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Grey Inc
Jan Member 2012

Grey Inc

Posts: 716 Steel Posts by user Forum Profile RuneMetrics Profile
It is a frustrating situation.. 1st we've been waiting for at least a year looking at a great thread filled with idea's/plans for a rework that would resove pretty much all our issues.. Then we get the news that it's too much work and it can't be done.. After that Mod Maz has been moved to osrs whilst the mute feature isn't done yet.

We now have the ninja team working on things but sitll not the core issues as far I've heard :/

I know it's not up to you guys but to us it feels like a slap in the face whilst we're managing one of the main things in the game. Yet it feels that everything just gets taken away from the clans to develop something else.

I know that there are many people playing because of clans, the game is "boring" to them without it. People interact less with eachother in public now, it's all about clan/friendchats these days. I don't really mind this but it does mean that almost the entire community is stuck in a very limited, inflexible chat system that barely gets dedicated development time to improve it. Or at least most people on here feel rather neglected.

I honestly don't think that we're getting anywhere unless we're going to take advantage of RuneLabs and I really don't like the sound of that... :/

The general mood on this forum has dropped far below zero, I don't try to make this worse and I know this probably won't lead to a change but I just have to say something about it..

16-May-2015 17:54:31

Shadesidhe
Feb Member 2009

Shadesidhe

Posts: 2,265 Mithril Posts by user Forum Profile RuneMetrics Profile
Grey Inc said :

I honestly don't think that we're getting anywhere unless we're going to take advantage of RuneLabs and I really don't like the sound of that... :/


Clan update suggestions have been put there, Music. The problem is, and I have said this before, while a lot of people only play because of clans, a lot don't understand the tools we could use to make our lives much easier and vote for new quests and monsters. Also, several suggestions for the same or similar things are sprinkled throughout RuneLabs, but again don't get voted on in large numbers. Background mechanics is not something they feel is as important as updating those areas.

While RuneLabs is a great idea on the surface, when it comes to things like this, it really hurts us and as a result, the people that play RuneScape for clans, or just for fun, end up playing less and less while trying to keep clans going with less than adequate tools.

I agree with you, but am frustrated as what could be done just won't happen in a lot of cases and things we had we are loosing very slowly.
Shadesidhe - Deputy Owner of
Blue Phoenix

17-May-2015 12:31:50

SlRE
Jul Member 2009

SlRE

Posts: 2,775 Adamant Posts by user Forum Profile RuneMetrics Profile
Shadesidhe said :
Grey Inc said :

I honestly don't think that we're getting anywhere unless we're going to take advantage of RuneLabs and I really don't like the sound of that... :/


Clan update suggestions have been put there, Music. The problem is, and I have said this before, while a lot of people only play because of clans, a lot don't understand the tools we could use to make our lives much easier and vote for new quests and monsters. Also, several suggestions for the same or similar things are sprinkled throughout RuneLabs, but again don't get voted on in large numbers. Background mechanics is not something they feel is as important as updating those areas.

While RuneLabs is a great idea on the surface, when it comes to things like this, it really hurts us and as a result, the people that play RuneScape for clans, or just for fun, end up playing less and less while trying to keep clans going with less than adequate tools.

I agree with you, but am frustrated as what could be done just won't happen in a lot of cases and things we had we are loosing very slowly.


I agree with this 200%. Runelabs is not the place to rely on for clan content to gain attention. Most players may be in a clan, they may play due to clans, but as has been said, have no understanding of what it takes to manage these clans in terms of being at the controls.

Clan Content should be developed based on Clan Leader input, Anything else is straight ridicule due to a majority of the players having no idea on the matters. They'll continue with better monsters, quests, gear etc because quite frankly, most could care less how the job of running a clan gets done, so long as it's not them doing it.

And OSRS??? What a farce that's become. Seems like a waste of time there anymore. Why not do away with it now and continue bettering RS3, OSRS is headed that way anyways.

Cheers,
SlRE
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SlRE
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Clan Leader / Founder
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14 Years in Service

18-May-2015 13:22:36

Mod Matthe

Mod Matthe

Jagex Moderator Forum Profile Posts by user
Mr Soker said :
Look forward to the mute feature, but disappointed to see nothing about the avatar system on here.


It was not featured in the Clan Plan as we were unable to ensure we had resource for what could easily become a larger project around the Clan Avatar. As is it seems likely the Avatar will be being reviewed later this year with an eye to making some tweaks, but it is too early yet to discuss detail on that.

Mod MattHe
Community Manager
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19-May-2015 08:06:58

LordMartell
Jul Member 2021

LordMartell

Posts: 148 Iron Posts by user Forum Profile RuneMetrics Profile
Mod Matthe said :


RS Main also has Q&A sessions - they are on tuesdays and there is a community stream later that same night from Jagex also.
RS Main also gets BTS videos and ptach note videos from Jagex.

As to streaming and player made videos they are not something in our control - they are player made after all and some of the most prominent streamers currently are OSRS streamers.

New content and improvements are constantly added to the Main game and efforts like RuneLabs were designed to let players directly suggest and approve content for addition to the game - without it things like the Aquarium would never have happened.


Each update that is provided in the game generally caters to a niche community inside the game. While OSRS appeals to people that were pre-eoc, the RS community was handed a basic 07 Scape to try and proceeded to gain all of the benefits of RS3 given to them in bits & pieces as well as new content created specifically for them. This is supposedly due to a majority of player wants & needs.

We're a niche community as well, with our own wants and needs. However, we're at a loss for this because clan leaders/members make up a minute portion of the game and our updates are put to vote by the entire community...some of which have no experience at all in clan operations. Our odds of being able to vote in or popularize ideas would greatly increase if the votes for clans were held for clan leaders/members rather than just the entire game as a whole.

Runelabs as good as it sounds is just the RS forums with a like button. Sadly all you have to do is be a popular player with a fan base that will all vote on the idea you suggest them to give a like. Sadly Most players log on now is to socialize with their clan as a community. The public community is dead in RS3 and with little improvements or development to clans, it is a matter of time before this community is gone as well.
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Owner/Founder Skilled Slayerz Clan
Est. 2006

21-May-2015 09:00:04

SlRE
Jul Member 2009

SlRE

Posts: 2,775 Adamant Posts by user Forum Profile RuneMetrics Profile
I agree totally LordMartell.

Ever heard of the term "Handicap" in golf? "In stroke play, it is used to calculate a net score from the number of strokes actually played during a competition, thus allowing players of different proficiency to play against each other on somewhat equal terms."
- Wikipedia


Where is this for the Clan Community? Placing our ideas on RuneLabs and expecting a win from the entire community is like playing golf with no handicap. It's game 239.4M vs clan leaders 122.3K. Currently 1955:1 and margin is growing.

Lets review some figure facts. 239,464,146 accounts and 122,371 clans at time of this post. 122,371 clans mean that same number of leaders. Multiply that by 500 max members per clan comes to a max number of 61,185,500 possible clan members game wide. Clans with or without clan members at maxed capacity even are out numbered 3:1. And jagex expects us to achieve success? Even if we convinced all our clan members, we are at a disadvantage.

As great of an idea it is that SofaKing has thought up (Located HERE ), it's sad that such hoops have to be considered just to get a chance at a winning idea on RuneLabs because the clan community leaders are at a critically serious disadvantage in RuneLabs.

I'm not being negative, just practical. Wouldn't it make sense to do everything possible to release the best possible tools for the job in managing clans? This way it's out of the way, over with, can now move on and get down to game play business now that all the tools are in place. I don't know about anyone else, I don't have time for much game content. I'm to busy dodging obstacles due to lack of clan tools ie citadel tracking, keeping of member interest in citadels, managing members with permissions that just don't make sense, etc, etc.

I've said it before, and I'll say it again, Clan Matters for updates DO NOT belong in Runelabs open to game community votes.

Cheers,
SlRE
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SlRE
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Clan Leader / Founder
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14 Years in Service

21-May-2015 18:40:52

Noetica
Jul Member 2010

Noetica

Posts: 1,559 Mithril Posts by user Forum Profile RuneMetrics Profile
I feel sorry for the jmods that do try to help us out here tbh. I work in a large Info Tech shop, in charge of managing software testing for 3,000 apps and 400 websites. I know what conflicting priorities are about.

I hope we can give a rational voice and good reasons for asking, as a group, for the improvements that we genuinely need urgently.

Mod Matthe, I know you have a lot on your plate. I am not sure if you alone are looking after clans atm. We are frustrated. We are (mostly) doing the work we do for the love of the Runescape community, usually without much thanks.

I also acknowledge that clans did get updates during 2014, e.g., the broadcast system is great. We had a few things voted on just by CLF members as I recall. What would be a good methodology for us to use now? Is there going to be any good methodology? Or is it futile as there is purely a lack of developer resources? If the latter, is this going to get worse?

If I had some idea that it won't be long before we get clan mute, then I will wait. If it's going to be that clans do have less support from now on, then I will start to work out different ways to manage that fact.
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13 yrs playing, 13 yrs leading clans

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23-May-2015 12:01:21

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