say?

Cheers,
SlRE ;)

P.S. Good to see ya again :)


When I say current technology I mean the current coding, structure and architectures of the game. We would have to rewrite, and completely re-architecture, the Clan System. As it stands, with how data is shared and when it is accessible, a Clan Bank is not feasible.


Mod Matthe,

Thank you for being more specific and confirming what I'd said. Where few may understand the challenges of coding etc, most others may not. Now that the intended meaning of it is put forth, maybe others will understand why compared to other MMO games this is not feasible (possible) in Runescape's clan systems.

Very much appreciated of the reply...

Cheers,
SlRE
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SlRE
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Clan Leader / Founder
*

(¸.•´ (¸.• (¸.•
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14 Years in Service

14-Jan-2017 09:25:30

Vera

Vera

Posts: 16,334 Opal Posts by user Forum Profile RuneMetrics Profile
Mod Matthe said :
I am sure we have answered this one before and made clear this is not possible under current technology. We would have to rework substantial parts of the Clan system to make this possible.
Then keep this suggestion in mind for what then happens :D

It would be neat to have a clan bank. Not a priority in my opinion, but would still be fun for everyone to be able to view how many funds we have in the clan treasury.
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15-Jan-2017 00:57:29

Mod Matthe

Mod Matthe

Jagex Moderator Forum Profile Posts by user
Zyphix said :
Alright, most of the CLF have tried complaint, suggestion, and inquiry. I know CLF mods go about their business and care, and try to get the rest of the corp to care best they can. That aside, let's get to it - how much freakin' more money do we have to throw at JAGeX to hire extra hands specifically to get the support the CLF deserves? According to my 15 years of tenure in this game, Clans have been the 'secret' of RuneScape's longevity. The societies within the game, the groups of unique personalities that keep others coming back to the game to interact with, being an MMO after all. You're all very much ignoring the MMO part of the product by ignoring the need presented to the game by its players.

I suppose I'm alright with Clan's not getting updates over things like say Menaphos. That area NEEDED to be added, after being missing so long much like Prif. But other... lesser 'replayability' factor updates, lesser background quality of gameplay updates don't deserve to be put ahead of so many other projects. We need the game that exists updated, not tons of new expansions. You can't just keep adding new sections to an old house and expect it all to keep standing on its appearance alone. The initial structure needs to be kept to code.

Whew, so - that said - straight answer, what does JAGeX WANT to get it done?


If Clan updates had rated higher in the player survey then it would have been part of the major updates we were looking at for this year. Clan Updates are not a high priority for a large body of players, and even rates significantly lower than other Quality of Life updates when we look at just those. We argue hard internally for Clans but the numbers are very difficult to counter, even with the other numbers I have available that do speak positively to clans.
Mod MattHe | Former Community Manager, now in Events & occasional Lore Monkey

17-Jan-2017 13:23:39

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